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From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.
Kakuro are language-free number puzzles that use pure logic and require just simple arithmetic to solve. This book contains 150 kakuros. It takes cue from the belt colors in martial arts: white is for novices, green for intermediates, brown for very accomplished players, and black for those consummate experts who crave a challenge.
In this monster book with more than 400 mind-bending puzzles, Mepham brings his famous Sudoku and Kakuro puzzles together with three puzzles that are now taking over Japan: Hitori, Masyu, and Nurikabe.
The "New York Times" crossword editor and puzzlemaster takes Sudoku to a whole new level with this collection featuring 100 brand-new (and just as addictive) puzzles, including kakuro.
Welcome to volume 2 of the series! This is not just another book of Kakuro or Cross Sums puzzles. This is a book of BIG and DIFFICULT Kakuros, which will definitely test your solving skills! There are 200 "crosswords with numbers" in here. The first 150 puzzles are your standard, but difficult, Kakuros in different sizes, from small 8x8 to some really big ones such as 18x18 or 15x20. The final 50 puzzles are Kakuro variants, including consecutive Kakuro, non-consecutive Kakuro, odd-even Kakuro, greater-less Kakuro and last but not least, Kenkuro! Half of the puzzles are labeled HARD and the rest are MEDIUM, with a very few EASY ones, which are there just to warm you up. So, get ready for a serious challenge which will provide hours and hours of fun! ENJOY!
Sharpen your pencils–and your wits–there’s a new puzzle in town. Millions of Sudoku fans around the world are discovering a brand new addiction: the brain-buster Kakuro. Combining the appeal of a crossword with the addictive properties of Sudoku, it’s the latest puzzle craze to come from Japan. Kakuro is more challenging, more compulsive, and more fun than anything you’ve played before. Includes: 50 Easy, 50 Medium, and 50 Hard puzzles Rules, Tips and Strategies A "unique sum chart" that is the key to unlocking the logic of Kakuro
The Art of Puzzles is a collection of mental masterpieces from the world's most talented puzzle designers. With ten genres of logic puzzles and over 270 puzzles in total, this book has a great mix of challenges including shading puzzles (Tapa and Nurikabe), loop puzzles (Masyu and Slitherlink), number placement puzzles (Skyscrapers and TomTom), object placement puzzles (Star Battle and Battleships), and region division puzzles (Cave and Fillomino). Each section has a mix of very easy to fiendishly hard puzzles, with hints for every puzzle to help you to become a better logic puzzler.
Compiled by the creator of the bestselling Book of Sudoku, Kakuro is the hot new puzzle craze sweeping the UK and now the US. The First Book of Kakuro includes 200 puzzles ranging in difficulty from the gentle through the tough to the diabolical. Fans of Sudoku are nuts about the challenge of Kakuro because it presents new challenges. If completing a 10 x 12 cell grid becomes a breeze, simply move on to bigger puzzles.
A family desperate for money. A child prodigy—the heir to the family fortune—missing. Riverview House holds many secrets. Mark Newlin is a history professor at Gold College in southwestern Illinois. When tragedy thrusts him into a life he doesn't want, well-meaning friends send him to a bed-and-breakfast on the river for rest and healing. But Riverview House is not the peaceful retreat described in the brochure. A nineteenth-century mansion built on the upper Mississippi River, for years it was the symbol of the Channon family's prestige and their right to a place in American aristocracy. After several generations, the family has lost most of its money, and none of its arrogance. And the future of everything depends on one man. The heir to the Channon fortune. Whom no one has heard from in years. Mark and his assistant Sean Merritt find themselves in the midst of an unusual family gathering. Against his will, Mark is drawn into the Channon family's struggles. And as his concern for the heir's welfare increases, he discovers the power to heal in the most unlikely place.
With 150 all-new and unique Su Doku, Kakuro, and Hanjie puzzles of increasing levels of difficulty, this handbook contains full instructions to each game, along with hints, tips, and solutions.