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THE CRIME IS LIFE... Mega-City One, 2123 - and a plague is spreading like wildfire amongst its millions of citizens, apparently turning them into blood-crazed vampires. With the Justice Department struggling to contain the outbreak, Judge Dredd teams up with the psychic Judge Anderson and ex-Judge DeMarco to investigate the trail of carnage and death left by the enigmatic Death Cult. When the cultists fight back by summoning the four Dark Judges - Death, Fire, Fear and Mortis - it becomes a fight to save both the Mega-City and Dredd's very soul! Based on the explosive computer game by Rebellion Studios, this all-action novel pits the legendary future lawman against his deadliest and most infamous enemies. ...THE SENTENCE IS DEATH!
He is the law - and you better believe it! Judge, jury and executioner, Judge Dredd is the brutal comic book cop policing the chaotic future urban jungle of Mega-City One, created by John Wagner and Carlos Ezquerra and launching in the pages of 2000 AD in 1977. But what began as a sci-fi action comic quickly evolved into a searing satire on hardline, militarised policing and ‘law and order’ politics, its endless inventiveness and ironic humour acting as a prophetic warning about our world today - and with important lessons for our future. Blending comic book history with contemporary radical theories on policing, I Am The Law takes key Dredd stories from the last 45 years and demonstrates how they provide a unique wake up call about our gradual, and not so gradual, slide towards authoritarian policing. From the politicisation of policing to ‘zero tolerance’, from violent suppression of protest to the rise of the surveillance state, I Am The Law examines how a comic book warned us about the chilling endgame of today's 'law and order' politics.
When the newly promoted Judge Kraken, under the influence of the mysterious and evil Sisters of Death (from the 'Deadworld' dimension which was the original home of Judge Death and the other Dark Judges), kidnaps Psi-Judge Agee, all hell breaks loose in Mega-City One! The sisters use Agee's powerful psi abilities to free the Dark Judges from dimensional limbo (where they were exiled by Judge Anderson). Now its up to Dredd, Anderson, and all the other Judges in Mega-City One to stop these extraordinarily powerful beings - before they can completely lay waste to the city, and go on to kill all the inhabitants of Dredd's future Earth!
A lavishly illustrated, full-color chronicle traces the making of the sixty-million-dollar science-fiction action film starring Sylvester Stallone, due to be released in the summer of 1995. Original. Movie tie-in.
The classic Judge Dredd story in a US edition for the first time! The classic Judge Dredd story in a US edition for the first time! In Mega-City One, Judges are the Law – acting as judge, jury, and executioner. But how do the citizens really feel about a system where they are powerless? America Jara and Bennett Beeny grow up as best friends, living a fairly trouble-free life in a dangerous city… bar the odd encounter with a Judge. Time draws them apart, and when they are brought back together, Beeny is a successful singer and America has become involved with a terrorist organisation – with the Judges in its sights! Written by John Wagner (A History of Violence) with art by Colin MacNeil (Judge Dredd: The Chief Judge’s Man) this dark and complex tale is a true 2000 AD classic!
The birth of Judge Dredd's world is revealed. How America became a wasteland with two enormous Mega-Cities on each seaboard. How Judge Dredd himself came to be, and his first taste of dealing justice on the streets. Secrets will be revealed. The future will be forged. Justice will be served. An unusual delivery is made to the Grand Hall of Justice, a package that will force Dredd to lead a mission into the Cursed Earth and into the darkest recesses of the history of the Judges and Mega-City One... Now in this much-anticipated Dredd epic, history is written by Dredd co-creators John Wagner (A History of Violence) and Carlos Ezquerra (Strontium Dog) with a special introductory tale featuring the art of Kev Walker (ABC Warriors: Khronicles of Khaos).
In the sprawling futuristic metropolis Mega-City One, the Judges are the only force preventing chaos and crime. This classic, chilling exploration of the impact of the judges twists and turns through plots that feature warm passion and cold betrayal.
I am the Law and you better believe it! Welcome to Mega-City One, a city of over four hundred million people and everyone of them a potential criminal. Stretching the length of the 22nd century American eastern seaboard, Mega-City One is the most dangerous city on earth, for it is calculated that one serious crime takes place every second of every day. So dangerous, it demands a special breed of law enforcer. Here, there are no police, no trials and no juries - only the judges. It takes fifteen years to train a judge for life on the streets of Mega-City One. Fifteen years of iron discipline, rigid self-control and concentrated aggression. Toughest of all judges is Joe Dredd, a man vested with the power of instant sentence, a man whose court is the streets and whose word is the Law! The Judge Dredd role-playing game, based on the D20 System, will take players to the heart of Mega-City One and beyond, either as judges determined to uphold the Law, or perps, willing to risk everything for personal profit and gain.
Judge Joseph Dredd has tackled hardened killers and would-be revolutionaries, he’s taken beat-downs and bounced back, he’s even arrested his own brother. In his third year, he’ll become embroiled in the growing anti-robot movement; he’ll head back out to the Cursed Earth; and he’ll fall afoul of the secretive SJS – and not for the last time…