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When seventeen-year-old Toby McGonigal finds himself lost in space, separated from his family, he expects his next drift into cold sleep to be his last. After all, the planet he's orbiting is frozen and sunless, and the cities are dead. But when Toby wakes again, he's surprised to discover a thriving planet, a strange and prosperous galaxy, and something stranger still—that he's been asleep for 14,000 years. Welcome to the Lockstep Empire, where civilization is kept alive by careful hibernation. Here cold sleeps can last decades and waking moments mere weeks. Its citizens survive for millennia, traveling asleep on long voyages between worlds. Not only is Lockstep the new center of the galaxy, but Toby is shocked to learn that the Empire is still ruled by its founding family: his own. Toby's brother Peter has become a terrible tyrant. Suspicious of the return of his long-lost brother, whose rightful inheritance also controls the lockstep hibernation cycles, Peter sees Toby as a threat to his regime. Now, with the help of a lockstep girl named Corva, Toby must survive the forces of this new Empire, outwit his siblings, and save human civilization. Karl Schroeder's Lockstep is a grand innovation in hard Science Fiction space opera.
When seventeen-year-old Toby McGonigal finds himself lost in space, separated from his family, he expects his next drift into cold sleep to be his last. After all, the planet he's orbiting is frozen and sunless, and the cities are dead. But when Toby wakes again, he's surprised to discover a thriving planet, a strange and prosperous galaxy, and something stranger still—that he's been asleep for 14,000 years. Welcome to the Lockstep Empire, where civilization is kept alive by careful hibernation. Here cold sleeps can last decades and waking moments mere weeks. Its citizens survive for millennia, traveling asleep on long voyages between worlds. Not only is Lockstep the new center of the galaxy, but Toby is shocked to learn that the Empire is still ruled by its founding family: his own. Toby's brother Peter has become a terrible tyrant. Suspicious of the return of his long-lost brother, whose rightful inheritance also controls the lockstep hibernation cycles, Peter sees Toby as a threat to his regime. Now, with the help of a lockstep girl named Corva, Toby must survive the forces of this new Empire, outwit his siblings, and save human civilization. Karl Schroeder's Lockstep is a grand innovation in hard Science Fiction space opera. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Lockstep and Dance: Images of Black Men in Popular Culture examines popular culture's reliance on long-standing stereotypes of black men as animalistic, hypersexual, dangerous criminals, whose bodies, dress, actions, attitudes, and language both repel and attract white audiences. Author Linda G. Tucker studies this trope in the images of well-known African American men in four cultural venues: contemporary literature, black-focused films, sports commentary, and rap music. Through rigorous analysis, the book argues that American popular culture's representations of black men preserve racial hierarchies that imprison blacks both intellectually and physically. Of equal importance are the ways in which black men battle against, respond to, and become implicated in the production and circulation of these images. Tucker cites examples ranging from Michael Jordan's underwear commercials and the popular Barbershop movies to the career of rapper Tupac Shakur and John Edgar Wideman's memoir Brothers and Keepers. Lockstep and Dance tracks the continuity between historical images of African American men, the peculiar constitution of whites' anxieties about black men, and black men's tolerance of and resistance to the reproduction of such images. The legacy of these stereotypes is still apparent in contemporary advertising, film, music, and professional basketball. Lockstep and Dance argues persuasively that these cultural images reinforce the idea of black men as prisoners of American justice and of their own minds but also shows how black men struggle against this imprisonment.
A mysterious kidnapping. A political ransom. A missing teen. To save a child, an ex-cop with a dark past must risk his future… Recovering addict Cal Rogan would do anything to preserve his relationship with his daughter. So when one of her friends disappears, Cal splits his efforts between three separate cases. But after he digs deeper into a candidate’s political blackmail and an ex-cop’s missing teenager, he has a sneaking suspicion that both crimes are connected to the kidnapping… As Cal and his partner Nick connect the dots, there’s only one problem: the evidence they find keeps evaporating. Cal’s only chance to save an innocent child may require committing an unthinkable crime… Lockstep is a dramatic standalone book in the Cal Rogan crime thriller series. If you like heroes who struggle with their demons, gritty urban police detectives, and clues you won’t see coming, then you’ll love Robert P. French’s compelling crime novel. Buy Lockstep to stay one step ahead of a criminal today!
In a simple and accessible way it extends embedding field theory into areas of machine intelligence that have not been clearly dealt with before. Neural Networks for Pattern Recognition takes the pioneering work in artificial neural networks by Stephen Grossberg and his colleagues to a new level. In a simple and accessible way it extends embedding field theory into areas of machine intelligence that have not been clearly dealt with before. Following a tutorial of existing neural networks for pattern classification, Nigrin expands on these networks to present fundamentally new architectures that perform realtime pattern classification of embedded and synonymous patterns and that will aid in tasks such as vision, speech recognition, sensor fusion, and constraint satisfaction. Nigrin presents the new architectures in two stages. First he presents a network called Sonnet 1 that already achieves important properties such as the ability to learn and segment continuously varied input patterns in real time, to process patterns in a context sensitive fashion, and to learn new patterns without degrading existing categories. He then removes simplifications inherent in Sonnet 1 and introduces radically new architectures. These architectures have the power to classify patterns that may have similar meanings but that have different external appearances (synonyms). They also have been designed to represent patterns in a distributed fashion, both in short-term and long-term memory.
This volume is the Proceedings of the First International Workshop on Entertainment Computing (IWEC 2002). Entertainment has been taking very important parts in our life by refreshing us and activating our creativity. Recently by the advancement of computers and networks new types of entertainment have been emerging such as video games, entertainment robots, and network games. As these new games have a strong power to change our lives, it is good time for people who work in this area to discuss various aspects of entertainment and to promote entertainment related researches. Based on these considerations, we have organized a first workshop on entertainment computing. This workshop brings together researchers, developers, and practitioners working in the area of entertainment computing. It covers wide range of entertainment computing such as theoretical issues, hardware/software issues, systems, human interfaces, and applications. The particular areas covered by the workshop are: 1. Computers & Games Computer game algorithms, modeling of players, web technologies for networked games, human interface technologies for game applications. 2. Home/Arcade Games and Interactive Movies Video game computer technologies, motion capture technologies, real-time computer graphics technologies, interactive movie systems, story generation for games/movies, human factors of video games.
Based on the his analysis of 400 strategic decisions made by top managers in areas such as products and services, pricing and markets, personnel policy, technology acquisition, and strategic reorganization, Nutt estimates that two-thirds of all decisions are based on failure-prone or questionable tactics. He uses the fifteen monumental decision-making disasters to illustrate the potential consequences of these common tactical errors and traps and then details successful alternative decision-making approaches. Why Decisions Fail translates decades of award-winning research into practical terms that managers can use to improve their own decision-making practices.
The Career Mystique shows that most Americans-men and women-continue to embrace the myth that hard work, long hours, and continuous employment pay off, even though it is out of date and out of place in twenty-first-century America. Phyllis Moen and Patricia Roehling argue that the lock step arrangements around education, work, family, and retirement no longer fit the realities and risks of contemporary living, yet the roles, rules, and regulations spawned by the career mystique remain in place. This books shows that ambiguities and uncertainties about the future abound in boardrooms, in offices, and on factory floors, as Americans face the realities of corporate restructuring, chronic job insecurity, and double demands at work and at home. Moen and Roehling show the career mystique for what it is: a false myth standing in the way of creating new, alternative workplaces and career flexibilities. Based on research funded by the Alfred P. Sloan Foundation and the National Institute on Aging.