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Learn to draw the characters from the popular video game.
Offers step-by-step instructions for learning to draw all of the "Angry Birds Space" characters.
Red, Bomb, Chuck, and Terrence are Angry Birds who don't fit in with other birds on Bird Island.
Artist \Applebroog uses a wide variety of media to express themes of struggles within gender and political roles. Scripts is a facsimile of a compilation of handwritten notes, storyboards, mise-en-sc ne drawings and musical notations where Ssilences are the undercurrent of all dramatic events.
What happens when the wacky King Pig decides he wants the new weathervane on Professor Pig's roof for himself? Or when Chef Pig desperately needs to find something that looks like an egg for the King's birthday? And exactly what goes on in the mines of the city when the sun sets and darkness creeps in?
With more than 400 unique stickers, Angry Birds: The Complete Sticker Collection features the Angry Birds, Bad Piggies, and the lovable characters from all the aspects of the Angry Birds universe. A massive sticker collection of Angry Birds, Bad Piggies, and the lovable characters from all aspects of the Angry Birds universe. This supersized sticker book is jam-packed with Angry Birds, Bad Piggies, and everything else from their zany world! Featuring favorite characters, including iconic flock members like Red and Stella, as well as their gluttonous nemeses, this awesome collection contains a treasure trove of more than 400 unique stickers. Readers can decorate their belongings or create their own sticker scenes with these multicolored birds and pesky pigs for hours of wacky fun.
Fans of Angry Birds will enjoy learning how to draw their favorite birds and pigs step-by-step with this all-inclusive drawing book and kit.
Presents detailed, step-by-step instructions for drawing Bad Piggies, popular characters in the "Angry Birds" video game
A valuable, one-stop guide to collection development and finding ideal subject-specific activities and projects for children and teens. For busy librarians and educators, finding instructions for projects, activities, sports, and games that children and teens will find interesting is a constant challenge. This guide is a time-saving, one-stop resource for locating this type of information—one that also serves as a valuable collection development tool that identifies the best among thousands of choices, and can be used for program planning, reference and readers' advisory, and curriculum support. Build It, Make It, Do It, Play It! identifies hundreds of books that provide step-by-step instructions for creating arts and crafts, building objects, finding ways to help the disadvantaged, or engaging in other activities ranging from gardening to playing games and sports. Organized by broad subject areas—arts and crafts, recreation and sports (including indoor activities and games), and so forth—the entries are further logically organized by specific subject, ensuring quick and easy use.
How can apps be used to foster learning with literacy across the curriculum? This book offers both a theoretical framework for considering app affordances and practical ways to use apps to build students’ disciplinary literacies and to foster a wide range of literacy practices. Using Apps for Learning Across the Curriculum presents a wide range of different apps and also assesses their value features methods for and apps related to planning instruction and assessing student learning identifies favorite apps whose affordances are most likely to foster certain disciplinary literacies includes resources and apps for professional development provides examples of student learning in the classroom A website (www.usingipads.pbworks.com) with resources for teaching and further reading for each chapter, a link to a blog for continuing conversations about topics in the book (appsforlearningliteracies.com), and more enhance the usefulness of the book.