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She's young, single and about to achieve her dream of creating incredible video games. But then life throws her a one-two punch: a popular streamer gives her first game a scathing review. Even worse, she finds out that same troublesome critic is now her new neighbor! A funny, sexy, and all-too-real story about gaming, memes, and social anxiety. Come for the plot, stay for the doggo. Volume 1 of Let's Play collects the first 23 chapters of the Eisner-nominated webcomic phenomenon with over 5 million subscribers. "Filled with instantly relatable characters, Let's Play speaks to the gamer, hopeless romantic or nerd in all of us. We all know a Sam, a Marshall or a Link, they feel like our friends and the world they live in feels welcoming to anyone who experiences it. Reading Let's Play reminds me of the comfort of coming home after a long trip." -- Jace Milam, The Comic Source
She’s young, single and about to achieve her dream of creating incredible video games. But then life throws her a one-two punch: a popular streamer gives her first game a scathing review. Even worse, she finds out that same troublesome critic is now her new neighbor! A funny, sexy, and all-too-real story about gaming, memes, and social anxiety. Come for the plot, stay for the doggo. Volume 1 of Let's Play collects the first 23 chapters of the Eisner-nominated webcomic phenomenon with over 5 million subscribers. "Filled with instantly relatable characters, Let's Play speaks to the gamer, hopeless romantic or nerd in all of us. We all know a Sam, a Marshall or a Link, they feel like our friends and the world they live in feels welcoming to anyone who experiences it. Reading Let's Play reminds me of the comfort of coming home after a long trip." -- Jace Milam, The Comic Source
The groundbreaking masterwork of award-winning creator Billy Tucci that literally changed the face of comics and launched the "Bad Girl" revolution returns in this premier formatted, 488-page Hard Cover edition!
Follow the amateur sleuth, Wolflock F. Felen, as he leaves his hometown of Plugh after an unspeakable disgrace. To try and save face he begins his travels to Mystentine University, where he thinks he'll study to be the best investigator in all of Puinteyle. But every step of the way is fraught with mysteries and mischief. Each thrilling case threatens to forestall his journey and he must use all his deductive skills to solve them before the Winter frost freezes his path, or return home in shame. Find the clues, decode the letters, and solve the puzzles in each adventure and solve the darker mysteries that lurk in Wolflock's shadow before it's too late.
“Oh Mighty Isis”! The sold-out comic series that started at Image Comics! Trapped 5,000 years out of time, the would-be Egyptian goddess, Isis, must adjust to her new life in 21st Century Los Angeles. Using her mystical staff and some help from a few new friends, Isis will protect those around her from evil that may threaten their world. But how can she protect a world that she doesn't fully understand? Join Isis in her ongoing series debut as she's introduced to the modern world and its new ways of life. But it seems Isis is not the only ancient warrior alive in our time, as she must battle the mummy of Sekhent, upon her awakening from the dead! For the first time Volume one has over 400-pages including never before seen images of Isis.
From the mind of Sid Kotian (Gambit, The Adventures of Apocalypse Al, Dream Police, Dents) comes Beneath an Alien Sky. On an alien planet a mad man releases a deadly monster onto an unsuspecting populace. The creature is the last of its kind. And it comes from the third planet orbiting a yellow sun. The Krimikitan are an alien race who brought themselves to the brink of complete ecological destruction. After a devastating war they refer to as the Realignment their society reformed themselves under the leadership of a god like AI called Control. Having done away with the political class, peace reigned. The new societies were self-contained inside giant domes. The natural world outside was left to heal itself unencumbered by their meddling. However not everyone was happy with this Realignment. Appi, a remnant of the old world, plots to ruin the world by introducing the universe’s most violent and invasive species into the fragile, recovering ecosystem. Standing in his way is Kopa, a cop. Appi and the creature’s destructive ambition and Kopa’s naïve ambition collide with the fate of the domed city and the struggling natural world outside hanging in the balance.
This book contains 350 short stories from 50 classic, prize-winning and noteworthy authors. Wisely chosen by the literary critic August Nemo for the book series 7 Best Short Stories, this omnibus contains the stories of the following writers: - H.P. Lovecraft, - Edgar Allan Poe, - Arthur Conan Doyle, - Katherine Mansfield, - Jack London, - Guy de Maupassant, - Virginia Woolf, F. - Scott Fitzgerald, - Edith Wharton, - Stephen Crane, - Susan Glaspell, - Kate Chopin, - Laura E. Richards, - Alice Dunbar-Nelson, - Louisa May Alcott, - Hans Christian Andersen, - Charles Dickens, - Nathaniel Hawthorne, - Henry James, - Mark Twain, - Charlotte Perkins, - Elizabeth Gaskell, - Herman Melville, - James Joyce, - Leo Tolstoy, - Nikolai Gogol, - Anton Chekhov, - Fyodor Dostoevsky, - Maxim Gorky, - Leonid Andreyev, - Ivan Turgenev, - Joseph Conrad, - Aleksander Pushkin, - Robert Louis Stevenson, - Robert E. Howard, - G. K. Chesterton, - Edgar Wallace, - Arthur Machen, - Ambrose Bierce, - Talbot Mundy, - Abraham Merritt, - Zane Grey, - Edgar Rice Burroughs, - Oscar Wilde, - Rudyard Kipling, - E.T.A. Hoffman, - Bram Stoker, - H.G. Wells, - Franz Kafta - Washington Irving.
