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Acquire hands-on knowledge and technical skills for designing and developing aesthetically appealing, interactive devices using ESP32, Arduino, and SNAP circuits with M5Stack Core Key FeaturesLearn ESP32 microcontroller and M5Stack Core development platform with hands-on projectsCreate aesthetically appealing visuals for technology engagement using the M5Stack Core deviceBuild interactive devices using Arduino and SNAP circuits with the M5Stack Core development platformBook Description As an embedded systems developer or an IoT developer, you can often face challenges in maintaining focus on prototyping a product concept while using a specific high-level programming language for implementation. To overcome these challenges, the M5Stack Core platform uses an ESP32 microcontroller and block code that allows you to focus on product creation and application instead of the high-level programming language. M5Stack Electronics Blueprints presents various design and prototyping approaches as well as UI layout and electronics interfacing techniques that will help you to become skilled in developing useful products effectively. This book takes you through a hands-on journey for a better understanding of the ESP32 microcontroller and the M5Stack Core's architecture. You'll delve into M5Stack Core topics such as electronic units, light, sound, motion devices, interfacing circuits, SNAP circuit kits, Arduino applications, and building Bluetooth and Wi-Fi IoT devices. Further, you'll explore various M5Stack core applications using a project-based learning method, including the fascinating 32-bit microcontroller device technology. By the end of this book, you'll be able to design and build interactive, portable electronic controllers, IoT, and wearable devices using the M5Stack Core. What you will learnDesign user interfaces using no-code/low code programming languagesPrototype electronic controllers for audio alarms swiftlyWire an M5Stack Core 2 to an Arduino Uno or equivalent to build a touch control relay controllerPrototype Bluetooth IoT controllers efficientlyBuild and code Wi-Fi sniffers and scanner gadgetsPrototype wearable devices with easeCreate ESP32 applications using system block diagram designBuild a DC motor controller operated by a M5Stack Core unitWho this book is for This book is for practicing embedded systems and IoT developers, electronics and automation technicians, STEM technical educators, students, and hobbyists looking to learn about the ESP32 microcontroller and M5Stack technologies. There is no prerequisite – apart from a desire to learn about ESP32-based electronics and interactive devices, then this book is for you.
Have you ever wondered how electronic gadgets are created? Do you have an idea for a new proof-of-concept tech device or electronic toy but have no way of testing the feasibility of the device? Have you accumulated a junk box of electronic parts and are now wondering what to build? Learn Electronics with Arduino will answer these questions to discovering cool and innovative applications for new tech products using modification, reuse, and experimentation techniques. You'll learn electronics concepts while building cool and practical devices and gadgets based on the Arduino, an inexpensive and easy-to-program microcontroller board that is changing the way people think about home-brew tech innovation. Learn Electronics with Arduino uses the discovery method. Instead of starting with terminology and abstract concepts, You'll start by building prototypes with solderless breadboards, basic components, and scavenged electronic parts. Have some old blinky toys and gadgets lying around? Put them to work! You'll discover that there is no mystery behind how to design and build your own circuits, practical devices, cool gadgets, and electronic toys. As you're on the road to becoming an electronics guru, you'll build practical devices like a servo motor controller, and a robotic arm. You'll also learn how to make fun gadgets like a sound effects generator, a music box, and an electronic singing bird.
This companion book to MakerShed's Ultimate Arduino Microcontroller Pack provides 26 clearly explained projects that you can build with this top-selling kit right away--including multicolor flashing lights, timers, tools for testing circuits, sound effects, motor control, and sensor devices. With the Ultimate Arduino Microcontroller Pack, you'll find everything from common components such as resistors and capacitors to specialized sensors and actuators like force-sensing resistors and motors. The kit also features the Arduino Uno Microcontroller and a MakerShield, the definitive prototyping shield for Arduino. Build 26 cool mini Arduino projects and gadgets Work on projects that are both instructive and have practical application Get circuit diagrams and detailed instructions for building each project Understand circuit design and simulation with easy-to-use tools
Learn how to program the Internet of Things with this hands-on guide. By breaking down IoT programming complexities in step-by-step, building-block fashion, author and educator Andy King shows you how to design and build your own full-stack, end-to-end IoT solution--from device to cloud. This practical book walks you through tooling, development environment setup, solution design, and implementation. You'll learn how a typical IoT ecosystem works, as well as how to tackle integration challenges that crop up when implementing your own IoT solution. Whether you're an engineering student learning the basics of the IoT, a tech-savvy executive looking to better understand the nuances of IoT technology stacks, or a programmer building your own smart house solution, this practical book will help you get started. Design an end-to-end solution that implements an IoT use case Set up an IoT-centric development and testing environment Organize your software design by creating abstractions in Python and Java Use MQTT, CoAP, and other protocols to connect IoT devices and services Create a custom JSON-based data format that's consumable across a range of platforms and services Use cloud services to support your IoT ecosystem and provide business value for stakeholders
The Hardware Hacking Handbook takes you deep inside embedded devices to show how different kinds of attacks work, then guides you through each hack on real hardware. Embedded devices are chip-size microcomputers small enough to be included in the structure of the object they control, and they’re everywhere—in phones, cars, credit cards, laptops, medical equipment, even critical infrastructure. This means understanding their security is critical. The Hardware Hacking Handbook takes you deep inside different types of embedded systems, revealing the designs, components, security limits, and reverse-engineering challenges you need to know for executing effective hardware attacks. Written with wit and infused with hands-on lab experiments, this handbook puts you in the role of an attacker interested in breaking security to do good. Starting with a crash course on the architecture of embedded devices, threat modeling, and attack trees, you’ll go on to explore hardware interfaces, ports and communication protocols, electrical signaling, tips for analyzing firmware images, and more. Along the way, you’ll use a home testing lab to perform fault-injection, side-channel (SCA), and simple and differential power analysis (SPA/DPA) attacks on a variety of real devices, such as a crypto wallet. The authors also share insights into real-life attacks on embedded systems, including Sony’s PlayStation 3, the Xbox 360, and Philips Hue lights, and provide an appendix of the equipment needed for your hardware hacking lab – like a multimeter and an oscilloscope – with options for every type of budget. You’ll learn: How to model security threats, using attacker profiles, assets, objectives, and countermeasures Electrical basics that will help you understand communication interfaces, signaling, and measurement How to identify injection points for executing clock, voltage, electromagnetic, laser, and body-biasing fault attacks, as well as practical injection tips How to use timing and power analysis attacks to extract passwords and cryptographic keys Techniques for leveling up both simple and differential power analysis, from practical measurement tips to filtering, processing, and visualization Whether you’re an industry engineer tasked with understanding these attacks, a student starting out in the field, or an electronics hobbyist curious about replicating existing work, The Hardware Hacking Handbook is an indispensable resource – one you’ll always want to have onhand.
Focuses on hot technology topics: electronics, embedded systems, object-oriented technology, software development, and robotics. This book also includes projects for each concept, including a LEGO camera for the remote control vision chapter, an interface for a robotic warning system, and a tele-operated robot.
BIG DATA ANALYTICS FOR INTERNET OF THINGS Discover the latest developments in IoT Big Data with a new resource from established and emerging leaders in the field Big Data Analytics for Internet of Things delivers a comprehensive overview of all aspects of big data analytics in Internet of Things (IoT) systems. The book includes discussions of the enabling technologies of IoT data analytics, types of IoT data analytics, challenges in IoT data analytics, demand for IoT data analytics, computing platforms, analytical tools, privacy, and security. The distinguished editors have included resources that address key techniques in the analysis of IoT data. The book demonstrates how to select the appropriate techniques to unearth valuable insights from IoT data and offers novel designs for IoT systems. With an abiding focus on practical strategies with concrete applications for data analysts and IoT professionals, Big Data Analytics for Internet of Things also offers readers: A thorough introduction to the Internet of Things, including IoT architectures, enabling technologies, and applications An exploration of the intersection between the Internet of Things and Big Data, including IoT as a source of Big Data, the unique characteristics of IoT data, etc. A discussion of the IoT data analytics, including the data analytical requirements of IoT data and the types of IoT analytics, including predictive, descriptive, and prescriptive analytics A treatment of machine learning techniques for IoT data analytics Perfect for professionals, industry practitioners, and researchers engaged in big data analytics related to IoT systems, Big Data Analytics for Internet of Things will also earn a place in the libraries of IoT designers and manufacturers interested in facilitating the efficient implementation of data analytics strategies.
