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If you have a basic understanding of C, Learn Visual C++ Now will help you discover the world of programming for Windows with Microsoft Visual C++. The book's ten fast-moving chapters will help you master the powerful visual tools and automated features in Visual C++. On CD, you get a complete working Visual C++ compiler (version 1.0) - a valuable addition that will equip you to create your own applications. Learn Visual C++ Now will teach you to use the tools in the Visual C++ development environment to create your first C++ program, use programming tools such as App Studio and ClassWizard to make repetitive and complex programming tasks easier, use the classes and member functions designed for Windows programmers in the Microsoft Foundation Class (MFC) Library, understand and use object-oriented programming techniques, and incorporate dazzling sprite graphics into your Windows-based applications.
C++, probably the most widely used programming language today, is available on all computers and is flexible and powerful enough to be useful for almost any programming task. "Beginning C++ Programming" is perfect for the absolute beginner to programming, taking each concept and explaining it.
LEARN VISUAL C# is a comprehensive step-by-step computer programming tutorial covering object-oriented programming, the Visual C# integrated development environment and toolbox, building and distributing Windows applications (using the Windows Installer), exception handling, sequential file input and output, graphics, multimedia effects (animation and sounds), advanced topics such as web access, printing, and HTML help system authoring. The tutorial also introduces database applications (using ADO .NET) and web applications (using ASP.NET). This curriculum has been used in college and universities for over two decades. It is now available as an instructor-led or self-study programming tutorial. It can also be used as a high school advanced placement course. The focus of LEARN VISUAL C# is to use the existing objects and capabilities of Visual C# to build a wide variety of useful desktop applications. Students will also learn to build their own objects. Some of the applications built include: Stopwatch, Calendar Display, Loan Repayment Calculator, Flash Card Math Game, Database Input Screen, Statistics Calculator, full-featured Note Editor, Tic-Tac-Toe Game, Multiple Choice Quiz, Information Tracker (with plotting), Blackjack, Line, Bar and Pie charts, a version of the first video game ever - Pong, and a Telephone Directory. LEARN VISUAL C# is presented using a combination of over 850 pages of self-study notes and over 100 Visual C# practical examples and applications. To grasp the concepts presented in LEARN VISUAL C#, you should possess a working knowledge of Windows and have had some exposure to programming concepts. Our Beginning Visual C# course would provide you with this exposure. LEARN VISUAL C# requires the Microsoft Windows operating system. This tutorial also requires the Community Edition or Professional Edition of Microsoft Visual Studio. The Visual C# source code solutions and all needed multimedia files are included in the compressed download file available from the Publisher's website (KidwareSoftware.com) after book registration.
Type & Learn C++ is a turnkey package that will teach novice programmers how to master C++ programming. Everything readers need to begin programming is here. Readers will write code in their first sitting and will be able to write professional quality programs by the end of the book. Disk contains a special C++ compiler.
The inventor of C++ presents the definitive insider's guide to the design and development of the C++ programming language. Without ommitting critical details or getting bogged down in technicalities, Stroustrup presents his unique insights into the decisions that shaped C++. Every C++ programmer will benefit from Stroustrup's explanations of the 'why's' behind C++ from the earliest features, such as the original class concept, to the latest extensions, such as new casts and explicit template instantiation. Some C++ design decisions have been universally praised, while others remain controversial, and debated vigorously; still other features have been rejected based on experimentation. In this book, Stroustrup dissects many of these decisions to present a case study in "real object- oriented language development" for the working programmer. In doing so, he presents his views on programming and design in a concrete and useful way that makes this book a must-buy for every C++ programmer. Features Written by the inventor of C++ Stroustrup Provides insights into the design decisions which shaped C++. Gives technical summaries of C++. Discusses the latest language features: templates, exceptions, run-time type information, and namespaces. Presents Stroustrup's unique programming and design views. 0201543303B04062001
Modern C++ at your fingertips! About This Book This book gets you started with the exciting world of C++ programming It will enable you to write C++ code that uses the standard library, has a level of object orientation, and uses memory in a safe and effective way It forms the basis of programming and covers concepts such as data structures and the core programming language Who This Book Is For A computer, an internet connection, and the desire to learn how to code in C++ is all you need to get started with this book. What You Will Learn Get familiar with the structure of C++ projects Identify the main structures in the language: functions and classes Feel confident about being able to identify the execution flow through the code Be aware of the facilities of the standard library Gain insights into the basic concepts of object orientation Know how to debug your programs Get acquainted with the standard C++ library In Detail C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression. The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library. Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and access, and be able to write code that does not leak memory. Finally, you will learn about C++ classes and get an introduction to object orientation and polymorphism. Style and approach This straightforward tutorial will help you build strong skills in C++ programming, be it for enterprise software or for low-latency applications such as games or embedded programming. Filled with examples, this book will take you gradually up the steep learning curve of C++.
Your hands-on guide to Visual C++/CLI fundamentals Expand your expertise—and teach yourself the fundamentals of the Microsoft Visual C++/CLI language. If you have previous programming experience but are new to Visual C++, this tutorial delivers the step-by-step guidance and coding exercises you need to master core topics and techniques. Discover how to: Write and debug object-oriented C++ programs in Visual Studio 2012 Utilize the various features of the C++/CLI language Make use of the Microsoft .NET Framework Class Library Create a simple Windows Store app Use .NET features such as properties, delegates and events Access data from disparate sources using ADO.NET Create and consume web services using Windows Communication Foundation Work effectively with legacy code and COM
The Only Official, Best-Practice Guide to Qt 4.3 Programming Using Trolltech's Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the latest version of Qt: Qt 4.3. Packed with realistic examples and in-depth advice, this is the book Trolltech uses to teach Qt to its own new hires. Extensively revised and expanded, it reveals today's best Qt programming patterns for everything from implementing model/view architecture to using Qt 4.3's improved graphics support. You'll find proven solutions for virtually every GUI development task, as well as sophisticated techniques for providing database access, integrating XML, using subclassing, composition, and more. Whether you're new to Qt or upgrading from an older version, this book can help you accomplish everything that Qt 4.3 makes possible. Completely updated throughout, with significant new coverage of databases, XML, and Qtopia embedded programming Covers all Qt 4.2/4.3 changes, including Windows Vista support, native CSS support for widget styling, and SVG file generation Contains separate 2D and 3D chapters, coverage of Qt 4.3's new graphics view classes, and an introduction to QPainter's OpenGL back-end Includes new chapters on look-and-feel customization and application scripting Illustrates Qt 4's model/view architecture, plugin support, layout management, event processing, container classes, and much more Presents advanced techniques covered in no other book—from creating plugins to interfacing with native APIs Includes a new appendix on Qt Jambi, the new Java version of Qt
An introductory book that attempts to cover the main data access technologies currently in use, including ODBC, DAO, OLE DB, ADO AND RDS.