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Java Programming for the Internet gives programmers who wish to write Java "applets" a step-by-step approach. Readers learn Java programming techniques, get the tools they need to build real-world interactivity into Net applications and acquire the latest methods for presenting multidimensional, interactive Web pages.
A guide to developing network programs covers networking fundamentals as well as TCP and UDP sockets, multicasting protocol, content handlers, servlets, I/O, parsing, Java Mail API, and Java Secure Sockets Extension.
This book is centered around the learning process. It will help the reader over the "hump" in learning JAVA.
This book will be of great help to programmers who are already familiar with programming in C,C++ or VB. They can upgrade their skills through this book and achieve great height in the world of computer programming. Java definitely has a future in research and teaching, as well as system development. The objects of this book is to promote that future by spreading the use of the language as widely as possible. This book is divided into a number of chapters. each chapter is a self contained area. The chapters in this book are around in a sequence order. The programs presented in this book are just to understand the application. The objective of this book is the serve as a textbook for the subject " Internet and Java Programming" in various course viz. MCA/B. Tech/BCA/M. Sc./B. Sc. etc. The objective of this book is the serve as a textbook for the subject "Internet and Java programming" in various courses vz. MCA, B. Tech., M.Sc., BCA and B. Sc. programmers can upgrade their skills through this book and achieve great height in the world of computer programming. The programs presented in this book are just to understand the application. Includes coverage of Servlets, JSP, RMI, Java Beans, EJB, Applets, AWT, JDBC and Swings etc. The book is self contained. The chapters is this book are arranged in a sequence order. Hundred of fully tested programs with output. Sort questions with answers are just to understand the topics. Moving from C++ to Java differentiates the features of both C++ and Java. Readers can understand the gap between Java and C++. Include Mini projects like calculator, Hotel Management System and Pay Roll Mgt. System.
The 1st edition of this book was equally useful as an undergraduate textbook and as the lucid, no-nonsense guide required by IT professionals, featuring many code examples, screenshots and exercises. The new 2nd edition adds revised language reflecting significant changes in J2SE 5.0; update of support software; non-blocking servers; DataSource interface and Data Access Objects for connecting to remote databases.
Harness the hidden power of Java to build network-enabled applications with lower network traffic and faster processes About This Book Learn to deliver superior server-to-server communication through the networking channels Gain expertise of the networking features of your own applications to support various network architectures such as client/server and peer-to-peer Explore the issues that impact scalability, affect security, and allow applications to work in a heterogeneous environment Who This Book Is For Learning Network Programming with Java is oriented to developers who wish to use network technologies to enhance the utility of their applications. You should have a working knowledge of Java and an interest in learning the latest in network programming techniques using Java. No prior experience with network development or special software beyond the Java SDK is needed. Upon completion of the book, beginner and experienced developers will be able to use Java to access resources across a network and the Internet. What You Will Learn Connect to other applications using sockets Use channels and buffers to enhance communication between applications Access network services and develop client/server applications Explore the critical elements of peer-to-peer applications and current technologies available Use UDP to perform multicasting Address scalability through the use of core and advanced threading techniques Incorporate techniques into an application to make it more secure Configure and address interoperability issues to enable your applications to work in a heterogeneous environment In Detail Network-aware applications are becoming more prevalent and play an ever-increasing role in the world today. Connecting and using an Internet-based service is a frequent requirement for many applications. Java provides numerous classes that have evolved over the years to meet evolving network needs. These range from low-level socket and IP-based approaches to those encapsulated in software services. This book explores how Java supports networks, starting with the basics and then advancing to more complex topics. An overview of each relevant network technology is presented followed by detailed examples of how to use Java to support these technologies. We start with the basics of networking and then explore how Java supports the development of client/server and peer-to-peer applications. The NIO packages are examined as well as multitasking and how network applications can address practical issues such as security. A discussion on networking concepts will put many network issues into perspective and let you focus on the appropriate technology for the problem at hand. The examples used will provide a good starting point to develop similar capabilities for many of your network needs. Style and approach Each network technology's terms and concepts are introduced first. This is followed up with code examples to explain these technologies. Many of the examples are supplemented with alternate Java 8 solutions when appropriate. Knowledge of Java 8 is not necessary but these examples will help you better understand the power of Java 8.
Intended for programmers producing games for the Internet, this manual details the development of four full Internet games. Assuming some working knowledge of Java, the text focuses on the advanced features of game development and includes a CD-Rom that offers sample applications and demo software.
The #1 introduction to J2SE 1.5 and enterprise/server-side development! An international bestseller for eight years, Just Java™ 2 is the complete, accessible Java tutorial for working programmers at all levels. Fully updated and revised, this sixth edition is more than an engaging overview of Java 2 Standard Edition (J2SE 1.5) and its libraries: it’s also a practical introduction to today’s best enterprise and server-side programming techniques. Just Java™ 2, Sixth Edition, reflects both J2SE 1.5 and the latest Tomcat and servlet specifications. Extensive new coverage includes: New chapters on generics and enumerated types New coverage of Web services, with practical examples using Google and Amazon Web services Simplified interactive I/O with printf() Autoboxing and unboxing of primitive types Static imports, foreach loop construct, and other new language features Peter van der Linden delivers expert advice, clear explanations, and crisp sample programs throughout–including dozens new to this edition. Along the way, he introduces: The core language: syntax, objects, interfaces, nested classes, compiler secrets, and much more Key libraries: date and calendar, pattern matching, network software, mapped I/O, utilities and generic collections Server-side technology: network server systems, a complete tiny HTML Web server, and XML in Java Enterprise J2EE: Sql and JDBC™ tutorial, servlets and JSP and much more Client-side Java: fundamentals of JFC/Swing GUI development, new class data sharing details Companion Web Site All the book’s examples and sample programs are available at http://afu.com.
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Use Raspberry Pi with Java to create innovative devices that power the internet of things! Raspberry Pi with Java: Programming the Internet of Things (IoT) fills an important gap in knowledge between seasoned Java developers and embedded-hardware gurus, taking a project-based approach to skills development from which both hobbyists and professionals can learn. By starting with simple projects based on open-source libraries such as Pi4J, hobbyists can get immediate results without a significant investment in time or hardware. Later projects target simplified industrial use cases where professionals can start to apply their skills to practical problems in the fields of home automation, healthcare, and robotics. This progression prepares you to be an active participant in the IoT revolution that is reshaping our lives. For the hobbyist: Hardware used in projects is affordable and easily accessible Follows a project-based learning approach with a gradual learning curve Projects are based on open-source code repositories with commercial friendly licenses For the professional computer engineer: Uses an industry-standard platform that allows for high performance, secure, production-ready applications Introduces Java SE Embedded for large devices and Java ME Embedded for small devices Code is portable to a wide variety of ARM and MIPS based platforms Provides practical skill development with advanced projects in the fields of home automation, healthcare, and robotics