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This collection of engaging and simple to use activities will jumpstart students’ understanding of themselves, their relationships and their knowledge of how to lead a healthy lifestyle. A wealth of practical activities in the book range from class and group discussions and formal debates to games, role plays, hot seating and thought tracking. This book enables teachers to deliver effective and imaginative PSHE lessons, encouraging children to: • Share their views on issues that concern them such as bullying • Learn to think for themselves and to make their own decisions • Be aware of the dangers involved in drinking, smoking and drugtaking • Understand their relationships with family and friends • Explore social issues such as prejudice and discrimination • Learn how to handle their emotions Jumpstart! PSHE is an essential classroom resource that will encourage the personal development of children and is the perfect solution for helping teachers deliver effective and imaginative PSHE lessons.
Jumpstart! Talk for Learning presents a collection of multi-sensory games and activities that will jumpstart children’s use of effective talk in the classroom. This book offers practical and engaging ideas ranging from brief games to extended lesson suggestions. It offers a basis for creating your own spoken language activities to match topics you are teaching and individual needs of your class. Specifically written to help teachers with the direct teaching of talk skills required by the National Curriculum, activities in the book encourage children to: • participate in group and class discussions • use exploratory talk and share a range of points of view • use talk imaginatively to develop understanding • develop individual presentational talk • take part in active drama sessions Jumpstart! Talk for Learning includes a range of classroom activities that can be used in literacy lessons and integrated across the curriculum. This essential resource will help teachers develop children’s use of talk to understand one another and get things done together.
This collection of engaging and simple to use activities will help teachers to develop children’s mental and emotional wellbeing while also including the thinking skills necessary for learning. The authors show how developing such skills within the context of a wellbeing agenda aids children’s motivation, their ability to concentrate and their willingness to explore, investigate and question, bringing huge benefits for children’s sense of achievement, self-confidence and resilience. Drawing on a wealth of practical activities that include both creative and critical ways of thinking, chapters cover: Wellbeing in the Classroom; Emotional Resourcefulness; Relaxation and Meditation; Mindfulness and Reflectiveness; Being Well. Jumpstart! Wellbeing is a treasure trove of fun activities and ideas for building wellbeing and its constituent skills into the curriculum.
This collection of engaging and simple to use activities will jumpstart students’ learning and help the busy teacher to reinvigorate their teaching through the use of mobile apps and activities that can be used in the classroom. A wealth of practical activities and advice on how to incorporate over 40 lively and exciting apps into the classroom will enable teachers to deliver creative lessons. This essential guide focuses on a range of apps, including Skitch, QR codes, Comic Life, Do Ink Green Screen, Puppet Pals, Our Story and much more. This book offers much needed guidance on creative ways to integrate apps within the National Curriculum and how they can be incorporated into the teaching of Key Stages 1 and 2. Enabling teachers to deliver effective and imaginative lessons through the use of apps and providing links to a wide range of online resources, it covers all core areas of the curriculum: English, Maths, Science, Modern Foreign Languages, ICT, History, Geography and PE. Jumpstart! Apps is an essential classroom resource that will encourage creative and independent learning in children and is the perfect solution for helping teachers, teaching assistants and students integrate apps into their daily practice, make the most of technology at their disposal and deliver imaginative and effective lessons.
Fully updated to help teachers deal with the new 2016 Grammar Tests, this second edition presents a collection of simple to use, multi-sensory games and activities that will jumpstart pupils’ understanding of grammar in action It includes coverage of the subjunctive and past progressive, selecting which tense is the most definite, identifying when a word is used as a subordinating conjunction/preposition, explaining how a comma can change meaning, and an increased emphasis on the passive. Jumpstart! Grammar will prepare children for any grammar tests on the horizon in an engaging way so that they love playing with words and spinning sentences to make ideas dance. And, of course, they will be able to name the parts if that is what is required. Fun games will focus first on helping children hear the difference various types of grammar can make followed by activities to help them understand what different effects you can create with grammar. Technical terms will only be introduced once the children have established what the various features can do, with a particular focus on those terms that really help children discuss what makes language coherent and effective. This indispensable, practical book celebrates the joys of language and coherent expression; of finding just the right words or phrases to express what you want to say.
Cover -- Title -- Copyright -- Contents -- Introduction -- 1 Planning investigations and projects -- 2 Collecting data - observations, surveys and interviews -- 3 Developing reading skills -- 4 Developing note-making skills -- 5 Developing your speaking and listening skills -- 6 Developing computer skills -- 7 Developing writing skills -- 8 Organisational skills - time management and teamwork -- 9 Revising and preparing for tests -- 10 Helping children with special needs -- 11 Summary, assessment and other resources
This collection of engaging and simple to use activities will jumpstart students’ understanding of science by taking teaching and learning outdoors and linking it to a specific area of the curriculum. A wealth of practical activities in the book cover all areas from identifying, classifying and grouping to pattern seeking, making observations and comparative and fair testing. This cross-curricular approach encourages teachers to develop useful links with other subjects which support and complement the science. With links to a range of online resources and over 30 motivating and engaging science activities, cross-curricular links cover the following areas of the curriculum: Maths, English, Computing, History, Geography, Music, Art, P.E and Design and Technology. Jumpstart! Science Outdoors is an essential classroom resource that will encourage the personal development of children and is the perfect solution for helping teachers, teaching assistants and students deliver effective and imaginative science lessons.
This collection of inspiring and simple-to-use activities will jumpstart students' understanding of philosophy, and is a treasure trove of ideas for building philosophical enquiry into the curriculum. It offers teachers a range of quick, easy and effective ways for developing children’s comprehension of and engagement with philosophy, and will help them ‘learn how to learn’. With a wealth of activities, including puzzles, class discussion techniques and group tasks, Jumpstart! Philosophy in the Classroom covers the following topics: curiosity and imagination language for thinking critical thinking creating a community of enquiry. Practical and immersive methods will encourage children to think, analyse, evaluate, discuss, judge and arrive at reasoned conclusions across all areas of the curriculum, stimulating philosophical conversation and changing the way that content is processed and understood in the classroom. This book will be a vital resource for all those who want to develop thinking skills and philosophical enquiry in their school.
Jumpstart Creativity! is a book of games and activities that any primary teacher can do quickly, at the beginning of a lesson or as a time-filler, with little preparation. They grab children’s attention and get them focussed on learning. There are more than fifty provocative games and activities including, 'An Alien in the Cage is Worth Two on the Moon’ and 'Faced with a Smilemma, Everybody Wins' to ‘jumpstart’ creativity in any Key Stage 2 or 3 classroom. Practical, easy-to-do and vastly entertaining, the ‘jumpstarts’ will suit a range of learning styles – from the visual, auditory or kinaesthetic to the cognitive. The jumpstarts cover: thinking questioning reasoning problem-solving wordplay. Looking for a way to get your students’ attention, fast? Look no further! Jumpstart! Creativity is the fourth book in the series, following books on literacy, numeracy and ICT.
First Published in 2006. Routledge is an imprint of Taylor & Francis, an informa company.