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Many Microsoft Word users and VBA programmers don't realize the extensive opportunities that exist when Word's object model is accessed using Visual Basic for Applications (VBA). By creating what is commonly called a "Word macro," you can automate many features available in Word. Writing Word Macros (previously titled Learning Word Programming) is the introduction to Word VBA that allows you to do these things and more. Book jacket.
This no-nonsense book delves into the core aspects of VBA programming, enabling users to increase their productivity and power over Microsoft Word. It takes the reader step-by-step through writing VBA macros and programs, illustrating how to generate tables of a particular format, manage shortcut keys, create FAX cover sheets, and reformat documents.
The official book on the Rust programming language, written by the Rust development team at the Mozilla Foundation, fully updated for Rust 2018. The Rust Programming Language is the official book on Rust: an open source systems programming language that helps you write faster, more reliable software. Rust offers control over low-level details (such as memory usage) in combination with high-level ergonomics, eliminating the hassle traditionally associated with low-level languages. The authors of The Rust Programming Language, members of the Rust Core Team, share their knowledge and experience to show you how to take full advantage of Rust's features--from installation to creating robust and scalable programs. You'll begin with basics like creating functions, choosing data types, and binding variables and then move on to more advanced concepts, such as: Ownership and borrowing, lifetimes, and traits Using Rust's memory safety guarantees to build fast, safe programs Testing, error handling, and effective refactoring Generics, smart pointers, multithreading, trait objects, and advanced pattern matching Using Cargo, Rust's built-in package manager, to build, test, and document your code and manage dependencies How best to use Rust's advanced compiler with compiler-led programming techniques You'll find plenty of code examples throughout the book, as well as three chapters dedicated to building complete projects to test your learning: a number guessing game, a Rust implementation of a command line tool, and a multithreaded server. New to this edition: An extended section on Rust macros, an expanded chapter on modules, and appendixes on Rust development tools and editions.
Are you ready to chart a new course in your programming career? Are you ready but don't know where to begin? Do not worry, because these books give you the fundamentals of programming languages. This guide is what you need to learn to program easily and quickly from an expert with over 10+ years' experience. All you need is a bit of patience and planning. The books cover topics such as: The Complete Introduction Guide for Learning the Basics of C, C#, C++, SQL, JAVA, JAVASCRIPT, PHP, and PYTHON The concepts of different programming languages Variables of the different programming language Where the language is applicable in our today world What are the things you need to know about artificial intelligence? How you can start with machine learning and Why you need to understand the fundamentals; the jars of machine learning and how many they are; what the roadmaps to machine learning are What the types of machine learning are, and what their impacts are to amplify various elements of business operations In addition a book explains Python in detail with the help of detailed coding examples that are usually not available in Python beginner-level books and that will make your journey easier. Python is a robust programming language and supports both functional and object-oriented concepts. We took a lot of care and we tried to explain a lot of concepts that are important for the success of an entry-level programmer. Along with all these basic concepts, we have tried to give some practical examples which can help the reader understand the concepts better. We will discuss in detail the best parts of the book: Brief history of Python and different development environments available Detailed reading about conditionals and loops along with programming code Functions, modules, and object-oriented programming in detail The books are well arranged for easy understanding. Don't forget to brush up your knowledge by going through the exercise pages. So what are you waiting for? Let the programming begin! Invest in your future! Click the "Buy Now" button at the top of this page and get your copy of "Computer Programming for Beginners" now!
The two-volume set LNCS 1842/1843 constitutes the refereed proceedings of the 6th European Conference on Computer Vision, ECCV 2000, held in Dublin, Ireland in June/July 2000. The 116 revised full papers presented were carefully selected from a total of 266 submissions. The two volumes offer topical sections on recognitions and modelling; stereoscopic vision; texture and shading; shape; structure from motion; image features; active, real-time, and robot vision; segmentation and grouping; vision systems engineering and evaluation; calibration; medical image understanding; and visual motion.
Authored by two standout professors in the field of Computer Science and Technology with extensive experience in instructing, Learn Programming with C: An Easy Step-by Step Self-Practice Book for Learning C is a comprehensive and accessible guide to programming with one of the most popular languages. Meticulously illustrated with figures and examples, this book is a comprehensive guide to writing, editing, and executing C programs on different operating systems and platforms, as well as how to embed C programs into other applications and how to create one’s own library. A variety of questions and exercises are included in each chapter to test the readers’ knowledge. Written for the novice C programmer, especially undergraduate and graduate students, this book’s line-by-line explanation of code and succinct writing style makes it an excellent companion for classroom teaching, learning, and programming labs.
Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: –Harness the power of repeat loops and recursion –Use if/else statements and logical operators to make decisions –Store data in variables and lists to use later in your program –Read, store, and manipulate user input –Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2
Writing computer programs in Python just got a lot easier! Use AI-assisted coding tools like GitHub Copilot and ChatGPT to turn your ideas into applications faster than ever. AI has changed the way we write computer programs. With tools like Copilot and ChatGPT, you can describe what you want in plain English, and watch your AI assistant generate the code right before your eyes. It’s perfect for beginners, or anyone who’s struggled with the steep learning curve of traditional programming. In Learn AI-Assisted Python Programming: With GitHub Copilot and ChatGPT you’ll learn how to: Write fun and useful Python applications—no programming experience required! Use the Copilot AI coding assistant to create Python programs Write prompts that tell Copilot exactly what to do Read Python code and understand what it does Test your programs to make sure they work the way you want them to Fix code with prompt engineering or human tweaks Apply Python creatively to help out on the job Learn AI-Assisted Python Programming: With GitHub Copilot and ChatGPT is a hands-on beginner’s guide that is written by two esteemed computer science university professors. It teaches you everything you need to start programming Python in an AI-first world. You’ll hit the ground running, writing prompts that tell your AI-assistant exactly what you want your programs to do. Along the way, you’ll pick up the essentials of Python programming and practice the higher-level thinking you’ll need to create working apps for data analysis, automating tedious tasks, and even video games. Foreword by Beth Simon, Ph.D. About the technology The way people write computer programs has changed forever. Using GitHub Copilot, you describe in plain English what you want your program to do, and the AI generates it instantly. About the book This book shows you how to create and improve Python programs using AI—even if you’ve never written a line of computer code before. Spend less time on the slow, low-level programming details and instead learn how an AI assistant can bring your ideas to life immediately. As you go, you’ll even learn enough of the Python language to understand and improve what your AI assistant creates. What's inside Prompts for working code Tweak code manually and with AI help AI-test your programs Let AI handle tedious details About the reader If you can move files around on your computer and install new programs, you can learn to write useful software! About the author Dr. Leo Porter is a Teaching Professor at UC San Diego. Dr. Daniel Zingaro is an Associate Teaching Professor at the University of Toronto. The technical editor on this book was Peter Morgan. Table of Contents 1 Introducing AI-assisted programming with Copilot 2 Getting started with Copilot 3 Designing functions 4 Reading Python code – Part 1 5 Reading Python Code – Part 2 6 Testing and prompt engineering 7 Problem decomposition 8 Debugging and better understanding your code 9 Automating tedious tasks 10 Making some games 11 Future directions
This is a book about general principles of good programming practice for complete novices of all ages.