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How to confront, embrace, and learn from the unavoidable failures of creative practice; with case studies that range from winemaking to animation. Failure is an inevitable part of any creative practice. As game designers, John Sharp and Colleen Macklin have grappled with crises of creativity, false starts, and bad outcomes. Their tool for coping with the many varieties of failure: iteration, the cyclical process of conceptualizing, prototyping, testing, and evaluating. Sharp and Macklin have found that failure—often hidden, covered up, a source of embarrassment—is the secret ingredient of iterative creative process. In Iterate, they explain how to fail better. After laying out the four components of creative practice—intention, outcome, process, and evaluation—Sharp and Macklin describe iterative methods from a wide variety of fields. They show, for example, how Radiolab cohosts Jad Abumrad and Robert Krulwich experiment with radio as a storytelling medium; how professional skateboarder Amelia Bródka develops skateboarding tricks through trial and error; and how artistic polymath Miranda July explores human frailty through a variety of media and techniques. Whimsical illustrations tell parallel stories of iteration, as hard-working cartoon figures bake cupcakes, experiment with levitating office chairs, and think outside the box in toothbrush design (“let's add propellers!”). All, in their various ways, use iteration to transform failure into creative outcomes. With Iterate, Sharp and Macklin offer useful lessons for anyone interested in the creative process. Case Studies: Allison Tauziet, winemaker; Matthew Maloney, animator; Jad Abumrad and Robert Krulwich, Radiolab cohosts; Wylie Dufresne, chef; Nathalie Pozzi, architect, and Eric Zimmerman, game designer; Andy Milne, jazz musician; Amelia Bródka, skateboarder; Baratunde Thurston, comedian; Cas Holman, toy designer; Miranda July, writer and filmmaker
Applied Iterative Methods
Iteration: A Tool Kit of Dynamics Activities "Iteration" is a time-honored process in mathematics, but recent technology allows us to look at iteration with a fresh eye. Share the astounding discoveries scientists and mathematicians have made in recent years and how those discoveries are used in many different areas of study. The book can be used in many mathematics courses, but is especially suited to an algebra class. Grades 7-12
Mathematics of Computing -- General.
This is the definitive guide for managers and students to agile and iterativedevelopment methods: what they are, how they work, how to implement them, andwhy they should.
This book presents a comprehensive and detailed study on iterative learning control (ILC) for systems with iteration-varying trial lengths. Instead of traditional ILC, which requires systems to repeat on a fixed time interval, this book focuses on a more practical case where the trial length might randomly vary from iteration to iteration. The iteration-varying trial lengths may be different from the desired trial length, which can cause redundancy or dropouts of control information in ILC, making ILC design a challenging problem. The book focuses on the synthesis and analysis of ILC for both linear and nonlinear systems with iteration-varying trial lengths, and proposes various novel techniques to deal with the precise tracking problem under non-repeatable trial lengths, such as moving window, switching system, and searching-based moving average operator. It not only discusses recent advances in ILC for systems with iteration-varying trial lengths, but also includes numerous intuitive figures to allow readers to develop an in-depth understanding of the intrinsic relationship between the incomplete information environment and the essential tracking performance. This book is intended for academic scholars and engineers who are interested in learning about control, data-driven control, networked control systems, and related fields. It is also a useful resource for graduate students in the above field.
Iterative Management Is Nimble Management ​This book is a guide to the iterative organization, the only kind of organization that can learn and adapt fast enough to keep up in today’s world. For anyone running a team of managers, or advising someone who does, it describes the fundamental behaviors that create iteration, explains how to implement them, and includes videos and online assessment to get the process started. Iterate defines what management really is and helps readers create a fast, flexible, focused management team that does it well. Ed Muzio, award-winning author, CEO, and “one of the planet’s clearest thinkers on management practice,” provides a research-based blueprint for a management team that will take the next best step for the organization in any situation. This book enables senior leadership, front line and middle management, and human resource executives to equip their teams with both knowledge and practical skills so that they not only understand their own purpose but also perform that purpose well amidst ever-changing conditions. Iterate will help readers create measurable business results on any management team, of any size, in any industry where complex work and frequent change are the norm.
Random fading communication is a type of attenuation damage of data over certain propagation media. Establishing a systematic framework for the design and analysis of learning control schemes, the book studies in depth the iterative learning control for stochastic systems with random fading communication. The authors introduce both cases where the statistics of the random fading channels are known in advance and unknown. They then extend the framework to other systems, including multi-agent systems, point-to-point tracking systems, and multi-sensor systems. More importantly, a learning control scheme is established to solve the multi-objective tracking problem with faded measurements, which can help practical applications of learning control for high-precision tracking of networked systems. The book will be of interest to researchers and engineers interested in learning control, data-driven control, and networked control systems.
A timely guide using iterative learning control (ILC) as a solution for multi-agent systems (MAS) challenges, showcasing recent advances and industrially relevant applications Explores the synergy between the important topics of iterative learning control (ILC) and multi-agent systems (MAS) Concisely summarizes recent advances and significant applications in ILC methods for power grids, sensor networks and control processes Covers basic theory, rigorous mathematics as well as engineering practice