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Andrew Rogerson is one of the most important and influential archaeologists currently working in East Anglia. This collection will be essential reading for those interested in the history and archaeology of Norfolk and Suffolk, in the interpretation of artefacts within their landscape contexts, and in the material culture of the Middle Ages.
The Ritidian Site in Guam reveals the full scope of traditional cultural heritage in the Mariana Islands since 1500 B.C. The material records here have been incorporated into a cohesive narrative in chronological order to learn about the profound heritage of this special site and its larger research contributions.
This volume contains thirty-five papers from a 2010 conference on landscape archaeology focusing on the definition of landscape as used by processual archaeologists, earth scientists, and most historical geographers, in contrast to the definition favored by postprocessual archaeologists, cultural geographers, and anthropologists. This tension provides a rich foundation for discussion, and the papers in this collection cover a variety of topics including: how do landscapes change; how to improve temporal, chronological, and transformational frameworks; how to link lowlands with mountainous area.
Symbols and Artifacts: Views of the Corporate Landscape (de Gruyter Studies in Organization).
Land is embedded in a multitude of material and cultural contexts, through which the human experience of landscape emerges. Ethnographers, with their participative methodologies, long-term co-residence, and concern with the quotidian aspects of the places where they work, are well positioned to describe landscapes in this fullest of senses. The contributors explore how landscapes become known primarily through movement and journeying rather than stasis. Working across four continents, they explain how landscapes are constituted and recollected in the stories people tell of their journeys through them, and how, in turn, these stories are embedded in landscaped forms.
This book provides readers with a unique understanding of the ways in which Aboriginal people interacted with their environment in the past at one particular location in western New South Wales. It also provides a statement showing how geoarchaeology should be conducted in a wide range of locations throughout Australia. One of the key difficulties faced by all those interested in the interaction between humans and their environment in the past is the complex array of processes acting over different spatial and temporal scales. The authors take account of this complexity by integrating three key areas of study – geomorphology, geochronology and archaeology – applied at a landscape scale, with the intention of understanding the record of how Australian Aboriginal people interacted with the environment through time and across space. This analysis is based on the results of archaeological research conducted at the University of New South Wales Fowlers Gap Arid Zone Research Station between 1999 and 2002 as part of the Western New South Wales Archaeology Program. The interdisciplinary geoarchaeological program was targeted at expanding the potential offered by archaeological deposits in western New South Wales, Australia. The book contains six chapters: the first two introduce the study area, then three data analysis chapters deal in turn with the geomorphology, geochronology and archaeology of Fowlers Gap Station. A final chapter considers the results in relation to the history of Aboriginal occupation of Fowlers Gap Station, as well as the insights they provide into Aboriginal ways of life more generally. Analyses are well illustrated through the tabulation of results and the use of figures created through Geographic Information System software.
Humphry Repton¿s Red Books have long been the subject of scholarly interest for their unique contribution to British landscape discourse around 1800. Lavishly illustrated with Repton¿s own watercolours, the notorious Red Book manuscripts were used to suggest improvements to family estates all over England, Scotland and Wales. Through detailed analysis of Repton¿s working practices, Andr¿ogger argues that the landscape gardener¿s main artistic achievement is in the text-and-image concept of his Red Books, rather than in his grounds as finally executed. He presents the Red Books as artefacts in their own right, examining their creative potential as an entirely new genre of landscape appraisal. Assembling a comprehensive and descriptive catalogue of 123 original volumes, Landscapes of Taste: The Art of Humphry Repton¿s Red Books guides the reader through a fascinating part of the rich texture and legacy of Georgian landscape aesthetics.
A general introduction to archeogaming describing the intersection of archaeology and video games and applying archaeological method and theory into understanding game-spaces. “[T]he author’s clarity of style makes it accessible to all readers, with or without an archaeological background. Moreover, his personal anecdotes and gameplay experiences with different game titles, from which his ideas often develop, make it very enjoyable reading.”—Antiquity Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record. From the introduction: Archaeogaming, broadly defined, is the archaeology both in and of digital games... As will be described in the following chapters, digital games are archaeological sites, landscapes, and artifacts, and the game-spaces held within those media can also be understood archaeologically as digital built environments containing their own material culture... Archaeogaming does not limit its study to those video games that are set in the past or that are treated as “historical games,” nor does it focus solely on the exploration and analysis of ruins or of other built environments that appear in the world of the game. Any video game—from Pac-Man to Super Meat Boy—can be studied archaeologically.
Australian Landscapes provides an up-to-date statement on the geomorphology of Australia. Karst, desert, bedrock rivers, coasts, submarine geomorphology, biogeomorphology and tectonics are all covered, aided by the latest geochronological techniques and remote sensing approaches. The antiquity and enduring geomorphological stability of the Australian continent are emphasized in several chapters, but the cutting-edge techniques used to establish that stability also reveal much complexity, including areas of considerable recent tectonic activity and a wide range of rates of landscape change. Links to the biological sphere are explored, in relation both to the lengthy human presence on the continent and to a biota that resulted from Cenozoic aridification of the continent, dated using new techniques. New syntheses of glaciation in Tasmania, aridification in South Australia and aeolian activity all focus on Quaternary landscape evolution.
Coastal Landscapes of the Mesolithic: Human Engagement with the Coast from the Atlantic to the Baltic Sea explores the character and significance of coastal landscapes in the Mesolithic – on different scales and with various theoretical perspectives and methodological approaches. Mesolithic people were strongly connected to the sea, with coastal areas vital for subsistence and communication across the water. This anthology includes case studies from Scandinavia, western Europe and the Baltic area, presented by key international researchers. Topics addressed include large-scale analyses of the archaeological and geological development of coastal areas, the exploration of coastal environments with interdisciplinary methods, the discussion of the character of coastal settlements and of their possible networks, social and economic practices along the coast, as well as perceptions and cosmological aspects of coastal areas. Together, these topics and approaches contribute in an innovative way to the understanding of the complexity of topographically changing coastal areas as both border zones between land and sea and as connecting landscapes. Providing novel insights into the study of the Mesolithic as well as coastal areas and landscapes in general, the book is an important resource for researchers of the Mesolithic and coastal archaeology.