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Kazuma's first winter in another world isn't going so well. With companions like Aqua (Arch-priest), Megumin (Arch-wizard), and Darkness (Crusader), his party of advanced classes should be the most powerful in Axel--but they're so dysfunctional, even the easiest-seeming quest goes terribly awry, and they can barely save enough to afford a stable! When an opportunity arises to stay in a mansion, it's like a dream come true--the only catch is that they have to exorcise the evil spirits haunting it. Goddess Aqua is an expert with the undead, so the quest should be a piece of cake, right...? Unfortunately, with this useless goddess, things have a way of working out for the worst...
Game loving shut-in Kazuma Sato's life as a young schoolboy in Japan abruptly comes to an early end...or at least it was supposed to. When he opens his eyes, though, he sees a beautiful goddess that offers him a once in an after-lifetime chance to be reborn in a parallel world. The catch is that the world is violent and threatened by a growing evil! Fortunately, he can choose any one thing to bring with him. So he chooses the goddess, Aqua! And so his adventure with his gorgeous companion begins--if he could just get enough money and food to survive, keep his goddess out of trouble, and avoid grabbing the attention of the Demon King's army!
After successfully saving the town from Mobile Fortress Destroyer, Kazuma is ready to sit back and enjoy the hero treatment: fame, fortune, and...criminal charges?! Now in hot water with the law, he has to find a way to clear his name with the help of Aqua, Megumin, and Darkness before the judge can sentence him to death. Darkness has a plan to buy more time, but will it be enough...? After all, in this wonderful world, who knows what'll happen?
IT'S TIME FOR REST, RELAXATION...AND RELIGION?! Kazuma and crew have made it through the winter in one piece (for the most part), and they're in dire need of a break...and for stressed and tired adventurers, there's only one place to go-the hot springs! With open-air baths and beautiful mountain scenery, Arcanletia has everything they need for a relaxing vacation. Not only that, but rumor has it the Demon King's army is avoiding the place. The reports also say it's because Aqua's Axis Church scared them off, but her loyal followers can't be that bad, right...?
After Kazuma and crew's less-than-relaxing vacation, Yunyun burst onto the scene with shocking news-the Crimson Magic Clan is in danger, and she wants to bear his children to save it! Kazuma returns with her to the village, but the situation isn't quite what he expected...
I WANT A LITTLE SISTER! As Kazuma spends his downtime bemoaning his party's lack of a little-sister archetype, he's invited to a royal banquet, where he meets the young Princess Iris. She's enthralled by his tales of adventure, and once she takes a liking to him, Kazuma ends up getting transported to the royal castle! Though he's initially unsure of what to expect, life with Iris turns out to be a dream come true, and Kazuma doesn't ever want to wake up. . .so when he hears rumors of a "righteous thief" stalking the capital, Kazuma declares he'll be the one to capture the dastardly do-gooder!
After being transported to another world, Kazuma is joined by his allies Aqua the goddess, Megumin the magician, and Darkness the crusader. As they conduct more missions to fulfill quests, like purifying a lake while fending off monstrous alligators, they also progress as adventurers, receiving rewards from successful outings and skilling up. But one fateful day, one of the Demon King's terrifying dullahan generals approaches their sleepy beginner city. And somehow, Megumin gets his attention straight away, or should we say, earns his wrath... What are they going to do?!
Who Ya Gonna Call…? ​Everyone’s favorite Crimson Magic wizard is back with a new series of odd jobs to endure…and each request is more self-centered than the last! This time around, there’s the classic frog hunt, another slime crisis involving Cecily and the Axis Church, and an encounter with a mysterious beast. Can Megumin, Yunyun, and Iris maintain their sanity while dealing with these deadbeats?!
ETERNAL LIFE CAN GET LONELY There’s a stalker on the loose! …Or so it would seem. Apparently, Wiz has been receiving a lot of attention from a mysterious man. After some eavesdropping reveals the terrifying extent of his knowledge about her, she receives a letter requesting they meet. And when she brings it to Vanir and Kazuma, Vanir gets unusually worked up and threatens to take action! This gives Wiz the push she needs to handle the issue herself…but it looks like someone has been filling her head with weird ideas. For starters, why is she acting like a blushing bride to be?!
P.S. PLEASE LOOK FOR ME. With Serena’s sudden rise in popularity, Aqua’s insecurity sends her fleeing from town, leaving only a letter behind. If they no longer need their goddess, then Aqua won’t stay where she isn’t wanted! She’ll beat the Demon King by herself, save the world, and return to the heavenly realm! Little does she know, though, that the people of Axel are nothing without their beloved mascot—not that Kazuma plans to do anything about it. He’s only Level 1, after all. Oh, who is he kidding? With this latest development bringing him straight to the Demon King’s castle gates, it’s time for Kazuma to rally the troops, power-level like never before to awaken his hidden potential, and get his goddess back!