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Includes activities based on: Steven Caney's invention book by Steven Caney, Ben and me by Robert Lawson, and Mistakes that worked by Charlotte Foltz Jones.
From world-renowned autism spokesperson, scientist, and inventor Temple Grandin -- a book of personal stories, inventions, and facts that will blow young inventors' minds and make them soar. Have you ever wondered what makes a kite fly or a boat float? Have you ever thought about why snowflakes are symmetrical, or why golf balls have dimples? Have you ever tried to make a kaleidoscope or build a pair of stilts? In Calling All Minds, Temple Grandin explores the ideas behind all of those questions and more. She delves into the science behind inventions, the steps various people took to create and improve upon ideas as they evolved, and the ways in which young inventors can continue to think about and understand what it means to tinker, to fiddle, and to innovate. And laced throughout it all, Temple gives us glimpses into her own childhood tinkering, building, and inventing. More than a blueprint for how to build things, in Calling All Minds Temple Grandin creates a blueprint for different ways to look at the world. And more than a call to action, she gives a call to imagination, and shows readers that there is truly no single way to approach any given problem--but that an open and inquisitive mind is always key. Praise for Calling All Minds: "An impassioned call to look at the world in unique ways with plenty of practical advice on how to cultivate a curious, inquiring, imaginative mind." —Kirkus Reviews "Both practical and inspirational, this useful book describes an overall approach to viewing the world creatively, as exemplified by the numerous projects and supporting material provided here." —VOYA "Grandin offers a nuanced perspective on the qualities of a successful inventor—notably, a sense of wonder and curiosity, careful observation, and the willingness to learn from mistakes." —Publishers Weekly
Famous inventors and the inventions they develop is a fascinating area of historical study that is usually far too advanced for young children. However, a Famous Inventors & Inventions Picture Book breaks that information down in a way that is interesting and engaging to young boys and girls. Instead of pages and pages of text that makes no sense to them, children can see a picture of the inventor alongside the invention they created. This helps to begin laying the foundation for this knowledge in children at a young age and may even spark their interest and imagination in this area.
A baker who liked to throw around empty pie tins invented the Frisbee. An eleven-year-old boy invented the Popsicle after he left his soda pop and water concoction on the back porch one winter. Exciting inventions is sure to motivate and maximize your students learning outcomes. Core content, direct instruction format, student activities to demonstrate knowledge and a reproducible student handbook are included. Plenty of optional lessons are also included. This lesson is filled with major project ideas to create and display original inventions at an Invention Convention. This Physical Science lesson provides a teacher and student section with a variety of reading passages, activities, crossword, word search and answer key to create a well-rounded lesson plan.
When the other kids make fun of Louie and call his father "the junkman," his dad explains that the so-called junk he loves "can take you right out of this world" with a little imagination. So Louie builds the spaceship Imagination I and blasts off into his own space odyssey. Reissued just in time for the fortieth anniversary of the first lunar landing, this fantastical Keats adventure celebrates the power of imagination.
Inventions can be big, like roller coasters, or small, like crayons. And inventors can be scientists or athletes or even boys and girls! It's hard to imagine life without Popsicles, basketball, or Band-Aids, but they all started with just one person and a little imagination. With sixteen original poems selected by Lee Bennett Hopkins and Julia Sarcone-Roach's imaginative artwork, Incredible Inventions celebrates creativity that comes in all shapes and sizes. What will you invent today?
In this beloved New York Times bestselling picture book, meet Rosie Revere, a seemingly quiet girl by day but a brilliant inventor of gizmos and gadgets by night. Rosie dreams of becoming a great engineer, and her room becomes a secret workshop where she constructs ingenious inventions from odds and ends. From hot dog dispensers to helium pants and python-repelling cheese hats, Rosie's creations would astound anyone—if only she'd let them see. But Rosie is afraid of failure, so she hides her inventions under her bed. That is, until her great-great-aunt Rose (also known as Rosie the Riveter) pays her a visit. Aunt Rose teaches Rosie that the first flop isn't something to fear; it's something to celebrate. Failure only truly happens if you quit. And so, Rosie learns to embrace her passion, celebrate her missteps, and pursue her dreams with persistence. This empowering picture book encourages young readers to explore their creativity, persevere through challenges, and celebrate the journey toward achieving their goals. Whether you're a budding engineer or simply love stories of resilience, Rosie Revere, Engineer is a delightful read for all ages. Add this inspiring tale to your family library and discover the magic of celebrating each failure on the road to success. Don’t miss the book that the Duchess of York recently chose to read aloud at a Literally Healing visit to a children’s hospital. For more STEM-themed adventures, check out other titles by Andrea Beaty and David Roberts, including Ada Twist, Scientist, Iggy Peck, Architect, and Rosie Revere and the Raucous Riveters. “Will no doubt inspire conversations with children about the benefits of failure and the pursuit of dreams.” —School Library Journal Check out all the books in the Questioneers Series: The Questioneers Picture Book Series: Iggy Peck, Architect | Rosie Revere, Engineer | Ada Twist, Scientist | Sofia Valdez, Future Prez | Aaron Slater, Illustrator | Lila Greer, Teacher of the Year The Questioneers Chapter Book Series: Rosie Revere and the Raucous Riveters | Ada Twist and the Perilous Pants | Iggy Peck and the Mysterious Mansion | Sofia Valdez and the Vanishing Vote | Ada Twist and the Disappearing Dogs | Aaron Slater and the Sneaky Snake Questioneers: The Why Files Series: Exploring Flight! | All About Plants! | The Science of Baking | Bug Bonanza! | Rockin’ Robots! Questioneers: Ada Twist, Scientist Series: Ghost Busted | Show Me the Bunny | Ada Twist, Scientist: Brainstorm Book | 5-Minute Ada Twist, Scientist Stories The Questioneers Big Project Book Series: Iggy Peck’s Big Project Book for Amazing Architects | Rosie Revere’s Big Project Book for Bold Engineers | Ada Twist’s Big Project Book for Stellar Scientists | Sofia Valdez’s Big Project Book for Awesome Activists | Aaron Slater’s Big Project Book for Astonishing Artists
The Educator’s Field Guide helps teachers get off to a running start. The only book that covers all four key cornerstones of effective teaching—organization, classroom management, instruction, and assessment—this handy reference offers a bridge from college to classroom with a hearty dose of practical guidance for teachers who aspire to greatness. At a time when school leaders are pressed to hire and retain high-quality teachers, this guidebook is indispensable for defining and nurturing the qualities the qualities teachers strive for and students deserve. Helpful tools include: Step-by-step guidance on instructional organization, behavior management, lesson planning, and formative and summative assessment User-friendly taxonomic guides to help readers quickly locate topics The latest information on student diversity, special needs, and lesson differentiation Teacher testimonials and examples Explanations of education standards and initiatives Each key concept is addressed in a resource-style format with activities and reproducible that can be customized. Teachers will also find lesson plan templates, graphs, charts, quizzes, and games—all in one easy-to-use source.
Explains how, when and why the ingenious inventions which surround us were created, from simple spectacles to complex computers. Covers such diverse subjects as toilets, bread, Braille, parachutes and jeans, alongside more traditional 'inventions' such as aeroplanes, microwaves and computers. The development of each invention is thoroughly detailed over each double page, showing not only how and why the invention was created, but how they have been influenced by other discoveries over the ages. Humorously illustrated by Adam Larkum. Contains a full glossary of technical terms and internet-links to encourage further learning.
What was school like in the days of old? Can you imagine studying in a tiny one-room schoolhouse, writing out lessons on a chalkboard slate? Discover how school life has changed over time, and what it might be like in the future.