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Brian Michael Bendis and Ryan Sook’s reinvention of the future’s greatest super-team continues! The United Planets is less than thrilled with the decision to bring Superboy a thousand years into the future to protect the past. Planet Gotham is under siege. Ultra Boy’s homeworld is on the verge of all-out war. And as if that weren’t enough, new Legionnaire drama unfolds as Saturn Girl and Cosmic Boy throw down over who should take on the Legion’s leadership! Plus, Brainiac 5 will reveal a secret that will make one Legionnaire quit the team-and we ask the burning question: Who is the strongest Legionnaire? And in an event fit for the 31st century, 41 of comics’ greatest artists join the series, with each page of the story starring a different Legionnaire! Plus, an enemy from the past surfaces in the far future, and romance blooms between Superboy and Saturn Girl! Collects Legion of Super-Heroes #7-12.
DC’s far-flung future is happening right now! With the secret of Jon Kent revealed, the Legion of Super-Heroes is united to save New Earth from those who would destroy it. Will Aquaman’s lost trident be the key to New Earth’s demise? Plus, Mon-El comes clean about his connection to Jon, and Cosmic Boy and Ferro Lad find out they both have a crush on the same Legionnaire.
The 12th volume of the Legion of Super-Heroes' DC Archives series finds the 30th-century team still in a period of transition after being resurrected in the back pages of Superboy. Issues 213-223 of Superboy pit the Legion against some arch foes (the Time Trapper, a regrettably touchy-feely Fatal Five) as well as other random bad guys who only stand a chance against this mob of heroes by somehow turning their powers against them. The stories (usually a longer story balanced by a shorter "character" story focusing on a Legionnaire or two) are rather minor even despite the return of LSH legendary writer Jim Shooter, but a couple of the highlights are "The Charge of the Doomed Legionnaires, " in which Braniac 5 tries to outwit a Khund general, and "The Trillion-Dollar Trophies, " featuring Grimbor and the irresistible Charma. Mike Grell gets to show off his flashy artwork through the beauty of Charma and of a strange woman Superboy rescues from the path of a magnetic train. Also in this period was the introduction of Tyroc and the launch of Karate Kid's short-lived (15 issues) solo series, the first issue of which is included in this volume.--Amazon.com
One thousand years in the future, a Legion of Super-Heroes comes together to dedicate their lives to recapturing the great age of heroes of the 21st century. When the heroes discover that reality is falling to a great darkness in both times simultaneously, the Justice League and the Legion of Super-Heroes must team up to stop it all. But what is the connection between the secrets of the new Gold Lanterns and the coming of the Great Darkness? A monumental DC epic event miniseries!
The Great Darkness Saga' concludes as the villain is revealed. The true face behind the Great Darkness stands in the light: the dark god Darkseid! Can the Legion of Super-Heroes stand against this ancient threat? Guest-starring Superman and Supergirl!
Continuing a very special two-part comics storytelling event! The United Planets have found the Legion of Super-Heroes guilty of crimes against the galaxy, and it’s up to our young heroes to prove their innocence! Featuring an all-star cast of artists, this issue will feature a surprise 1,000 years in the making! Long live the Legion!
Superhero fans are everywhere, from the teeming halls of Comic Con to suburban movie theaters, from young children captivated by their first comic books to the die-hard collectors of vintage memorabilia. Why are so many people fascinated by superheroes? In this thoughtful, engaging, and at times eye-opening volume, Robin Rosenberg--a writer and well-known authority on the psychology of superheroes--offers readers a wealth of insight into superheroes, drawing on the contributions of a top group of psychologists and other scholars. The book ranges widely and tackles many intriguing questions. How do comic characters and stories reflect human nature? Do super powers alone make a hero super? Are superhero stories good for us? Most contributors answer that final question in the affirmative. Psychologist Robert J. Sternberg, for instance, argues that we all can learn a lot from superheroes-and what we can learn most of all is the value of wisdom and an ethical stance toward life. On the other hand, restorative justice scholar Mikhail Lyubansky decries the fact that justice in the comic-book world is almost entirely punitive, noting extreme examples such as "Rorschach" in The Watchmen and the aptly named "The Punisher, who embrace a strict eye-for-an-eye sense of justice, delivered instantly and without mercy. In the end, the appeal of Superman, Batman, Spiderman, and legions of others is simple and elemental. Superheroes provide drama, excitement, suspense, and romance and their stories showcase moral dilemmas, villains we love to hate, and protagonists who inspire us. Perhaps as important, their stories allow us to recapture periods of our childhood when our imaginations were cranked up to the maximum--when we really believed we could fly, or knock down the bad guy, or save the city from disaster.
Master the art of computer animation and visual effects production with the latest edition of this cutting-edge guide This remarkable edition of The Art of 3D Computer Animation and Effects offers clear, step-by-step guidelines for the entire process of creating a fully rendered 3D computer animation. With up-to-date coverage of the latest computer animation styles and techniques, this versatile guide provides insightful information for creating animations and visual effects from creative development and preproduction to finished animation. Designed to work with any computer platform, this Fourth Edition cuts through technical jargon and presents numerous easy-to-understand instructive diagrams. Full-color examples are presented including VFX and animated feature movies, games, and TV commercials by such leading companies as Blue Sky, Blur, BUF, Disney, DreamWorks, Electronic Arts, Framestore, ILM, Imagi, Microsoft, Mac Guff, The Mill, Menfond, Pixar, Polygon, Rhythm & Hues, Sony Imageworks, Tippett, Ubisoft, and Weta, and many other studios and groundbreaking independent artists from around the world. This fully revised edition features new material on the latest visual effects techniques, a useful update of the traditional principles of animation, practical information on creative development, multiple production pipeline ideas for shorts and visual effects, plus updated information on current production trends and techniques in animation, rendering, modeling, rigging, and compositing. Whether you are a student, an independent artist or creator, or a production company team member, The Art of 3D Computer Animation and Effects, Fourth Edition gives you a broad palette of tips and techniques for bringing your visions to life through 3D computer animation. Unique focus on creative development and production issues Non-platform specific, with multiple examples illustrated in a practical, step-by-step approach The newest computer animation techniques, including facial animation, image-based and non-photorealistic rendering, model rigging, real-time models, and 2D/3D integration Over 700 full-color images Encyclopedic timeline and production pipelines
Describes and lists the values of popular collectible comics and graphic novels issued from the 1950s to today, providing tips on buying, collecting, selling, grading, and caring for comics and including a section on related toys and rings.
A complete update to the hit book on the real physics at work in comic books, featuring more heroes, more villains, and more science Since 2001, James Kakalios has taught "Everything I Needed to Know About Physics I Learned from Reading Comic Books," a hugely popular university course that generated coast-to-coast media attention for its unique method of explaining complex physics concepts through comics. With The Physics of Superheroes, named one of the best science books of 2005 by Discover, he introduced his colorful approach to an even wider audience. Now Kakalios presents a totally updated, expanded edition that features even more superheroes and findings from the cutting edge of science. With three new chapters and completely revised throughout with a splashy, redesigned package, the book that explains why Spider-Man's webbing failed his girlfriend, the probable cause of Krypton's explosion, and the Newtonian physics at work in Gotham City is electrifying from cover to cover.