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Jonathan Plass Portfolio Volume 05 is a collection of Jonathan Plass's art, architecture, and design work from 2020 to 2021. The book has three parts; a preface including various texts, the body which contains Plass's artwork, and the index which dates each of Plass's works. The body of the book contains architecture, design, and painting. The majority of the work produced comes from Plass's fourth year work in the Cornell University Undergraduate Architecture Program.
Jonathan Plass Portfolio Volume 03 is a collection of Jonathan Plass's art, architecture, and design work from 2018 to 2019. The book has three parts; a preface and introduction to who Plass is, the body which contains Plass's artwork, and the index which dates each of Plass's works. The body of the book contains architecture, design, painting, and photography. The majority of the work produced comes from Plass's second year work in the Cornell University Undergraduate Architecture Program.
Jonathan Plass Portfolio Volume 01 is a collection of Jonathan Plass's art, architecture, and design work from 1999 to 2017. The book has three parts; a preface and introduction to who Plass is, the body which contains Plass's artwork, and the index which dates each of Plass's works. The body of the book contains architecture, sculpture, drawing, design, painting and photography.
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A comprehensive introduction to the latest research and theory on learning and instruction with computer games. This book offers a comprehensive introduction to the latest research on learning and instruction with computer games. Unlike other books on the topic, which emphasize game development or best practices, Handbook of Game-Based Learning is based on empirical findings and grounded in psychological and learning sciences theory. The contributors, all leading researchers in the field, offer a range of perspectives, including cognitive, motivational, affective, and sociocultural. They explore research on whether (and how) computer games can help students learn educational content and academic skills; which game features (including feedback, incentives, adaptivity, narrative theme, and game mechanics) can improve the instructional effectiveness of these games; and applications, including games for learning in STEM disciplines, for training cognitive skills, for workforce learning, and for assessment. The Handbook offers an indispensable reference both for readers with practical interests in designing or selecting effective game-based learning environments and for scholars who conduct or evaluate research in the field. It can also be used in courses related to play, cognition, motivation, affect, instruction, and technology. Contributors Roger Azevedo, Ryan S. Baker, Daphne Bavelier, Amanda E. Bradbury, Ruth C. Clark, Michele D. Dickey, Hamadi Henderson, Bruce D. Homer, Fengfeng Ke, Younsu Kim, Charles E. Kinzer, Eric Klopfer, James C. Lester, Kristina Loderer, Richard E. Mayer, Bradford W. Mott, Nicholas V. Mudrick, Brian Nelson, Frank Nguyen, V. Elizabeth Owen, Shashank Pawar, Reinhard Pekrun, Jan L. Plass, Charles Raffale, Jonathon Reinhardt, C. Scott Rigby, Jonathan P. Rowe, Richard M. Ryan, Ruth N. Schwartz, Quinnipiac Valerie J. Shute, Randall D. Spain, Constance Steinkuehler, Frankie Tam, Michelle Taub, Meredith Thompson, Steven L. Thorne, A. M. Tsaasan
Using the same humor and honesty that galvanized more than a million online readers from more than 200 countries, speaker Jon Acuff brings his insightful take on Christianity to the book world with this new edition of Stuff Christians Like. Do you constantly find yourself towing the fine line between praying before certain types of meals and not others? This book is for you. Have you fallen in love on a mission trip, just to break up when you get home? This book is for you. Are you a unicorn of purity who ranks honeymoon sex slightly higher than the second coming of Christ? Guess what – this book is for you, too. It’s time to shake off Somber Christian Syndrome and embrace the quirks of being a member of God’s kingdom. This book will teach you how to: Break up with your small group Subtly find out if your new Christian friends drink beer too Recognize the shame grenade that is a Jesus Juke Avoid a prayer handholding faux pas Say something Christian-y without looking like a snake handler From prayer shot blocks to metro worship leaders, no stone is left unturned in this hilarious look at faith. “I never knew how much I needed Jesus until I found out I was judging people who use the table of contents in their Bible. This book saved me from looking like a bad Christian.” – Sister Mary Francis, Rhode Island. “It’s such a time saver to know that my Chick-fil-a from the drive-thru comes pre-blessed. I always knew I was making the right choice by choosing the Lord’s chicken.” – Dave L., South Carolina.