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"This book accounts the terrifying hours following Knight Capital's August 1, 2012 trading debacle, with news-breaking research regarding the firm's 17 years of tumultuous existence as an independent company. Knightmare on Wall Street is the definitive behind-the-scenes story of Knight Capital. The firm, founded by Kenneth Pasternak and Walter Raquet in 1995, had seen its fortunes change as U.S. regulators made a series of changes in the structure of financial markets and computers were progressively expanding their share of trading. The Flash Crash, the infamous 1,000 point drop of the DJIA on May 6, 2010 (the largest one-day point decline in history), illustrated how market structure problems could almost instantaneously cascade from one market participant to the rest. This book provides a fascinating account of what it took to elevate the firm to the cusp of the retail investing revolution of the late 1990s, to struggle through booms and busts, and to bring the firm down, to end up ultimately being ignominiously bought up by a competitor."--Extracted from Edgar Perez website.
Gravedigger Volke Savan, desperate to leave his tiny home island and impress the most beautiful girl he's ever known, breaks every tradition of the bonding ceremony just to become an arcanist. But when he's tasked with killing a hero, he's uncertain.
Equestria's in danger! Powerless and threatened by a great evil, Princess Luna discovers she can't count on her sister or any of the usual heroes of Equestria. Running out of time and with nowhere to turn, Luna assembles a team specially suited to save the day... made up of former villains! Will Luna, Capper, Tempest Shadow, Trixie, and Stygian all be able to work together and find a way into the most dangerous place any of them have ever been?
When Sir Percival the Proud holds a banquet for the King and Queen, it's up to Cedric to ensure it runs smoothly...
There are strange goings-on in the dark alleys of Gotham City, mysteries that will require a different skill set than the Caped Crusader’s if he’s going to stop the whole city from succumbing to the darkness. Still reeling from the attacks on his Bat-Family and reputation, the Dark Knight looks to track down the mysterious operator has been lurking behind the scenes in Gotham. Collects issues #61-63 and 66-69.
When archaeologists working in Africa uncover an unusual piece, they do not know their find could spark the beginning of a long and terrifying war. Lost for more than 4,000 years, the discovery is a beast stone, a signaling device that has the power to summon the beast world and initiate a plan to devour the planet Earth. The stone is currently in the hands of Professor Adrian Greenwald, and his life is in danger as the powerful alien, Knight Mare, seeks to possess the stone and its amazing power. But the Killer 7, a group of immortal heroes from another galaxy, will do anything they can to save the humans and their planet. Killer 7 pursues the enemy Knight Mare, hoping to stop him before he can gain power and destroy at whim. The fate of Earth and its population is in the hands of Killer 7.
Enter, stranger! David Rowe is the man behind the artwork of much-loved TV Show Knightmare. During the 1980s and into the early 1990s, it was the dream of children up and down the country to place the helmet of justice upon their head, and make their way into Knightmare Castle as an intrepid dungeoneer. The success of the show very much relied on the incredible visual style, along with its pioneering use of computer technology. This fantastic collection constitutes all of David's surviving artwork from the landmark series and is sure to transport any nostalgic fan right back into Treguard of Dunshelm's antechamber. In addition to his work on Knightmare, David is also well known for his book and magazine covers and is particularly respected for his influential computer game box art, having illustrated well-loved titles such as Ant Attack, Populous and the original John Madden American Football.
The Veritas Project team has a new assignment: To find the truth behind the mysterious disappearance of two runaways. When one runaway turns up totally out of his mind and a government agent steps in to take over the case, the Springfield's continue their own investigation. The twins-Elijah and Elisha-go undercover, posing as runaways. What happens next will keep readers on the edge of their seats as the twins end up in a strange academy where Truth is continually challenged, a gang-like war develops, and Elijah is taken to an ominous mansion from which no one has ever returned. A great thriller with a realistic look at right and wrong.