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Once upon a different time, there was a boy who raced through a kingdom of death. Sixteen-year-old Luka Löwe has one goal in mind: Win the 1955 Axis Tour and become the first Double Cross victor. If he can accomplish that, maybe his father will finally see him as a worthy son. He's completed the grueling trek from Germania to Tokyo before, but this time is different. Luka never expected to meet Adele Wolfe, another racer posing as her twin brother and with a singular dream--to live life on her own terms. When Luka and Adele form an alliance, an unlikely bond forms, and even possibly love. But only one person can win the Axis Tour....Can everything Luka and Adele built together survive the race? Word count: ~24000
In this deeply learned book, poet and translator Robert Bly offers nothing less than a new vision of what it is to be a man.Bly's vision is based on his ongoing work with men and reflections on his own life. He addresses the devastating effects of remote fathers and mourns the disappearance of male initiation rites in our culture. Finding rich meaning in ancient stories and legends, Bly uses the Grimm fairy tale "Iron John," in which the narrator, or "Wild Man," guides a young man through eight stages of male growth, to remind us of archetypes long forgotten-images of vigorous masculinity, both protective and emotionally centered.Simultaneously poetic and down-to-earth, combining the grandeur of myth with the practical and often painful lessons of our own histories, Iron John is a rare work that will continue to guide and inspire men-and women-for years to come.
From the author of The Walled City comes a fast-paced and innovative novel that will leave you breathless. Her story begins on a train. The year is 1956, and the Axis powers of the Third Reich and Imperial Japan rule. To commemorate their Great Victory, they host the Axis Tour: an annual motorcycle race across their conjoined continents. The prize? An audience with the highly reclusive Adolf Hitler at the Victor's ball in Tokyo. Yael, a former death camp prisoner, has witnessed too much suffering, and the five wolves tattooed on her arm are a constant reminder of the loved ones she lost. The resistance has given Yael one goal: Win the race and kill Hitler. A survivor of painful human experimentation, Yael has the power to skinshift and must complete her mission by impersonating last year's only female racer, Adele Wolfe. This deception becomes more difficult when Felix, Adele's twin brother, and Luka, her former love interest, enter the race and watch Yael's every move. But as Yael grows closer to the other competitors, can she be as ruthless as she needs to be to avoid discovery and stay true to her mission?
In an alternate 1950s, mechanically gifted fifteen-year-old Aoife Grayson, whose family has a history of going mad at sixteen, must leave the totalitarian city of Lovecraft and venture into the world of magic to solve the mystery of her brother's disappearance and the mysteries surrounding her father and the Land of Thorn.
Subterranean Press is proud to announce Book of Iron, the standalone prequel to Elizabeth Bear's acclaimed novella, Bone and Jewel Creatures. Bijou the Artificer is a Wizard of Messaline, the City of Jackals. She and her partner and rival Kaulas the Necromancer, along with the martial Prince Salih, comprise the Bey's elite band of trouble-solving adventurers. But Messaline is built on the ruins of a still more ancient City of Jackals. So when two foreign Wizards and a bard from the mysterious western isles cross the desert in pursuit of a sorcerer intent on plundering the deadly artifacts of lost Erem, Bijou and her companions must join their hunt. The quest will take them through strange passages, beneath the killing light of alien suns, with the price of failure the destruction of every land.
Veins of iron run deep in the history of America. Iron making began almost as soon as European settlement, with the establishment of the first ironworks in colonial Massachusetts. Yet it was Great Britain that became the Atlantic world’s dominant low-cost, high-volume producer of iron, a position it retained throughout the nineteenth century. It was not until after the Civil War that American iron producers began to match the scale and efficiency of the British iron industry. In Mastering Iron, Anne Kelly Knowles argues that the prolonged development of the US iron industry was largely due to geographical problems the British did not face. Pairing exhaustive manuscript research with analysis of a detailed geospatial database that she built of the industry, Knowles reconstructs the American iron industry in unprecedented depth, from locating hundreds of iron companies in their social and environmental contexts to explaining workplace culture and social relations between workers and managers. She demonstrates how ironworks in Alabama, Maryland, Pennsylvania, and Virginia struggled to replicate British technologies but, in the attempt, brought about changes in the American industry that set the stage for the subsequent age of steel. Richly illustrated with dozens of original maps and period art work, all in full color, Mastering Iron sheds new light on American ambitions and highlights the challenges a young nation faced as it grappled with its geographic conditions.
