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Excerpt from Large Game Shooting in Thibet, the Himalayas, Northern and Central India About the Publisher Forgotten Books publishes hundreds of thousands of rare and classic books. Find more at www.forgottenbooks.com This book is a reproduction of an important historical work. Forgotten Books uses state-of-the-art technology to digitally reconstruct the work, preserving the original format whilst repairing imperfections present in the aged copy. In rare cases, an imperfection in the original, such as a blemish or missing page, may be replicated in our edition. We do, however, repair the vast majority of imperfections successfully; any imperfections that remain are intentionally left to preserve the state of such historical works.
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The soaring peaks of the greatest mountain range on Earth have long drawn visitors from around the globe, and one of the most famous of the 19th century was British adventurer and scholar Laurence Waddell, who spent most of a decade and a half exploring the nations that cling to the sides of the mighty mountains, learning the ways of their peoples, and sharing his experiences with Western readers. Here, in this 1899 classic of Himalayan travel, Waddell introduces us to the challenges of traveling in the region, takes us on visits to Nepalese and Tibetan tea gardens, journeys to monasteries, palaces, and temples, and much more. Beautiful photos and drawings complement Waddell's exciting and gripping tales-he offers some of the first "evidence" for the mysterious creatures known as "yeti," for instance-and make this an essential work for anyone drawn to the dangerous beauty of the Himalayas. British archaeologist and Orientalist LAURENCE AUSTINE WADDELL (1854-1938) also wrote The Buddhism of Tibet or Lamaism (1894) and Lhasa and Its Mysteries (1905).
This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
The Great Game raged through the wilds of Central Asia during the nineteenth century, as Imperial Russia and Great Britain jostled for power. Tsarist armies gobbled up large tracts of Turkestan, advancing inexorably towards their ultimate prize, India. These rivals understood well that the first need of an army in a strange land is a reliable map, prompting desperate efforts to explore and chart out uncharted regions. Two distinct groups would rise to this challenge: a band of army officers, who would become the classic Great Game players; and an obscure group of natives employed by the Survey of India, known as the Pundits. While 'the game' played out, a self-educated cartographer named William Lambton began mapping the Great Arc, attempting to measure the actual shape of the Indian subcontinent. The Great Arc would then lauded as 'one of the most stupendous works in the whole history of science'. Meanwhile, the Pundits, travelling entirely on foot and with meagre resources, would be among the first to enter Tibet and reveal the mysteries of its forbidden capital, Lhasa. Featuring forgotten, enthralling episodes of derring-do combined with the most sincere efforts to map India's boundaries, Mapping the Great Game is the thrilling story of espionage and cartography which shrouded the Great Game and helped map a large part of Asian as we know it today.
“Introduces us to the darker side of the Asian elephant. It is more of a thriller than a straightforward travel book . . . insightful and sensitive.” —Literary Review On India’s northeast frontier, a killer elephant is on the rampage, stalking Assam’s paddy fields and murdering dozens of farmers. Local forestry officials, powerless to stop the elephant, call in one of India’s last licensed elephant hunters and issue a warrant for the rogue’s destruction. Reading about the ensuing hunt in a Delhi newspaper, journalist Tarquin Hall flies to Assam to investigate. To the Elephant Graveyard is the compelling account of the search for a killer elephant in the northeast corner of India, and a vivid portrait of the Khasi tribe, who live intimately with the elephants. Though it seems a world of peaceful coexistence between man and beast, Hall begins to see that the elephants are suffering, having lost their natural habitat to the destruction of the forests and modernization. Hungry, confused, and with little forest left to hide in, herds of elephants are slowly adapting to domestication, but many are resolute and furious. Often spellbinding with excitement, like “a page-turning detective tale” (Publishers Weekly), To the Elephant Graveyard is also intimate and moving, as Hall magnificently takes us on a journey to a place whose ancient ways are fast disappearing with the ever-shrinking forest. “Hall is to be congratulated on writing a book that promises humor and adventure, and delivers both.” —The Spectator “Travel writing that wonderfully hits on all cylinders.” —Booklist “A wonderful book that should become a classic.” —Daily Mail
Bridging the fields of conservation, art history, and museum curating, this volume contains the principal papers from an international symposium titled "Historical Painting Techniques, Materials, and Studio Practice" at the University of Leiden in Amsterdam, Netherlands, from June 26 to 29, 1995. The symposium—designed for art historians, conservators, conservation scientists, and museum curators worldwide—was organized by the Department of Art History at the University of Leiden and the Art History Department of the Central Research Laboratory for Objects of Art and Science in Amsterdam. Twenty-five contributors representing museums and conservation institutions throughout the world provide recent research on historical painting techniques, including wall painting and polychrome sculpture. Topics cover the latest art historical research and scientific analyses of original techniques and materials, as well as historical sources, such as medieval treatises and descriptions of painting techniques in historical literature. Chapters include the painting methods of Rembrandt and Vermeer, Dutch 17th-century landscape painting, wall paintings in English churches, Chinese paintings on paper and canvas, and Tibetan thangkas. Color plates and black-and-white photographs illustrate works from the Middle Ages to the 20th century.