From the visionary mind of Matt Wagner, the world of Grendel returns with two value-priced omnibus volumes collecting all Grendel Tales stories! Featuring some of the best writers and artists in the industry and never-before-collected material, Grendel Tales Omnibus Volume 1 is sure to be a hit with longtime fans of this iconic character or newcomers just discovering Wagner's strange, dystopian future, where the angry spirit of Grendel is part of everyone's lives! With over 400 pages of story and art to enjoy and all cover work reproduced, Dark Horse is proud to present the Grendel Tales Omnibus collections!
The MATT ARCHER SERIES Omnibus includes Matt Archer: Monster Hunter (MA1), Matt Archer: Monster Summer (Novella, MA1.5), Matt Archer: Blade's Edge (MA2), and Matt Archer: Legend (MA3), along with exclusive, brand new short stories, and interviews with the author and characters. About the MATT ARCHER series: Monster Hunter (Matt Archer #1) Fourteen-year-old Matt Archer spends his days studying Algebra, hanging out with his best friend and crushing on the Goddess of Greenhill High, Ella Mitchell. To be honest, he thinks his life is pretty lame until he discovers something terrifying on a weekend camping trip at the local state park. Monsters are real. And living in his backyard. But that's not the half of it. After Matt is forced to kill a strange creature to save his uncle, he finds out that the weird knife he took from his uncle's bag has a secret, one that will change Matt's life. The knife was designed with one purpose: to hunt monsters. And it's chosen Matt as its wielder. Now Matt's part of a world he didn't know existed, working with a covert military unit dedicated to eliminating walking nightmares. Faced with a prophecy about a looming dark war, Matt soon realizes his upcoming Algebra test is the least of his worries. His new double life leaves Matt wondering which is tougher: hunting monsters or asking Ella Mitchell for a date? Blade’s Edge (Matt Archer #2) When Matt Archer was fourteen, he discovered monsters are real. As if that wasn’t enough to go on for a few decades, Matt also found out that he’d been chosen to hunt those monsters--with a sentient, supernatural knife. Now fifteen, Matt has spent the last year working with a clandestine military unit, trying to rid the world of monsters, demons and other vicious creatures, all while keeping it a secret from nearly everyone he knows back home in Billings. Including his mom. Add in a new girlfriend, family secrets, sibling drama and enough homework to sink an aircraft carrier, and Matt’s life has become more complicated than he ever imagined. Worse, the knife-spirit has developed some very definite opinions about Matt’s personal life and it interferes in his business whenever it wants. More and more, Matt’s coming to realize that sharing brain-space with a spirit kind of sucks. When stories of decimated towns and hordes of zombies start pouring into the Pentagon from Afghanistan, Matt knows he’ll be called up soon. Between the new mission and the knife’s increasing control over his mind, Matt wonders if he’ll survive long enough to take his driver’s exam. Legend (Matt Archer #3) When Matt Archer was fourteen, he was chosen—by a magic, spirit-inhabited knife—to hunt monsters with a special paranormal division of the Army. When he was fifteen, he was thrown into a global war the rest of the world didn’t know existed. Now Matt’s sixteen and the war has cost him more than he ever thought it would. He’s also learned that the knife-spirits have an agenda he doesn’t totally agree with. The only problem? The spirits have the upper hand, and they plan to control the fight—and Matt. Then things get worse: the next lunar eclipse cycle is starting, a prominent physicist has gone missing, and Matt’s best friend is thinking about quitting the team. If he loses Will—after everyone else he’s lost—Matt’s not sure how he’ll fight alone. As the source of his nightmares starts to creep out of the shadows, Matt knows he’ll need all the help he can get…because being alone could prove deadly.
The iconic inhabitants of Larry Marder's unique Beanworld universe are introduced in this complete collection of Beanworld comic-book issues #1-#21! Join Mr. Spook, Professor Garbanzo, Beanish, and many others as they experience adventures in their world that prove, whether friends or adversaries, they are all ultimately dependent on each other for survival. Marder's deceptively simple artwork illustrates a self-contained ecological fantasy realm with its own unique rules, truths, and lingo. Beanworld has delighted readers from grade school to grad school for more than a generation, earning a spot on the New York Times Graphic Books Best Sellers List.