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The return of Captain Sicarius! Discover what befell Sicarius when he was lost in the warp, and how he survived… The primarch Roboute Guilliman of the Ultramarines has returned in the galaxy’s hour of need, and all muster to his Indomitus Crusade to hold back the darkness. Amongst these heroes is Cato Sicarius, Master of the Watch and vaunted captain of Second Company. Disaster befalls Sicarius and his brave warriors as their ship, the Emperor’s Will, is lost to the hellish warp, its entire crew believed slain. But Sicarius endures, though he and his men are fighting for their very survival against the denizens of the Great Rift – the daemons and renegades of Chaos. Cast adrift and war-weary, hope appears too distant to grasp until the storm breaks at last and a strange world beckons. As the captain and a band of his chosen warriors descend to the surface seeking aid, they find an isolated land seemingly from an ancient era, one plagued by a terrible enemy. Sicarius will not see this world suffer, and pledges his warriors to the world’s cause, determined to save it, whatever the cost… But what is the dark secret harboured here, and what will it mean for the Ultramarines if they uncover it?
Captain Cato Sicarius and Chief Librarian Tigurius are Damnos's last hope against relentless--and remorseless--alien enemies, and as they lead the Ultramarines against the foe, Tigurius receives a vision that could change the tide of war.
Reprint of 9781784960698. New Format. In the aftermath of the Word Bearers’ attack on Calth, the wounded Kor Phaeron flees aboard his battle-barge Infidus Imperator, intent on returning to the war that now rages across the entire galaxy. But the Ultramarines First Chapter Master Marius Gage – under orders from Roboute Guilliman himself – has taken the mighty flagship Macragge’s Honour in pursuit, and the battle to come will surely be remembered for all eternity. Cut off from their Legions and with no hope of reinforcement, the crews of the two vessels stalk one another to the very edge of reality... and beyond.
Book 1 of the brand new 9 part mega-series from Warhammer 40,000. A great darkness has befallen the galaxy, and the armies of Chaos are rampant. To survive, humanity must retaliate and take back what they have lost. By the will of the reborn primarch, Roboute Guilliman, is the Indomitus Crusade launched – a military undertaking that eclipses all others in known history. From the Throneworld of Terra does the Avenging Son hurl his fleets, their mission the very salvation of mankind. As vessels in their thousands burn through the cold void, the attention of Fleetmistress VanLeskus turns to the Machorta Sound – a region under attack by a dreaded Slaughter Host of the Dark Gods. The success of the Indomitus Crusade will be determined by this conflict, and the desperate mission of Battlegroup Saint Aster, led by Space Marine Lieutenant Messinius. Even then it is but a prelude to the forthcoming bloodshed.
The world of Damnos faces annihilation by the necrons, until the Ultramarines arrive to even the odds. When Damnos is hit by cataclysmic earthquakes, an ancient force is awakened. Deep beneath the earth, the necrons rise from their slumber to decimate the human populace. All appears lost until salvation comes from the heavens... The Ultramarines brave an orbital bombardment to deploy their forces on Damnos. They are led by two legendary warriors – Captain Cato Sicarius and Chief Librarian Tigurius. They are the planet's last, great hope against the remorseless alien foes, but tensions within their ranks threaten to derail victory. As battle rages on Damnos, and the Ultramarines seek to defeat their soulless enemies, Tigurius receives a terrible vision – a vision telling of the death of a hero...
In the shadow of the Great Rift, Primaris Marines fight alongside the Dark Angels against the t'au, but as whole worlds burn, a terrible psychic curse is unleashed. Lieutenant Xedro Farren is a Primaris Marine, stronger and more adept than even the Space Marines his brotherhood has been sent to fight alongside. As he and his Primaris brethren support the Dark Angels in fighting a trauma-scarred force of t’au seemingly hellbent on destroying their own allies, their true quarry soon becomes clear: the shadowy instigator of a psychic curse that could plunge a string of Imperial planets into madness. As worlds burn in the fires of battle, an unthinkable pact is struck, and Lieutenant Farren begins to peel back layer after layer of deceit to discover an appalling truth. Can he hope to emerge from this web of lies without losing his honour – or come to that, his life?
Warhammer 40,000 fans rejoice - Belisarius Cawl has his own novel! Join him on his journey to the abandoned world of Sotha which hides a long-buried secret… and an ancient evil. Belisarius Cawl, Archmagos Dominus of the Adeptus Mechanicus is the most brilliant mind alive. For 10,000 years he has furthered the cause of mankind, working under the aegis of the Emperor and Lord Commander Roboute Guilliman to prevent the inexorable march of the alien and the traitor. Many call him heretic, but all must recognise the magnitude of his achievements, for who else but he was entrusted to create a new generation of Space Marines? Who else but the great Belisarius Cawl could even accomplish such a task? Now, in the wake of the Great Rift and the Indomitus Crusade, his ambitions bring him to the long-dead world of Sotha, once home to the Scythes of the Emperor, now a barren wasteland devoured by the vile Tyranids. Accompanied by Tetrarch Felix and his elite warriors, it is here that Cawl believes the lynchpin of his mysterious Great Work lies. But uncovering it is a near impossible task, one in which the Archmagos must overcome an ancient evil that threatens to extinguish the last hope of humanity.
Setting out to exterminate the upstart Tau Empire before it becomes a threat, the Ultramarines under Captain Atheus discover that the xenos may be more of a menace than they originally believed… The Imperium of Man takes its bloody revenge upon the expansionist tau in a war of dizzying spectacle. For the first time, the daredevil warriors of the Ultramarines Assault Company go to war en masse, fighting in the skies, in the streets, and even in the prototype testing facilities of the tau Earth caste. However, Sergeants Sicarius and Numitor must overcome their hunger for glory as the brightest stars of the Tau Empire, Commanders Farsight and Shadowsun, hunt them to the brink of disaster. Tempers run short as battle-brothers fall, ammunition runs out and the course of the war takes ever-darker twists and turns. With two warrior cultures struggling for a vital edge and the body count spiralling towards a terrible conclusion, can notions of honour and duty survive at all?
In the cold dakness of space, the voracious alian tyranids travel from world to world, consuming all in a futile attempt to slake their hunger for bio-matter. Lying directly in theirpath is the industrial planet Tarsis Ultra, where Captain Uriel Ventris and the Ultramarines of Fourth Company stand shoulder to shoulder with their battle-brothers from the Mortifactors Chapter. As war rages and the situation looks bleak, Uriel must accept the barbaric traditions of his allies and act against the ancient tactics laid down in the holy Codex Astartes if there is to be any chance of destroying the alien menace. Previous Titles: Nightbringer - 9781849708609 Dark Hunters: Umbra Sumus - 9781849708449
Uriel Ventris is back! The game is set in the grim darkness of the far future, where mighty armies clash on countless war-torn worlds and Humanity stands alone, beset on all sides by the threats of the heretic, the mutant and the alien. There is no mercy. There is no respite. Prepare yourself for battle.