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Dark days lie ahead for the surviving members of Justice League Dark! Zatanna and John Constantine take a road trip only to discover horror around the bend as a friend and sometime foe, the Demon, has been reborn! His tale is only just beginning, while another takes a terrible turn. Merlin has a new, blood-drenched plot for all humankind, and he has his sights set on Atlantis and the magic that lies within. The team will need all the help they can get as their ranks grow thanks to Ragman and his suit of souls! Collects the Justice League Dark backup stories from Justice League #59-71 and Justice League Dark 2021 Annual #1.
The Justice League Dark team is called into action by Wonder Woman in hopes of finding Pandora's Box, which may hold the only answers to save an ailing Superman. Not about to let the Seven Deadly Sins escape from Pandora's Box, The Phantom Stranger pleads with the remaining members of the Justice League to stop Wonder Woman before she accidentally puts an end to the world as they know it. This volume collects Justice League Dark #22-29.
As a part of the acclaimed DC Comics--The New 52 event of September 2011, a new type of super-team must come together when supernatural forces threaten the DCU--Justice League Dark! The witch known as The Enchantress has gone mad, unleashing a waveof chaos that not even the combined powers of Superman, Batman, Wonder Woman and Cyborg can stop. Shade the Changing Man, Madame Xanadu, Deadman, Zatanna, Mindwarp and John Constantine may be our only hope--but how can we put our trust in beingswhose very presence makes ordinary people break out in a cold sweat? Critically acclaimed writer Peter Milligan brings together an unorthodox team for the most unnatural threats. With stunning art by up and coming star Mikel Janin, Justice LeagueDark Vol. 1 visits the unexplored corners of the DCU!
The world’s magic is fading, and new enemies have appeared to take advantage of Earth’s weakness. Doctor Fate has assembled the Lords of Order, trapping the magical community on Earth. To save magic, the Justice League Dark must escape Doctor Fate’s snares and fight the Otherkind. But can they do all of that without calling on even more dangerous powers for assistance? Collects issues #8-12 and ANNUAL #1.
An ancient force of dark magic is stirring, and the Justice League Dark stands in its way—and the source of its power lies deep inside the soul of their leader, Wonder Woman! Hecate, the witch-goddess of magic, always knew that this day would come, when the monsters from which she originally stole the power of magic would return. All these millennia, she’s been hatching a plan, and now is the time to take back and use the power she’s hidden across Earth inside the Witchmarked, human beings with vast reservoirs of power secreted inside them. Collects Justice League Dark/Wonder Woman: The Witching Hour #1, Wonder Woman/Justice League Dark: The Witching Hour #1, Wonder Woman #56-57 and Justice League Dark #4.
After the events of NO JUSTICE, Wonder Woman guides the misfit team of Justice League Dark against enemies too fantastic for even the Justice League. Plus, what awful things are coming through the Tree of Wonder? Dark days lie ahead in these stories from JUSTICE LEAGUE DARK #1-3 and 5-6.
All their lives the Female Furies have been raised to be the meanest, most cunning, and most ruthless fighting force on all of Apokolips. So why are Granny Goodness's girls left behind every time the men go to war? With the might of New Genesis hanging over the planet, and the Forever People making mincemeat out of Darkseid's army, Granny thinks it's about time that changed. And so, Big Barda, Aurelie, Mad Harriet, Lashina, Bernadeth, and Stompa set out to beat the boys at their own game. Little do they know the game is rigged- and one accidental killing could spell disaster for them all! Collects Female Furies #1-6, plus Jack Kirby's Mister Miracle #9, the issue that inspired this series.
After barely making it out of Atlantis alive, the Justice League Dark regroups and prepares themselves for the ultimate battle for magic against the finest sorcerer to ever live…MERLIN. It’ll take the minds and memories of WONDER WOMAN, RANDHIR SINGH, and an unexpected visitor to unlock the mystery behind the villain’s sudden appearance and what he’s after. Only with that vital information does our team of magical misfits stand a chance at saving the world from a threat the likes of which the Justice League could never survive! You won’t want to miss this oversize tale that’ll affect the future of magic in the DCU for years to come!
Justice League Dark crossover conclusion! Another full double-size issue crossover spectacular as Xanadoth, the original Lord of Chaos, has returned. With unlimited power and revenge against all on its mind, the Lord of chaos has taken the form of Black Adam and no. One. Is. Safe. The final chapter of the Eisner-winning Bendis Justice League run wraps up with brand-new status quo for all!
The rules of magic have changed forever, and the Justice League Dark is ready to keep the peace in the magical world! But that peace will be shattered as Circe steps to center stage, gathering a team of magic's most dangerous monsters to take control of magic once and for all! The Floronic Man, Papa Midnite, Klarion the Witch Boy, Solomon Grundy...Circe has gathered her Injustice League Dark for a reason, and it is going to tear the world of Magic apart! Just as Wonder Woman thought the realms of magic were back under control, a new Witching War brought on by this unstoppable group of villains threatens to destroy everything. Can she find out what Circe is after, and stop her before it's too late?