1675 -- Plymouth Colony -- Verity Parker promised to look after her family. Raised among the bookshops and turmoil of Reformation London, Verity now finds herself in Puritan New England, where she must learn to keep her head down and her mouth shut, or risk dire consequences. The only person who values her tenacity is Kit, the heretical ironworker she has been forbidden to see. When King Philip's War breaks out, Verity must stay silent as the Puritan elders spread hateful rhetoric about the "savages" in the forest. When she witnesses a young girl die in childbirth, Verity must stand by as neighbors blame God's vengeance. But when tragedy strikes her own home, Verity must choose between her duty to her family and her love for Kit. Will she choose to keep the peace, or will she defy the leaders of the colony for a chance at happiness? Set against the backdrop of King Philip's War, the bloodiest war per capita in American history, Iron & Fire explores the experience of a clever, educated woman at a time when being so often resulted in death. Perfect for fans of Amy Belding Brown's Flight of the Sparrow, or Elizabeth George Speare's The Witch of Blackbird Pond, Iron & Fire was written for those who read the original American Girl series as children and are now all grown up.
Death asks a half-troll and his friends to save the world in this epic fantasy series debut by the author of the Clockwork Empire series. Although Danr is the son of a human mother, his father was one of the hated Stanes, trolls from the mountains. Now the barrel-chested teenager is condemned to hard labor on a farm where he endures taunts of “Troll boy” from the others. Yet no matter how bad things get, he always remembers the advice of his recently departed mother: be gentle and do not unleash the monster inside. One of Danr’s few friends in the village, Aisa, was sold into slavery by her father and is now controlled by an abusive man. She keeps herself covered from head to toe and dreams of a better future. She and Danr hope to escape and make their way to freedom, but a series of dark events soon stirs up chaos. Strange creatures come down from the mountains, slaughtering villagers. Spirits of the dead haunt the land, terrifying those that are still alive. As rumors spread about the Stanes’ involvement, Danr decides to find out the truth, taking Aisa and an amnesiac new friend with him. Soon they are called up by Death herself to set things right. At Death’s request, the group sets out to recover the Iron Axe. Crafted by the dwarves, it is capable of restoring balance in the world—and destroying it, too. Along the way, Danr must call upon the monster within to face fierce and fantastic creatures while discovering truths that will change their lives forever. “[Turns] common tropes on their heads. . . . [Harper’s] reinterpretations of trolls, giants, and fae folk give this series opener a fresh feeling, while his nods to Norse mythology and folklore root it strongly in fantasy tradition.Readers will be eager to see what’s in store for Aisa and Danr.” —Publishers Weekly “Brought back fond memories of a classic fantasy book while still offering a wonderfully unique take on the genre. . . . Steven Harper created a world that I never got tired of exploring.” —The Qwillery “The story holds all of the adventure, magic, and mystery I have come to expect from the genre. . . .[It] follows a hero’s journey . . . with energy and artfulness.” —Wicked Little Pixie
"First rule in this line of business: don't sleep with the client." My name's Kate Kane, and when an eight-hundred-year-old vampire prince came to me with a case, I should have told her no. But I've always been a sucker for a femme fatale. It always goes the same way. You move too fast, you get in too deep, and before you know it, someone winds up dead. Last time it was my partner. This time it could be me. Yesterday a werewolf was murdered outside the Velvet, the night-time playground of one of the most powerful vampires in England. Now half the monsters in London are at each other's throats, and the other half are trying to get in my pants. The Witch Queen will protect her own, the wolves are out for vengeance, and the vampires are out for, y'know, blood. I've got a killer on the loose, a war on the horizon, and a scotch on the rocks. It's going to be an interesting day.