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This is a comprehensive introduction to Macromedia Flash, combined with special beginning-level coverage of ActionScript, Flash's native programming language.
Takes students through a series of tasks which they can complete at their own speed to build up their skills. This book covers eight units of New CLAIT 2006, helping students to learn the skills needed through a number of tasks and simple instructions. It works in conjunction with Office 2003.
DonĀ”'t spend your time wading through manuals to learn Macromedia Flash MX 2004. Spend it doing what you do best--creating Web pages! With "Macromedia Flash MX 2004 Fast & Easy Web Development", you've found a hands-on guide that will help you do just that. By the time you're finished, you'll be creating movies and publishing them to the Web. Less time, less effort, more results! Screen by screen, use this comprehensive Macromedia Flash MX 2004 guide to: *Use layers to build movie content *Create animation by using motion and shape tweening *Add sound and embedded video *Use simple ActionScript *Publish your animations for the Web
This is a straightforward introduction to Macromedia Flash MX 2004. It will be helpful for courses with multimedia module, covering graphics, animation, sound and video. It will show students how to produce a multimedia presentation on CD.
You're not a still-wet-behind-the-ears Flash developer, but you're no pure-ActionScript wizard either: At last there's a book that addresses your needs as a budding Flash master. If you've mastered Flash basics and have a good understanding of animation, symbols, and basic ActionScript, this project-based tutorial from the folks at Lynda.com Training is the answer to your prayers. As you follow along with the book's exercises and the CD's QuickTime tutorials, you'll build an entire Web site in Flash--in the process exploring all of the intermediate-level Flash techniques that you've been dying to get your hands on. You'll learn how to dynamically load text and images, create scrollable text, build a preloader, add music and video, build a dynamic slide show, produce a feedback form, create a Flash plug-in detector, and more. Also covered are a slew of workflow enhancements, ActionScript 2.0--the improved ActionScript language introduced in Flash MX 2004--and more.
The hottest collection of cool tips and hidden secrets for the Flash MX 2004 user who needs results fast! In today's economy, time is money. Flash MX 2004 Killer Tips is all about speed, showing users how to get more work done in less time. This book is designed to increase productivity (and even quality) by providing shortcuts, tips, and little-known tricks that will surprise even the most experienced Flash MX 2004 user. Built on the premise that "Speed Kills", readers will get faster at manipulating Flash MX 2004 and have more time to be creative in their design and their code. Author Shane Elliott has assembled almost 300 tips to help readers with creating effects and animations, ActionScript, components, optimization, and a host of other topics.
Contents of accompanying CD-ROM: Examples and Trial versions of Flash MX 2004, Canvas 9 Professional Ed., Sorenson Squeeze, Swift 3D, Toon Boom Studio.
There's no better way for you to get your feet wet using Macromedia Flash MX than with a H.O.T. tutorial, Lynda Weinman's well-loved and unique style of instruction. With Macromedia Flash MX Hands-On Training, you'll learn core Macromedia Flash MX principles and techniques in a real-world Web design environment. The step-by-step projects build successively, teaching you not only the various features of Macromedia Flash MX, but also how to actually work with the program to achieve results. Each lesson is chock-full of background information, tips, and insight aimed at helping you understand the process as much as the exercise itself. And the accompanying CD-ROM includes both starter files and finished files for each lesson, as well as QuickTime instructional movies, so that you can learn by watching "and" doing. Macromedia Flash MX H.O.T. covers all of the most important new features of Macromedia Flash MX, beginning with projects that focus on the MX interface, drawing and color tools, animation basics, tweening, symbols and instances, bitmaps, and more. As the projects progress, you'll tackle more complex techniques, such as working with movie clips, text, sound, and video. The latter part of the book addresses publishing and managing Macromedia Flash MX content, as well as how to create content by integrating other software into Macromedia Flash MX. If you're looking for an intelligent, approachable guide for learning Macromedia's latest version of Flash, you'll find lynda.com's Hands-On Training your e-ticket to Macromedia Flash MX expertise!