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ick up the fantasy into high gear as Klassik Komix brings on some serious swords and sorcery! Shrivel the dragon sacks a crummy kingdom, pterodactyls from Hell attack England in The Black Flight, demonesses tempt a warrior in Who's Who, Lord Sabre leaves his mundane office job for another dimension, a soldier guards the gate to the city Freedom, a barbarian battles The Guardian Spiders, read the history of the Cursed Sword, an Egyptian warrior faces death in The Lesson, hear the history of the Cursed Sword, a sorcerer packs some serious heat, Thane of Bagarth begins his epic tale, the wandering Parisfal reaches the end of his quest, and The Atlantis Scrolls tell of the great Altair protecting his land from a renegade wizard. Dragons and dangers drag out the deadliest deals for any dungeon master in this collection of classical comic books! 100 Big Pages!
Klassik Komix blends sci-fi, fantasy, and horror into a magnificent mix of Weird Wonders! Barbarians, robots, swamp monsters, cthulu, ghost stories, kaiju, hillbillies, masked men, vampires, werewolves, and wizards are just some of the weirdness awaiting you in this amazing omnibus! 100 Big Pages!
Concise discussions of the lives and principal works of writers of various forms of fantasy, including heroic fantasy, sword and sorcery, humorous fantasy, adult fairy tales and fables, and children's fantasies still popular with adults. Written by subject experts.
Kick up the fantasy into high gear as Klassik Komix brings on some serious swords & sorcery! Learn the Legend of Hercules, pterodactyls from Hell attack England in The Black Flight, demonesses tempt a warrior in Who's Who, read the history of the Cursed Sword, a knight tries to rescue The Tower Maid, Lord Sabre leaves his mundane office job for another dimension, a soldier guards the gate to the city Freedom, a barbarian battles the Guardian Spiders, a sorcerer packs some serious heat, Thane of Bagarth begins his epic tale, the wandering Parisfal reaches the end of his quest, & the Atlantis Scrolls tell of the great Altair protecting his land from a renegade wizard. Dragons & dangers drag out the deadliest deals for any dungeon master in this collection of classical comic books!
Collecting ALL of STEVE DITKO's Science Fiction Stories from CHARLTON COMICS' Series OUTER SPACE for the FIRST TIME IN ONE VOLUME! The original vintage comics from the 1950s, cleaned up and remastered for YOUR reading pleasure! CONTENTS FIRST ON MERCURY The Vinson Expedition didn't expect to find any life on the planet Mercury... but what was the cause of the planet's ground quakes? From OUTER SPACE #18 August 1958 FOR AMUSEMENT ONLY All plant life on Earth is growing at an incredible rate, threatening to smother the planet under the gigantic vegetation! From OUTER SPACE #18 August 1958 ASSIGNMENT TREASON Major John Allard has his hands on the controls that will destroy Earth! Will his lover Elena kill him to thwart his plans? From OUTER SPACE #18 August 1958 REPAIR STOP An alien spaceship makes a pit stop over the Earth's surface and their attempt to remain undiscovered by the natives brings unexpected results! From OUTER SPACE #18 August 1958 WHAT ARE THE FLYING SAUCERS? A space craft designed to capture asteroids gets quite the shocking surprise when it comes in contact with a strange object! From OUTER SPACE #19 October 1958 THE STRANGE ASTEROID The strange stories of the amazing flying discs and sky lights seen by people all over the world since before recorded history! From OUTER SPACE #19 October 1958 TEN BILLION B.C. A giant planet's people has reached a Utopic civilization, but the tranquility is to be shattered by a rebel who plans to use his powers for evil. From OUTER SPACE #19 October 1958 THE GREATER JOVIANS World hunger may doom the residents of Jupiter. Can they find their salvation with a space ship to harvest Earth for sustenance? From OUTER SPACE #20 December 1958 MISFITS With their population destroyed by nuclear wars, an alien race creates a duplication machine to replace them... but what about the mutants they create? From OUTER SPACE #20 December 1958 FAR AWAY VOICES A deaf scientist is frustrated by hearing aids that don't work, so creates a device that works... too well as he starts hearing other voices! From OUTER SPACE #20 December 1958
After dying, Chen Heng finds that he has transmigrated to an alternate reality: everything is the same, except the world is now a Wuxia world heavily influenced by martial arts! Not only this, he discovers that he has a Fantasy Simulator, from which he obtains rewards that make him incredibly powerful in his new reality as well. Martial arts, immortal cultivation, and overpowered abilities--all of this begins from a single simulation!
