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Explains how to write code and discusses topics including Web servers, databases, polymorphism, and the Java Virtual Machine.
Level: Absolute beginner in Java. This book is for programmers who would love to learn Java quickly and firmly with hands on approach. After completing this book you will have core understanding of the Java programming language and Java platform. The book offers comprehensive coverage of Java fundamentals explained in a simplified language supported by examples.The book is divided into 29 chapters where each major topic has it's own chapter and each chapter has multiple examples to support and provide clarity on the concept. The topics covered in this book are 1. What is Java? 2. JDK and JRE 3. Setting Path Variable 4. Complier and Interpreter 5. The First Program 6. The HelloWorld Program 7. Anatomy of HelloWorld Program 8. Multiple Main Methods 9. Public Class and File Name 10. Runtime Execution 11. Alternate HelloWorld Program 12. Numeric Data Types 13. Non Numeric Data Types 14. Literal and Constant 15. Escape Sequence 16. Immutable String 17. StringBuilder Class 18. Wrapper Classes 19. IF... Else 20. Switch... Case 21. For... Loop 22. While... Loop 23. Break and Continue 24. Conversion and Casting 25. Arithmetic and Relational Operators 26. Logical and Ternary Operators 27. Arrays 28. Jagged Array 29. For Each Loop Basically the book has lot of code(examples) for clear and deeper understanding of Java programming language.
The book is written in such a way that learners without any background in programming are able to follow and understand it entirely. It discusses the concepts of Java in a simple and straightforward language with a clear cut explanation, without beating around the bush.On reading the book, readers are able to write simple programs on their own, as this is the first requirement to become a Java Programmer. The book provides ample solved programs which could be used by the students not only in their examinations but also to remove the fear of programming from their minds.After reading the book, the students gain the confidence to apply for a software development company, face the interview board and come out successful. The book covers sample interview questions which were asked in various interviews. It helps students to prepare for their future careers.
The design and analysis of efficient data structures has long been recognized as a key component of the Computer Science curriculum. Goodrich, Tomassia and Goldwasser's approach to this classic topic is based on the object-oriented paradigm as the framework of choice for the design of data structures. For each ADT presented in the text, the authors provide an associated Java interface. Concrete data structures realizing the ADTs are provided as Java classes implementing the interfaces. The Java code implementing fundamental data structures in this book is organized in a single Java package, net.datastructures. This package forms a coherent library of data structures and algorithms in Java specifically designed for educational purposes in a way that is complimentary with the Java Collections Framework.
Thank you for considering the Java 2 Performance and Idiom Guide. The goal of this book is to document the common idioms and optimization techniques that experienced Java developers should know. The topics are presented specifically for Java 2, including coverage of features such as the Collections Framework and the HotSpot JVM. High Performance Java-write fast code Our goal is to help catapult the beginner or intermediate Java developer over the chasm of performance pitfalls the Java platform challenges us with. Thus, the book includes a broad introduction to optimizing for speed and space, including: Design level optimization principles Environment and tool strategies Algorithm and data structure strategies Language and library specific optimization techniques. Idioms in Java-write code fast There are a wide variety of "tricks of the Java trade" or idioms that experienced Java developers apply to develop solid code. Like design patterns, coding idioms provide out-of-the-box solutions for many problems. Unlike design patterns, these idioms are very close to code and therefore take maximum advantage of the Java language and libraries. They include: Idiomatic usage of particular JDK classes and APIs, such as the Reflection API. Concurrency idioms to create thread-safe code Packaging and application structure idioms Naming and coding style idioms
Takes a tutorial approach towards developing and serving Java applets, offering step-by-step instruction on such areas as motion pictures, animation, applet interactivity, file transfers, sound, and type. Original. (Intermediate).
Despite using them every day, most software engineers know little about how programming languages are designed and implemented. For many, their only experience with that corner of computer science was a terrifying "compilers" class that they suffered through in undergrad and tried to blot from their memory as soon as they had scribbled their last NFA to DFA conversion on the final exam. That fearsome reputation belies a field that is rich with useful techniques and not so difficult as some of its practitioners might have you believe. A better understanding of how programming languages are built will make you a stronger software engineer and teach you concepts and data structures you'll use the rest of your coding days. You might even have fun. This book teaches you everything you need to know to implement a full-featured, efficient scripting language. You'll learn both high-level concepts around parsing and semantics and gritty details like bytecode representation and garbage collection. Your brain will light up with new ideas, and your hands will get dirty and calloused. Starting from main(), you will build a language that features rich syntax, dynamic typing, garbage collection, lexical scope, first-class functions, closures, classes, and inheritance. All packed into a few thousand lines of clean, fast code that you thoroughly understand because you wrote each one yourself.
Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards
Understanding Java from the JVM up gives you a solid foundation to grow your expertise and take on advanced techniques for performance, concurrency, containerization, and more. In The Well-Grounded Java Developer, Second Edition you will learn: The new Java module system and why you should use it Bytecode for the JVM, including operations and classloading Performance tuning the JVM Working with Java’s built-in concurrency and expanded options Programming in Kotlin and Clojure on the JVM Maximizing the benefits from your build/CI tooling with Maven and Gradle Running the JVM in containers Planning for future JVM releases The Well-Grounded Java Developer, Second Edition introduces both the modern innovations and timeless fundamentals you need to know to become a Java master. Authors Ben Evans, Martijn Verburg, and Jason Clark distill their decades of experience as Java Champions, veteran developers, and key contributors to the Java ecosystem into this clear and practical guide. You’ll discover how Java works under the hood and learn design secrets from Java’s long history. Each concept is illustrated with hands-on examples, including a fully modularized application/library and creating your own multithreaded application. Foreword by Heinz Kabutz. About the technology Java is the beating heart of enterprise software engineering. Developers who really know Java can expect easy job hunting and interesting work. Written by experts with years of boots-on-the-ground experience, this book upgrades your Java skills. It dives into powerful features like modules and concurrency models and even reveals some of Java’s deep secrets. About the book With The Well-Grounded Java Developer, Second Edition you will go beyond feature descriptions and learn how Java operates at the bytecode level. Master high-value techniques for concurrency and performance optimization, along with must-know practices for build, test, and deployment. You’ll even look at alternate JVM languages like Kotlin and Clojure. Digest this book and stand out from the pack. What's inside The new Java module system Performance tuning the JVM Maximizing CI/CD with Maven and Gradle Running the JVM in containers Planning for future JVM releases About the reader For intermediate Java developers. About the author Benjamin J. Evans is a senior principal engineer at Red Hat. Martijn Verburg is the principal SWE manager for Microsoft’s Java Engineering Group. Both Benjamin and Martijn are Java Champions. Jason Clark is a principal engineer and architect at New Relic. Table of Contents PART 1 - FROM 8 TO 11 AND BEYOND! 1 Introducing modern Java 2 Java modules 3 Java 17 PART 2 - UNDER THE HOOD 4 Class files and bytecode 5 Java concurrency fundamentals 6 JDK concurrency libraries 7 Understanding Java performance PART 3 - NON-JAVA LANGUAGES ON THE JVM 8 Alternative JVM languages 9 Kotlin 10 Clojure: A different view of programming PART 4 - BUILD AND DEPLOYMENT 11 Building with Gradle and Maven 12 Running Java in containers 13 Testing fundamentals 14 Testing beyond JUnit PART 5 - JAVA FRONTIERS 15 Advanced functional programming 16 Advanced concurrent programming 17 Modern internals 18 Future Java