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As destiny calls upon James, a rough and tough biker, he has to save a magical kingdom where he encounters a cast of legendary demons, guards, and princesses ... - See more at: http://www.brunogmuender.com/en/catalogue/product/lost-fantasy-hero-2/#sthash.XU4hsUjT.dpuf
Yeah! Midnightman has all the advantages comic hero needs: He's good looking, muscular and has quite something in his pants. By the way: He's never tired of adventures and happens to stumble from one breathtaking story into the next. We don't know why he always has to fight against hunky maniacs who evoke greedy, well-hung demons with their fully loaded cannons. But honestly: Do we care? The important thing is that IcemanBlue's comics are an awful lot of fun, damned hot and make you want more. What more could we ask?
The number one, bestselling title in the spin-off series from Percy Jackson creator, Rick Riordan - now in a stunning graphic novel form! OLD ENEMIES AWAKEN AS CAMP HALF-BLOOD'S NEW ARRIVALS PREPARE FOR WAR When Jason, Piper and Leo crash land at Camp Half-Blood, they have no idea what to expect. Apparently this is the only safe place for children of the Greek Gods - despite the monsters roaming the woods and demigods practising archery with flaming arrows and explosives. But rumours of a terrible curse - and a missing hero - are flying around camp. It seems Jason, Piper and Leo are the chosen ones to embark on a terrifying new quest, which they must complete by the winter solstice. In just four days time. Can the trio succeed on this deadly mission - and what must they sacrifice in order to survive?
Justin Lee Anderson's sensational epic fantasy debut was voted best self-published fantasy book of the year* and begins a tale of magic, mayhem, and a ragtag group of adventurers who just might be the key to saving their kingdom. "Excellent – full of great characters, tense action scenes and truly surprising twists. A highly recommended read." – James Islington The war is over, but peace can be hell. Demons continue to burn farmlands, violent mercenaries roam the wilds, and a plague is spreading. The country of Eidyn is on its knees. In a society that fears and shuns him, Aranok is the first mage to be named King's Envoy. And his latest task is to restore an exiled foreign queen to her throne. The band of allies he assembles each have their own unique skills. But they are strangers to one another, and at every step across the ravaged land, a new threat emerges, lies are revealed, and distrust could destroy everything they are working for. Somehow, Aranok must bring his companions together and uncover the conspiracy that threatens the kingdom—before war returns to the realms again. ​"Rich in action and intrigue, this fantasy adventure is sure to please fans of David Gemmell." – Anthony Ryan "Exquisite." – Gareth Hanrahan "Strikingly intense . . . . Immersive and thoroughly compelling." – SFX For more from Justin Lee Anderson, check out: The Eidyn Saga The Lost War The Bitter Crown *Self-Published Fantasy Blog Off
Halli loves the old stories from when the valley was a wild and dangerous place when the legendary heroes stood together to defeat the ancient enemy, the bloodthirsty Trows. Nowadays heroics seem a thing of the past. But when a practical joke rekindles an old blood feud, Halli spots a chance for a quest of his own.
Lurking in the wilderness is an old dilapidated castle and the ruins of the nearby village. It has been taken over by the creatures of the wilds, but what lies inside these crumbling walls, and why are they being rebuilt? What lurks beneath the Lost Castle? And why was it abandoned so long ago? The Lost Castle is a complete Fantasy Hero adventure with maps, locations, treasures, and all the information you need to run your game! Officially Licensed by Hero Games!
The Drenai stronghold had fallen. Now blood-hungry Nadir hordes spread desolation and despair across all the lands... ...even tiny Gothir, where slavers seized a young girl while the villagers looked the other way--all but the peasant boy Kiall. His unlikely rescue attempt would lead across the savage steppes and on through the Halls of Hell. The youth would face ferocious beasts, deadly warriors, and demons of the dark; he would emerge a man--or not emerge at all. But Kiall would not face these dangers alone. Heroes out of legend joined his quest: Chareos the Blademaster, Beltzer the Axeman, and the bowmen Finn and Maggrig. And one among their company hid a secret that could free the world of Nadir domination. That one was the Nadir Bane, the hope of the Drenai. That one was the Earl of Bronze. Thus did a search for a stolen slave girl become a quest that would shake the very world.
Using a broad definition of fantasy to include myth, folklore, legend and fairy tale, this survey of the genre will entice as well as inform any student interested in the mysterious, mystical or magical. Beloved authors like J. R. R. Tolkien, Ursula K. Le Guin, William Morris and Robert E. Howard are examined closely.
Can a lost hero find redemption? What if Death himself wanted to die? Can deliverance be found on a bloody battlefield? Could the gift of silvering become a prison for those who possessed it? Will an ancient warrior be forever the caretaker of a house of mystery? Delving into the depths of the tortured hero, twelve authors explore the realms of fantasy in this enthralling and thought-provoking collection. Featuring the talents of Jen Chandler, L. Nahay, Renee Cheung, Roland Yeomans, Elizabeth Seckman, Olga Godim, Yvonne Ventresca, Ellen Jacobson, Sean McLachlan, Erika Beebe, Tyrean Martinson, and Sarah Foster. Hand-picked by a panel of agents and authors, these twelve tales will take you into the heart of heroes who have fallen from grace. Join the journey and discover a hero's redemption
An amazing journey through the thriving worlds of fantasy and gaming What could one man find if he embarked on a journey through fantasy world after fantasy world? In an enthralling blend of travelogue, pop culture analysis, and memoir, forty-year-old former D&D addict Ethan Gilsdorf crisscrosses America, the world, and other worlds—from Boston to New Zealand, and Planet Earth to the realm of Aggramar. “For anyone who has ever spent time within imaginary realms, the book will speak volumes. For those who have not, it will educate and enlighten.” —Wired.com “Gandalf’s got nothing on Ethan Gilsdorf, except for maybe the monster white beard. In his new book, Fantasy Freaks and Gaming Geeks, Gilsdorf . . . offers an epic quest for reality within a realm of magic.” —Boston Globe “Imagine this: Lord of the Rings meets Jack Kerouac’s On the Road.” —National Public Radio’s “Around and About” “What does it mean to be a geek? . . . Fantasy Freaks andGaming Geeks tackles that question with strength and dexterity. . . . part personal odyssey, part medieval mid-life crisis, and part wide-ranging survey of all things freaky and geeky . . . playful . . . funny and poignant. . . . It’s a fun ride and it poses a question that goes to the very heart of fantasy, namely: What does the urge to become someone else tell us about ourselves?” —Huffington Post