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A level 1 Oxford Bookworms Library graded reader. This version includes an audio book: listen to the story as you read. Written for Learners of English by Christine Lindop. Luke is a good-looking young man, but he's not very clever with words. Gemma is clever with words, but what does she want? Lucy and Becky are good friends, but what about Sam? He makes wonderful cakes, but does he make mistakes too? Nina and Dragan are in love, so deeply in love, but they live in the wrong place, at the wrong time . . . All love stories have moments of happiness, pain, misunderstanding, laughter, and sometimes great sadness. But love will nearly always find a way . . .
A middle-grade fantasy and nonstop adventure, The Train to Impossible Places by debut author P. G. Bell is as fun as it is full of heart, and the first book of a trilogy. A train that travels through impossible places. A boy trapped in a snow globe. And a girl who’s about to go on the adventure of a lifetime. The Impossible Postal Express is no ordinary train. It’s a troll-operated delivery service that runs everywhere from ocean-bottom shipwrecks, to Trollville, to space. But when this impossible train comes roaring through Suzy’s living room, her world turns upside down. After sneaking on board, Suzy suddenly finds herself Deputy Post Master aboard the train, and faced with her first delivery—to the evil Lady Crepuscula. Then, the package itself begs Suzy not to deliver him. A talking snow globe, Frederick has information Crepuscula could use to take over the entire Union of Impossible Places. But when protecting Frederick means putting her friends in danger, Suzy has to make a difficult choice—with the fate of the entire Union at stake.
'Blown to Bits' is about how the digital explosion is changing everything. The text explains the technology, why it creates so many surprises and why things often don't work the way we expect them to. It is also about things the information explosion is destroying: old assumptions about who is really in control of our lives.
Collects all three volumes of the Eisner Award-nominated graphic novels series, which skewers a self-important male literary poser. Living in a beat-up motel and consorting with the downtrodden as well as the mid-level literati, Fante Bukowski must overcome great obstacles ― a love interest turned rival, ghostwriting a teen celebrity's memoirs, no actual talent ― to gain the respect and adoration from critics and, more importantly, his father. Van Sciver has created a scathing, hilarious, and empathetic character study of a self-styled author determined that he's just one more poem (or drink) away from success. The book includes a foreward by novelist Ryan Boudinot (Blueprints of the Afterlife), a facsimile reproduction of Bukowski's literary debut, 6 Poems (thought lost to time in the wake of a motel fire that destroyed the entire original print run), a "Works Cited" section, and a selection of "visual tributes" by over two dozen cartoonists including Nina Bunjevac, Simon Hanselmann, Jesse Jacobs, Ed Piskor, Leslie Stein, and others.
Dual graphic narratives by the acclaimed Italian cartoonist demonstrate how the choices our ancestors made dramatically affect generations to come. Silvano Landi is a successful writer who, at the age of 50, sees his family leave him and his life fall apart. Landi's great-grandfather, Mauro, is an anxious soldier being fed to the maw of carnage in the First World War. Alternating between past and present, a psych ward and the bloody trenches, and told through complex clues ― a lone gas station, an apathetic baroness, found love letters, and shifting from scratchy black-and-white to lush watercolors (sometimes on the same page), One Story documents the origins of pain that serve as the roots of a twisted family tree, and allows the reader to trace the branches.
Learn to observe the world more deeply—with curiosity, empathy, and joy—as you sketch the stories unfolding all around you. In Drawn on the Way, Sarah Nisbett shares her techniques for creating captivating line drawings that capture the moments and moods that you encounter on the train, in a café, outdoors, anywhere: a young woman lost in thought, a pair of hands clasped on a lap, a peppy beagle, a pair of jeans-clad crossed legs. Sarah invites you to see the people, animals, places, and objects you draw with compassionate curiosity—as more than a stranger or inanimate object, but as someone or something with a story worth knowing or imagining. Even if you are inexperienced at drawing or don’t consider yourself an artist, you can learn how to create sketches from start to finish employing techniques such as contour drawing, using line work to add texture, and adding spot color—and discover how each sketch tells a story. You’ll begin to focus on important details that reveal something about the subject you’re drawing: the graceful drape of a hand over a purse, the shy way someone tucks their feet underneath them. As you unplug, set aside perfectionism, and explore the world through drawing, you’ll learn: How to translate what you see into a compelling drawing How to silence your inner critic and find joy in drawing what captures your interest Techniques for drawing figures and creating quick portraits How to find the emotion in objects by asking questions How to draw scenes and backgrounds without becoming overwhelmed How to quickly and expressively render the natural world, including plants and animals How key details can take a sketch from plain to captivating Ways to find the extraordinary in the everyday How to transform mistakes into likeable elements Tips for becoming a visual storyteller Life lessons learned from years of live drawing We spend most of our lives on the way, rushing and running from place to place, task to task. When we have a spare minute, we usually reach for our phones and shut everything else out. The techniques, projects, and ideas in Drawn on the Way are designed to help you be more mindful about drawing, to capture the people, places, and things you encounter each day. By doing that, you’ll connect with humanity in a deeper, more meaningful way—and discover a lot about yourself.
The classic thriller about a hostile foreign power infiltrating American politics: “Brilliant . . . wild and exhilarating.” —The New Yorker A war hero and the recipient of the Congressional Medal of Honor, Sgt. Raymond Shaw is keeping a deadly secret—even from himself. During his time as a prisoner of war in North Korea, he was brainwashed by his Communist captors and transformed into a deadly weapon—a sleeper assassin, programmed to kill without question or mercy at his captors’ signal. Now he’s been returned to the United States with a covert mission: to kill a candidate running for US president . . . This “shocking, tense” and sharply satirical novel has become a modern classic, and was the basis for two film adaptations (San Francisco Chronicle). “Crammed with suspense.” —Chicago Tribune “Condon is wickedly skillful.” —Time
Dog is a cat- the only problem is that he doesn't behave like one! Instead he wags his tail, sticks out his tongue and yaps in a manner which is distinctly puppyish. Something has to be done! The pride of cats is at stake - the shame of an entire species a consequence of allowing a feline to behave in such a disgraceful canine manner.
This book is designed to engage students' interest and promote their writing abilities while teaching them to think critically and creatively. Dowden takes an activist stance on critical thinking, asking students to create and revise arguments rather than simply recognizing and criticizing them. His book emphasizes inductive reasoning and the analysis of individual claims in the beginning, leaving deductive arguments for consideration later in the course.
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe