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This book demonstrates the usefulness of the modern smartphone for providing location aware applications to the tourist as an end user. During the course of this book it has been demonstrated that the modern smartphone has the accuracy and responsiveness required to provide excellent location aware functionality to the tourist end user. The GPS section outlines how a developer can leverage this functionality to make apps that use close quarter location positioning to help the average tourist in a host of different ways. It has also been demonstrated that bluetooth and other technologies such as QR coding are effective at providing location aware functionality in situations where GNSS(GPS) is ineffective, such as in indoor environments. Lastly, the book outlines how an engineer could provide augmented location services when GPS is not available by using the RSSI signal from Bluetooth devices.
Summary Location-Aware Applications is a comprehensive guide to the technology and business of creating compelling location-based services and applications. The book walks you through the LBS landscape, from mapping technologies to available platforms; from toolkits to business questions like monetization and privacy. About the Book Mobile customers want entertainment, business apps, and on-the-go services that recognize and respond to location. This book will guide you through the technology and business of mobile applications so you can create competitive and innovative apps based on location-based services. It is an engaging look at the LBS landscape, from choosing the right mobile platform, to making money with your application, to dealing with privacy issues. It provides insight into a wealth of ideas for LBS development so you can build the next killer app. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside Managing location-aware content Making money from location-based services Augmented reality and tablets Detailed examples for iPhone and Android Who Should Read this Book This book is written for developers and business pros - no prior knowledge of location-based services is assumed. Table of Contents PART 1 LBS, THE BIG PICTURE Location-based services: An overview Positioning technologies Mapping Content options PART 2 TECHNOLOGY Consumer applications Mobile platforms Connectivity issues Server-side integration PART 3 CREATING WINNING LBS BUSINESSES Monetization of location-based services The privacy debate Distributing your application Securing your business idea
Individuals with disabilities often have difficulty accomplishing tasks, living independently, and utilizing information technologies; simple aspects of daily life taken for granted by non-disabled individuals. Assistive Technologies: Concepts, Methodologies, Tools, and Applications presents a comprehensive collection of research, developments, and knowledge on technologies that enable disabled individuals to function effectively and accomplish otherwise impossible tasks. These volumes serve as a crucial reference source for experts in fields as diverse as healthcare, information science, education, engineering, and human-computer interaction, with applications bridging multiple disciplines.
"This book documents high-quality research addressing ontological issues relevant to the modeling of enterprises and information systems in general, and business processes in particular covering both static and dynamic aspects of structural concepts. It provides reference content to researchers, practitioners, and scholars in the fields of language design, information systems, enterprise modeling, artificial intelligence, and the Semantic Web"--Provided by publisher.
The Routledge International Handbook of Sensory Ethnography reviews and expands the field and scope of sensory ethnography by fostering new links among sensory, affective, more-than-human, non-representational, and multimodal sensory research traditions and composition styles. From writing and film to performance and sonic documentation, the handbook reimagines the boundaries of sensory ethnography and posits new possibilities for scholarship conducted through the senses and for the senses. Sensory ethnography is a transdisciplinary research methodology focused on the significance of all the senses in perceiving, creating, and conveying meaning. Drawing from a wide variety of strategies that involve the senses as a means of inquiry, objects of study, and forms of expression, sensory ethnography has played a fundamental role in the contemporary evolution of ethnography writ large as a reflexive, embodied, situated, and multimodal form of scholarship. The handbook dwells on subjects like the genealogy of sensory ethnography, the implications of race in ethnographic inquiry, opening up ethnographic practice to simulate the future, using participatory sensory ethnography for disability studies, the untapped potential of digital touch, and much more. This is the most definitive reference text available on the market and is intended for advanced undergraduates, graduate students, and researchers in anthropology, sociology, and the social sciences, and will serve as a state-of-the-art resource for sensory ethnographers worldwide.
This book constitutes the thoroughly refereed post-workshop proceedings of the 9th International Conference on Web-Based Learning, ICWL 2010, held in Shanghai, China, in December 2010. The 36 revised full papers and 8 short papers presented were carefully reviewed and selected from 192 submissions. They deal with topics such as e-learning platforms and tools, technology enhanced learning, Web-based learning for oriental languages, mobile/situated e-learning, learning resource deployment, organization and management, design, model and framework of e-learning systems, e-learning metadata and standards, collaborative learning and game-based learning, as well as practice and experience sharing, and pedagogical issues.
This book constitutes the thoroughly refereed post-proceedings of the International Workshop on Mobile and Ubiquitous Information Access held in Udine, Italy in September 2003 during Mobile HCI 2003. Besides selected and revised workshop papers, several papers were specially invited to complete coverage of all relevant issues and extend the volume to a more representative survey of the state of the art in the area. The 21 articles in the book are organized in topical sections on - foundations: concepts, models, and paradigms; - interactions; - applications and experimental evaluations; - context and location.
The popularity of an increasing number of mobile devices, such as PDAs, laptops, smart phones, and tablet computers, has made the mobile device the central method of communication in many societies. These devices may be used as electronic wallets, social networking tools, or may serve as a person’s main access point to the World Wide Web. The Handbook of Research on Mobile Software Engineering: Design, Implementation, and Emergent Applications highlights state-of-the-art research concerning the key issues surrounding current and future challenges associated with the software engineering of mobile systems and related emergent applications. This handbook addresses gaps in the literature within the area of software engineering and the mobile computing world.
Discusses the main issues, challenges, opportunities, and trends related to this explosive range of new developments and applications, in constant evolution, and impacting every organization and society as a whole. This two volume handbook supports post-graduate students, teachers, and researchers, as well as IT professionals and managers.
This book provides a comprehensive overview of the entire landscape of both outdoor and indoor wireless positioning, and guides the reader step by step in the implementation of wireless positioning applications on the iPhone. Explanations of fundamental positioning techniques are given throughout the text, along with many programming examples, providing the reader with an independent, practical, and enjoyable learning of the material while gaining a real feel for the subject. Provides an accessible introduction to positioning technologies such as Global Positioning System and Wi-Fi positioning Presents hands-on skills to iOS 5.0 programming for location-aware applications Gives a thorough grounding in signal propagation, line-of-sight and interference effects for accurate positioning Covers the location-aware video streaming and conferencing with practical iPhone application examples Accompanied by a website containing programming code described in the text and lecture presentation slides for instructors This book is primarily intended for anyone who wants to study wireless localization. It is an ideal textbook for graduate students who are first learning localization techniques, as well as advanced undergraduates in computer science interested in translating localization concepts into real code. Professionals, engineers and researchers working in location-aware services and related techniques using mobile positioning and AI technologies will find this book to be a helpful reference. Companion website for the book: www.wiley.com/go/chan/wireless