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She’s young, single and about to achieve her dream of creating incredible video games. But then life throws her a one-two punch: a popular streamer gives her first game a scathing review. Even worse, she finds out that same troublesome critic is now her new neighbor! A funny, sexy, and all-too-real story about gaming, memes, and social anxiety. She’s young, single and about to achieve her dream of creating incredible video games. But then life throws her a one-two punch: a popular streamer gives her first game a scathing review. Even worse, she finds out that same troublesome critic is now her new neighbor! A funny, sexy, and all-too-real story about gaming, memes, and social anxiety. Come for the plot, stay for the doggo.
She’s young, single and about to achieve her dream of creating incredible video games. But then life throws her a one-two punch: a popular streamer gives her first game a scathing review. Even worse, she finds out that same troublesome critic is now her new neighbor! A funny, sexy, and all-too-real story about gaming, memes, and social anxiety. Come for the plot, stay for the doggo. Volume 1 of Let's Play collects the first 23 chapters of the Eisner-nominated webcomic phenomenon with over 5 million subscribers. "Filled with instantly relatable characters, Let's Play speaks to the gamer, hopeless romantic or nerd in all of us. We all know a Sam, a Marshall or a Link, they feel like our friends and the world they live in feels welcoming to anyone who experiences it. Reading Let's Play reminds me of the comfort of coming home after a long trip." -- Jace Milam, The Comic Source
She’s young, single and about to achieve her dream of creating incredible video games. But then life throws her a one-two punch: a popular streamer gives her first game a scathing review. Even worse, she finds out that same troublesome critic is now her new neighbor! A funny, sexy, and all-too-real story about gaming, memes, and social anxiety. Come for the plot, stay for the doggo.
Being kind is contagious as a new girl navigates the art of making friends in a picture book suited for children starting school or moving to a new place. When Sukie’s family moves and she has to start at a new school, she feels shy and lonely at first. But soon she learns that receiving small acts of kindness—someone saying hi, or saving a hoop for her—makes her feel braver, and that passing friendliness along is a good feeling, too. Before long, Sukie, Joe, Poppy, and Stan are all becoming friends! Young readers are invited to join them as they explore meeting new people, celebrating differences, being thoughtful, and standing up for one another.
A quiet office worker embraces her new role as a cat mom when she begins sharing superfluous amounts of cat photos on the internet. Riko can’t help it—her tuxedo baby is just too cute! Will her coworkers feel the same or will it add to their bewilderment about her? At home, Riko learns more about Musubi, from favorite toys such as a free grocery bag to their shared joy of video games. And Musubi himself learns a new trick—how to tell her when it’s dinner time! “Leveling up” in skills, surprises, and adventures extends to real life, as Riko discovers what it’s like living with a cat!
(Faber Piano Adventures ). In this inspiring collection, late-elementary to early-intermediate pianists will find appealing arrangements that advance skills while exploring masterworks of Western music. The famous orchestral, keyboard, and operatic repertoire here spans four periods of music history. In the Baroque & Classical section, discover the elegance of Bach, the beauty of Mozart and the passion of Beethoven. Through the pages of the Romantic & Impressionistic section, sample the lyricism of Chopin, the drama of Grieg, and the atmosphere of Debussy. May the melodies of these and many other composers open an enduring world of expression and sound.
Get ready for some fabulous fun with these action-packed stories from the sports field! Fancied Orchid School is already 33 for no loss in the three overs before lunch. Can Model School successfully unleash its secret weapon, Anshuman the chess nerd, and win the match? The two towns of Dilshan and Deewar have their prides at stake at the annual kabaddi competition, and when Lt. Aaron, owner of Tasty Buds and baker of delectable cakes, announces he will eat his hat if his town actually wins, it spurs the Dilshan-ites to greater heights. Neeru decides to start playing hockey like her mother to deal with her loss, and discovers there's no therapy like getting some dirt on her spotless whites. Hockey, TT, cricket, golf, basketball; winners, losers, underdogs, bullies, heroes and cheats, Let's Play! The Puffin Book of Sports Stories has them all, and more. Funny, uplifting and moving, this unique collection vividly portrays the heartbreaks and triumphs that are an essential part of playing sports, and is an absolute must-read.
#1 NEW YORK TIMES BESTSELLER • The thrilling sequel to the beloved worldwide bestseller Ready Player One, the near-future adventure that inspired the blockbuster Steven Spielberg film. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY THE WASHINGTON POST • “The game is on again. . . . A great mix of exciting fantasy and threatening fact.”—The Wall Street Journal AN UNEXPECTED QUEST. TWO WORLDS AT STAKE. ARE YOU READY? Days after winning OASIS founder James Halliday’s contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday’s vaults, waiting for his heir to find, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous—and addictive—than even Wade dreamed possible. With it comes a new riddle, and a new quest—a last Easter egg from Halliday, hinting at a mysterious prize. And an unexpected, impossibly powerful, and dangerous new rival awaits, one who’ll kill millions to get what he wants. Wade’s life and the future of the OASIS are again at stake, but this time the fate of humanity also hangs in the balance. Lovingly nostalgic and wildly original as only Ernest Cline could conceive it, Ready Player Two takes us on another imaginative, fun, action-packed adventure through his beloved virtual universe, and jolts us thrillingly into the future once again.
The third volume in Eisner Award winner Eric Powells Appalachian fantasy epic. Rondel wields the Devils Cleaver against the united evil of the hills.