Microcontrollers, like the RP2040 at the heart of Raspberry Pi Pico, are computers stripped back to their bare essentials. You don't use monitors or keyboards with them, but program them over USB to take their input from (and send their output to) their input/output (IO) pins. Using these programmable connections, you can light lights, make noises, send text to screens, and much more. In Get Started with MicroPython on Raspberry Pi Pico, you will learn how to use the beginner-friendly language MicroPython to write programs and connect up hardware to make your Raspberry Pi Pico interact with the world around it. Using these skills, you can create your own electro-mechanical projects, whether for fun or to make your life easier. This book shows you how to: Get started with Raspberry Pi Pico Work with various electronic components Create your own programmable electronic contraptions Work with Programming Input and Output (PIO) for low level, timing-critical projects Learn the Raspberry Pi Pico pinouts for hooking up components Use the I2C and SPI protocols to connect to components By the end of the book, you'll know how to create your own programmable electronic contraptions. What you do with them is up to you.
In the everyday world, much of what we do as social beings is dictated by how we perceive and manage our interpersonal space. This is called proxemics. At its simplest, people naturally correlate physical distance to social distance. We believe that people’s expectations of proxemics can be exploited in interaction design to mediate their interactions with devices (phones, tablets, computers, appliances, large displays) contained within a small ubiquitous computing ecology. Just as people expect increasing engagement and intimacy as they approach others, so should they naturally expect increasing connectivity and interaction possibilities as they bring themselves and their devices in close proximity to one another. This is called Proxemic Interactions. This book concerns the design of proxemic interactions within such future proxemic-aware ecologies. It imagines a world of devices that have fine-grained knowledge of nearby people and other devices—how they move into range, their precise distance, their identity, and even their orientation—and how such knowledge can be exploited to design interaction techniques. The first part of this book concerns theory. After introducing proxemics, we operationalize proxemics for ubicomp interaction via the Proxemic Interactions framework that designers can use to mediate people’s interactions with digital devices. The framework, in part, identifies five key dimensions of proxemic measures (distance, orientation, movement, identity, and location) to consider when designing proxemic-aware ubicomp systems. The second part of this book applies this theory to practice via three case studies of proxemic-aware systems that react continuously to people’s and devices’ proxemic relationships. The case studies explore the application of proxemics in small-space ubicomp ecologies by considering first person-to-device, then device-to-device, and finally person-to-person and device-to-device proxemic relationships. We also offer a critical perspective on proxemic interactions in the form of “dark patterns,” where knowledge of proxemics may (and likely will) be easily exploited to the detriment of the user. Table of Contents: Acknowledgments / Videos / Figure Credits / Introduction / Part I / Ubicomp in Brief / Proxemic Interactions Theory / Operationalizing Proxemics for Ubicomp Interaction / Exploiting Proxemics to Address Challenges in Ubicomp Ecologies / Part II: Exploiting Proxemics in Ubicomp Ecologies / Person/Person-to-Device Proxemic Interactions / Device-to-Device Proxemic Interactions / Considering Person-to-Person and Device-to-Device Proxemics / Dark Patterns / Conclusion / References / Author Biographies
Colorimetry: Understanding the CIE System summarizes and explains the standards of CIE colorimetry in one comprehensive source. Presents the material in a tutorial form, for easy understanding by students and engineers dealing with colorimetry. Provides an overview of the area of CIE colorimetry, including colorimetric principles, the historical background of colorimetric measurements, uncertainty analysis, open problems of colorimetry and their possible solutions, etc. Includes several appendices, which provide a listing of CIE colorimetric tables as well as an annotated list of CIE publications. Commemorates the 75th anniversary of the CIE's System of Colorimetry.