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After her conflict with Bell, Aiz falls into a stupor as she questions the very reason she fights. Her heart heavy with a whirlpool of emotions and thoughts, she decides to face the young boy once again!
Bell finally reaches the 11th level of the Dungeon to face his fated opponent--the monster responsible for his humiliation, the Minotaur. The memories of his flight and his failure assault him even as he confronts the deadly beast. Will the heroic drive that Aiz Wallenstein inspired within him be enough to defeat the Minotaur? Maybe, maybe not, but either way he's going to need some help from a new friend...
Loki Familia's supposed beach vacation has taken a turn toward catastrophe with the appearance of demons from Tiona and Tione's past-the Kali Familia. The unexpected arrival of the Amazonians unhinges Tione, and both sisters must confront memories best forgotten. Before it becomes clear exactly why Kali and her brood have dropped in, tragedy strikes-Lefiya is kidnapped, and Tiona and Tione vanish in the uproar. The goddess Loki's wrath is a thing of horrors, but the Amazonian sisters' ire may just prove worse...
THE BEGINNING OF A NEW ORATORIA...The clock ticks dangerously close to the beginning of the final battle. No matter who wins, who loses, who lives, who dies, there will be no glory or riches for the taking. Those who fall shall not be remembered in the annals of history, joining the long funeral procession snaking around the heavens. Even so, the adventurers plan to stand strong against the greatest evil the world has seen in a thousand years. Having come to terms with their fate, they prepare for the ultimate struggle—for pride, for solidarity, for justice, for restoring peace on the mortal realm...
In Orario, fearless adventurers band together in search of fame and fortune within the monstrous underground labyrinth known as Dungeon. But while riches and renown are incentive enough for most, Bell Cranel, would-be hero extraordinaire, has bigger plans. He wants to pick up girls. Is it wrong to face the perils of Dungeon alone, in a single-member guild blessed by a failed goddess? Maybe. Is it wrong to dream of playing hero to hapless maidens in Dungeon? Maybe not. After one misguided adventure, Bell quickly discovers that anything can happen in the labyrinth--even chance encounters with beautiful women. The only problem? He's the one who winds up the damsel in distress!
Loki Familia has breached the halls of Knossos, a man-made underground labyrinth with nasty surprises lurking around every corner. Divided into several groups, the members have their hands full just trying to survive! Bloodied and battered, will Gareth, Finn, and the others be able to escape this living nightmare, or will Knossos be their final resting place?
Is this justice...or revenge? The fated day is here. Orario erupts into chaos when an Irregular rampages through the town and armed monsters crawl their way above ground. Terror has come to visit the Labyrinth City-but this couldn't have happened at a better time for Loki Familia. In their race to find the key to the man-made labyrinth of Knossos, this might be their best lead yet. Braver steels himself for trouble. The Sword Princess broods. And amid all hell breaking loose, a fallen hero becomes a lowly fool. In a battle between people and monsters, these adventurers may all end up grappling with more than they bargained for...
After saving the young dragon girl Wiene, Bell's name has become synonymous with "greedy", "despicable", and "traitor." He and his familia have completely lost the trust and respect of everyone residing in Orario. There's no time for him to feel sorry himself when his newfound monstrous friends, the Xenos, need his help to get home. But now that the the greatest obstacle in their way is Loki Familia, does Bell have what it takes to raise a fist against his beloved idol, the Sword Princess Aiz Wallenstein?
In search of the key to Knossos, Bete’s leaving no stone unturned! But unfortunately for him, Lena seems to have the information he needs, and her price is one date! Though he reluctantly agrees, they don’t get far before they’re set upon by Valletta and her horde of assassins, and she’s taking no prisoners! Outnumbered and ill-prepared, will Bete be able to protect his unlikely companion?
Aiz and Hermes Familia have joined forces to eliminate the monster outbreak in the pantry, but an unexpected dead end forces their expedition into uncharted territory. Unusual changes are disrupting the delicate balance of the Dungeon, and Aiz finds herself alone against her nemesis, the red-haired Tamer. Will her recent rank-up give Aiz the edge she needs to fight this battle on her own? And without Aiz's support, what will become of Hermes Familia when disaster strikes...?