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New York Times bestselling author Amanda Hocking returns to the magical world of the Trylle with The Morning Flower, the second book in the Omte Origins arc. Welcome back to the kingdom of the Omte—a forest realm where secrets and danger, human nature and ancient mythology collide. Where truth is stranger than fiction. Searching for answers to her own shrouded origins, Ulla Tulin’s journey of exploration takes a sudden turn when Eliana is kidnapped. Turning toward the Omte capital instead of the institute where she hoped to learn the truth about her identity, Ulla must put Eliana’s welfare before her own—a sacrifice that will present all new dangers to them both. When history is still unwritten. Ulla never expected that once she arrived she’d discover the identity of a Skojare man who crossed paths with her mother—a man who could very well be her father. Given the man’s connections to the Älvolk, a secret society tasked with protecting the location of the First City, Ulla is soon dispatched to Sweden to find him. One woman will dare to go wherever fate will take her... Now Ulla, along with her maybe boyfriend Pan, finds herself on a desperate race against time to locate her kin—who could very well pose a danger to her kingdom. Nobody and nothing is as it seems as she penetrates the dark heart of the Älvolk...all the way to the secret Lost Bridge to the First City, where an unknown future awaits for Ulla and her kind.
With in-depth complete coverage on the installation process, editing and typesetting, graphical user interfaces, programming, system administration, and managing Internet sites, this is the only book users new to Linux will need. The book guides users to a high-level of proficiency with all the flavors of Linux, and helps them with crucial system administration chores.
Linus and Julia Easterday find themselves in the strangest situations. Repeatedly. And it’s their own fault. “How many other kids our age have Natty Bumpo living in their attic?” Linus complains. And yet, how many other twelve-year-olds know Quasimodo and the Count of Monte Cristo personally? It all began when Linus and Julia, fraternal twins, moved in with their Aunt Portia and Uncle Augustus after their lepidopterologist parents journeyed to the newly discovered island of Stu (named after it’s discoverer, Stu Cranston, of Hohocus, New Jersey) for at least five years to study never-before-seen butterflies. Aunt Portia and Uncle Augustus Sandwich run an antiquarian bookshop. Seven Hills Rare Books attracts customers as eccentric as its owners. (If Aunt Portia, who wears a tiara in her fuzzy, apricot colored hair, thick glasses and cowboy boots, can be considered eccentric. We won’t get into Uncle Augustus. He does, however, drink a lot of tea, eat a lot of sandwiches, and tends to talk with Jesus at any time – even if you happen to be standing in front of him.) Seven Hills, housed in a three story stone townhouse, was once a magic shop owned by second-rate magician Harvey Blackstone. What most people who inhabited Rickshaw Street didn’t know was that behind the dusty front window arranged with faded top hats, dusty wands, and scattered cards, Harvey Blackstone conjured up something truly magical. So magical he disappeared one night. About a month after the children moved in with their relatives, they discovered Harvey’s magic laboratory through a hidden door in the closet of the back bedroom of the third floor. A circle had been burned into the middle of the scarred wooden floor. As it happened, Julia decided to read up there one night when she couldn’t sleep. She’d reclined on the couch and fell asleep while reading her Bible and occasionally sneaking a peek at a novel. As happens sometimes, her arm flopped to the side and her book, The Hunchback of Notre Dame, dropped onto the floor. At 12:03 a.m., the circle began to glow, then pop and hiss and spark like fireworks. Julia woke with a start. At 12:05 a.m. the sparks settled down and there sat Quasimodo and my goodness, he wasn’t happy at all. Or perhaps he was simply scared to death as he had not yet gotten out of his bell tower and suddenly, poof, there he is in the twenty-first century. How long the visitor stays depends on how fast Julia can read the book, cover to cover. If it’s a doozie like Les Miserables, matters can get quite sticky, and believe you me even the shorter books give the twins a great deal of trouble. Imagine having the Frankenstein monster around even for just a day. The bulk of the story is the children’s: how they deal with a raging sea captain in present day, how they manage to get a hunchbacked recluse into the sunshine or a babbling Danish prince to the psychiatrist – and what lessons they take into life.
The first two chapters from The Last Martin, Code of Silence, Summer of the Wolves, Wild Horse Spring, Facing the Hunchback of Notre Dame, and Aldo's Fantastical Movie Palace. Cool off this summer with a sampling of the some great reads in this FREE eBook!
Bryn Aven is a half-breed in the kingdom of Kanin. This volume collects the complete trilogy of the magical realm.
Hidden deep in the heart of a snow-covered wilderness lies the secret kingdom of the Kanin—a magical realm as beautiful as it is treacherous... Bryn Aven has never fit into Kanin society. Her blond hair and blue eyes set her apart as an outsider—a half-blood unable to hold a respectable rank. But she's determined to prove herself as a loyal protector of the kingdom she loves. Her dream is to become a member of the King's elite guard, and she's not going to let anything stand in her way...not even her growing feelings for her boss, Ridley Dresden. A relationship between them is strictly forbidden, but Bryn can't fight her attraction to him. And she's beginning to think he feels it too. Meanwhile, there's an attack on the kingdom—one that will test Bryn's strength like never before. Finally, she has the chance to confront Konstantin Black, the traitor who tried to kill her father years ago. It's up to Bryn to put a stop to him before he strikes again. But is she willing to risk everything to protect a kingdom that doesn't accept her for who she really is? And when her mission brings her closer to Ridley, will she be able to deny her heart?
Examining the layers of meaning encoded in software and the rhetoric surrounding it, this book offers a much-needed perspective on the intersections between software, morality, and politics. In software development culture, evangelism typically denotes a rhetorical practice that aims to convert software developers, as well as non-technical lay users, from one platform to another (e.g., from the operating system Microsoft Windows to Linux). This book argues that software evangelism, like its religious counterpart, must also be understood as constructing moral and political values that extend well beyond the boundaries of the development culture. Unlike previous studies that locate such values in the effects of code in-use or in certain types of code like free and open source (FOSS) software, Maher argues that all code is meaningful beyond its technical, executable functions. To facilitate this analysis, this study builds a theory of evangelism and illustrates this theory at work in the proprietary software industry and FOSS communities. As an example of political liberalism at work at the level of code, these evangelical rhetorics of software construct competing conceptions of what is good that fall within a shared belief in what is just. Maher illustrates how these beliefs in goodness and justice do not always execute in replicable ways, as the different ways of decoding software evangelisms in the contexts of Brazil and China reveal. Demonstrating how software evangelisms exert a transformative force on the world, one comparable in significance to code itself, this book highlights the importance of rhetoric in even the most seemingly a-rhetorical of technical endeavors and foregrounds the crucial need for rhetorical literacy in the digital age.
For more than 20 years, Network World has been the premier provider of information, intelligence and insight for network and IT executives responsible for the digital nervous systems of large organizations. Readers are responsible for designing, implementing and managing the voice, data and video systems their companies use to support everything from business critical applications to employee collaboration and electronic commerce.