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Ben Hatke brings back our intrepid space heroine for another delightful sci-fi/fantasy adventure. Zita is determined to find her way home to earth, following the events of the first book. But things are never simple, and certainly never easy, in space. Zita's exploits from her first adventure have made her an intergalactic megastar! But she's about to find out that fame doesn't come without a price. And who can you trust when your true self is being eclipsed by your public persona, and you've got a robot doppelganger wreaking havoc . . . while wearing your face? Still, if anyone can find their way through this intractible mess of mistaken identity and alien invaders, it's the indomitable Zita, in Legends of Zita the Spacegirl. Legends of Zita the Spacegirl is one of Kirkus Reviews' Best Children's Books of 2012.
The final adventure! Zita the Spacegirl is back and the odds are stacked high against her. Will everyone's favorite spacegirl prevail?
Zita's life took a cosmic left turn in the blink of an eye. When her best friend is abducted by an alien doomsday cult, Zita leaps to the rescue and finds herself a stranger on a strange planet. Humanoid chickens and neurotic robots are shocking enough as new experiences go, but Zita is even more surprised to find herself taking on the role of intergalactic hero. Before long, aliens in all shapes and sizes don't even phase her. Neither do ancient prophecies, doomed planets, or even a friendly con man who takes a mysterious interest in Zita's quest. Zita the Spacegirl is a fun, captivating tale of friendship and redemption from Flight veteran Ben Hatke. It also has more whimsical, eye-catching, Miyazaki-esque monsters than you can shake a stick at.
It's the middle-grade team-up of the century as the heroes of New York Times bestselling author Ben Hatke join forces to save the world in the epic graphic novel Mighty Jack and Zita the Spacegirl. Jack and Lilly are no strangers to heroics. They’ve befriended dragons, battled giants, and even earned the loyalty of a goblin army. So when they meet Zita the Spacegirl, fresh from her interplanetary travels and seeking their help to face a new threat, they’re more than ready for another adventure. But the danger growing just outside the door to their world is greater than anything the new friends could have imagined. An army of giants and screeds stands ready to lay siege to Earth, determined to put the age of humans to an end. With the gate between worlds growing weaker and time running out, can the heroes come together to save their world from their greatest enemy yet? This format is designed to be read on color devices and cannot be read on black-and-white e-readers.
Like a bolt from the blue, Jack's little sister Maddy is gone—carried into another realm by an ogre. When Jack and Lilly follow Maddy’s captor through the portal, they are ready for anything . . . except what they find waiting for them in the floating crossroads between worlds. Even the power of their magic plants may not be enough to get them back to earth alive. Alone and injured, Jack and Lilly must each face their own monsters—as well as giants who grind the bones of human children to feed their “beast” and a fearsome goblin king in the sewers down below. But when Jack finds himself in a tough spot, help comes from the most unlikely person: the goblin king! Ben Hatke, the #1 New York Times–bestselling author of Zita the Spacegirl, concludes his latest middle-grade fantasy-adventure graphic novel series, Mighty Jack, with the energetic finale to his retelling of Jack and the Beanstalk.
Volume numbering from publisher's website.
Ben Hatke brings back our intrepid space heroine for another delightful sci-fi/fantasy adventure in this New York Times-Bestselling graphic novel trilogy for middle grade readers. Zita the Spacegirl has saved planets, battled monsters, and wrestled with interplanetary fame. But she faces her biggest challenge yet in the third and final installment of the Zita adventures. Wrongfully imprisoned on a penitentiary planet, Zita has to plot the galaxy's greatest jailbreak before the evil prison warden can execute his plan of interstellar domination!
Featuring contributions by active librarians from around the country, this guide offers a goldmine of quality books for children, spotlighting more than 500 titles published within the last four years.
Shortlisted for the UK Literacy Association's Academic Book Award 2021 There is an increasing trend in teachers using graphic novels to get their students excited about reading and writing, using both original stories and adaptations of classic works by authors such as Homer, Shakespeare, and the Brontes. However, there is surprisingly little research available about which pedagogies and classroom practices are proven to be effective. This book draws on cutting-edge research, surveys and classroom observations to provide a set of effective methods for teaching with graphic novels in the secondary English language arts classroom. These methods can be applied to a broad base of uses ranging from understanding literary criticism, critical reading, multimodal composition, to learning literary devices like foreshadowing and irony. The book begins by looking at what English language arts teachers hope to achieve in the classroom. It then considers the affordances and constraints of using graphic novels to achieve these specific goals, using some of the most successful graphic novels as examples, including Maus; Persepolis; The Nameless City; and American Born Chinese and series such as Manga Shakespeare. Finally, it helps the teacher navigate through the planning process to figure out how to best use graphic novels in their own classroom. Drawing on their extensive teaching experience, the authors offer examples from real classrooms, suggested lesson plans, and a list of teachable graphic novels organized by purpose of teaching.
From New York Times bestselling author Ben Hatke comes Things in the Basement, a young readers graphic novel about Milo, a young boy who discovers a portal to a secret world in his basement. It was supposed to just be a normal basement—some storage boxes, dust, you know, the usual basement stuff. But when Milo is sent by his mother to fetch a sock from the basement of the historic home they've moved into, Milo finds a door in the back that he's never seen before. Turns out that the basement of his house is enormous. In fact, there is a whole world down there. As Milo travels ever deeper into the Basement World, he meets the many Things that live in the shadows and gloom...and he learns that to face his fears he must approach even the strangest creatures with kindness.