NEW YORK TIMES BESTSELLER • Taking place nearly a century before the events of A Game of Thrones, A Knight of the Seven Kingdoms compiles the first three official prequel novellas to George R. R. Martin’s ongoing masterwork, A Song of Ice and Fire. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY LOS ANGELES TIMES AND BUZZFEED These never-before-collected adventures recount an age when the Targaryen line still holds the Iron Throne, and the memory of the last dragon has not yet passed from living consciousness. Before Tyrion Lannister and Podrick Payne, there was Dunk and Egg. A young, naïve but ultimately courageous hedge knight, Ser Duncan the Tall towers above his rivals—in stature if not experience. Tagging along is his diminutive squire, a boy called Egg—whose true name is hidden from all he and Dunk encounter. Though more improbable heroes may not be found in all of Westeros, great destinies lay ahead for these two . . . as do powerful foes, royal intrigue, and outrageous exploits. Featuring more than 160 all-new illustrations by Gary Gianni, A Knight of the Seven Kingdoms is a must-have collection that proves chivalry isn’t dead—yet. Praise for A Knight of the Seven Kingdoms “Readers who already love Martin and his ability to bring visceral human drama out of any story will be thrilled to find this trilogy brought together and injected with extra life.”—Booklist “The real reason to check out this collection is that it’s simply great storytelling. Martin crafts a living, breathing world in a way few authors can. . . . [Gianni’s illustrations] really bring the events of the novellas to life in beautiful fashion.”—Tech Times “Stirring . . . As Tolkien has his Silmarillion, so [George R. R.] Martin has this trilogy of foundational tales. They succeed on their own, but in addition, they succeed in making fans want more.”—Kirkus Reviews (starred review) “Pure fantasy adventure, with two of the most likable protagonists George R. R. Martin has ever penned.”—Bustle “A must-read for Martin’s legion of fans . . . a rousing prelude to [his] bestselling Song of Ice and Fire saga . . . rich in human drama and the colorful worldbuilding that distinguishes other books in the series.”—Publishers Weekly
A Gathering of Ravens was called "satisfying...complex...and a pleasure to read" (Publishers Weekly, starred review). Now, Scott Oden continues the saga of Grimnir in this new epic Viking fantasy novel, Twilight of the Gods. In A Gathering of Ravens, he fought for vengeance. Now, Grimnir is back to fight for his survival. It is the year of Our Lord 1218 and in the land of the Raven-Geats, the Old Ways reach deep. And while the Geats pay a tax to the King in the name of the White Christ, their hearts and souls belong to the gods of Ásgarðr. But no man can serve two masters. Pledging to burn this Norse heresy from the land, famed crusader Konráðr the White leads a host against the Raven-Geats, using torch and sword to bring forth the light of the new religion. But the land of the Raven-Geats has an ancient protector: Grimnir, the last in a long line of monsters left to plague Miðgarðr. And he will stand between the Raven-Geats and their destruction. Aided by an army of berserkers led by their pale queen, Grimnir sparks off an epic struggle—not only against the crusaders, but against the very Gods. For there is something buried beneath the land of the Raven-Geats that Odin wants, something best left undisturbed. Something the blood of the slain, Christian and pagan, will surely awaken.
The victim of a miscarriage of justice, the Count of Monte Cristo is fired by a desire for retribution and empowered by a stroke of providence. In his campaign of vengeance, he becomes an anonymous agent of fate. The sensational narrative of intrigue, betrayal, escape, and triumphant revenge moves at a cracking pace. Alexandre Dumas' novel presents a powerful conflict between good and evil embodied in an epic saga of rich diversity that is complicated by the hero's ultimate discomfort with the hubristic implication of his own actions.
Collects Ghost Rider (2019) #1-4, Absolute Carnage: Symbiote Of Vengeance And Material From Marvel Comics Presents (2019) #6 and Incoming #1. All hell breaks loose as the Brothers Ghost Rider return! Johnny Blaze is the king of Hell, its first line of defense against demonic hordes trying to escape and lords of other infernal regions making a play for his throne - including a certain evil queen from his past! Meanwhile, Danny Ketch never wanted to be a Ghost Rider. But with his brother in charge downstairs, Ketch must become Earth’s Spirit of Vengeance full-time - no matter how much he’d rather be doing anything else. And with the psychopathic symbiote Carnage targeting a third Ghost Rider, Alejandra Jones, he could be her only hope! But when the inevitable happens and Rider battles Rider, who will Mephisto have his money on?