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This illustrated introductory dictionary is an abridged edition of the book, American sign language.
The perfect guide to signing for everyone! Never before has learning to sign been so simple and so much fun! Whether you are a teacher or a parent, this lively self-guided book of American Sign Language (ASL) will quickly become your kids' new favorite teacher! Learn to Sign the Fun Way goes beyond the manual alphabet and teaches the beautiful language of sign—the United States' fourth most pervasive language—in a simple, interactive format. Signers-to-be will discover: ·Great games to make learning ASL an entertaining adventure ·Activities for both the individual and the classroom ·Cool groups of signs that appeal esspecially to kids ·And much more! Kids love to sign, whether it be to communicate with a hearing-impaired individual or as a "secret" language with their friends. With this illustrated book they'll quickly and easily become signing superstars! Inside are cool signs for kids, including: ·People signs ·Alphabet and numbers ·Animals ·Food and drinks ·Home signs · Clothing ·Color ·Sports ·Activity signs ·Thoughts and feelings ·Action signs ·Body parts ·School talk ·Calendar signs ·Silly and fun signs
Instead of counting on your fingers to figure out the addition facts, students learn to associate the fact with a cartoon and story. Colorful illustrations teach the 0's-10's addition facts. This is a fun and easy way to memorize the basic facts.
Updated with helpful facts and tips, this book instructs beginners in the basics of reading, writing, understanding, and speaking Italian. A set of vocabulary flashcards and a small bilingual dictionary booklet are bound into the spine and can be removed for supplementary use
An introduction to the Racket functional programming language and DrRacket development environment to explore topics in mathematics (mostly recreational) and computer science. At last, a lively guided tour through all the features, functions, and applications of the Racket programming language. You'll learn a variety of coding paradigms, including iterative, object oriented, and logic programming; create interactive graphics, draw diagrams, and solve puzzles as you explore Racket through fun computer science topics--from statistical analysis to search algorithms, the Turing machine, and more. Early chapters cover basic Racket concepts like data types, syntax, variables, strings, and formatted output. You'll learn how to perform math in Racket's rich numerical environment, and use programming constructs in different problem domains (like coding solutions to the Tower of Hanoi puzzle). Later, you'll play with plotting, grapple with graphics, and visualize data. Then, you'll escape the confines of the command line to produce animations, interactive games, and a card trick program that'll dazzle your friends. You'll learn how to: Use DrRacket, an interactive development environment (IDE) for writing programs Compute classical math problems, like the Fibonacci sequence Generate two-dimensional function plots and create drawings using graphics primitives Import and export data to and from Racket using ports, then visually analyze it Build simple computing devices (pushdown automaton, Turing machine, and so on) that perform tasks Leverage Racket's built-in libraries to develop a command line algebraic calculator Racket Programming the Fun Way is just like the language itself--an embodiment of everything that makes programming interesting and worthwhile, and that makes you a better programmer.
All books and audio components in Barron's Fast and Fun Way series are informal introductions to their target language, especially designed for travelers and suitable for teaching older children as well as adults. They are illustrated with line art and maps. This book introduces Arabic words and phrases needed for greeting people, asking for directions, dining, shopping, banking, and more, and use both Arabic script and transliterations into the Roman alphabet. Additional language learning aids include self-testing quizzes and puzzles. The CDs that accompany the book present bilingual dialogues that reflect the book's content.
In just minutes a day you'll pick up the German you need for everyday situations--from meeting and greeting people to asking directions and handling simple business transactions. You'll learn basic vocabulary for directions, finding your way, introductions, entertainment, dining, shopping, banking, using the telephone and mail services, medical help and emergencies. Includes a cassette and pronunciation guide plus vocabulary cards and a pull-out bilingual dictionary.
"Featuring ASL signs plus fun songs and activities"--Cover.
Everyone is talking about signing with young children. As a form of early communication for infants and toddlers, or as a transitioning tool for children just beginning to speak, the benefits of signing with hearing children are endless. Sign to Learn is the first complete introduction to sign language curriculum for hearing preschoolers. In this unique resource, you will learn how to integrate American Sign Language (ASL) into your classroom to enhance the academic, social, and emotional development of children, and how to respectfully introduce children to Deaf culture. This comprehensive, fully illustrated curriculum contains captivating activities and lesson plans grouped by themes, including feelings, food, seasons, animals, songs, and families. Sign to Learn also contains strategies for using sign language with children with special needs and in multilingual classrooms, and it describes how ASL can assist you in developing a literacy program and in managing your classroom. Information-rich appendices include a thorough ASL illustration index, sample letters to families, and resources for further reading.