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In addition to showing the programmer how to construct Neural Networks, the book discusses the Java Object Oriented Neural Engine (JOONE), a free open source Java neural engine. (Computers)
This resource introduces the C# programmer to the world of Neural Networks and Artificial Intelligence. Training techniques, such as backpropagation, genetic algorithms, and simulated annealing are also introduced.
This book covers both classical and modern models in deep learning. The primary focus is on the theory and algorithms of deep learning. The theory and algorithms of neural networks are particularly important for understanding important concepts, so that one can understand the important design concepts of neural architectures in different applications. Why do neural networks work? When do they work better than off-the-shelf machine-learning models? When is depth useful? Why is training neural networks so hard? What are the pitfalls? The book is also rich in discussing different applications in order to give the practitioner a flavor of how neural architectures are designed for different types of problems. Applications associated with many different areas like recommender systems, machine translation, image captioning, image classification, reinforcement-learning based gaming, and text analytics are covered. The chapters of this book span three categories: The basics of neural networks: Many traditional machine learning models can be understood as special cases of neural networks. An emphasis is placed in the first two chapters on understanding the relationship between traditional machine learning and neural networks. Support vector machines, linear/logistic regression, singular value decomposition, matrix factorization, and recommender systems are shown to be special cases of neural networks. These methods are studied together with recent feature engineering methods like word2vec. Fundamentals of neural networks: A detailed discussion of training and regularization is provided in Chapters 3 and 4. Chapters 5 and 6 present radial-basis function (RBF) networks and restricted Boltzmann machines. Advanced topics in neural networks: Chapters 7 and 8 discuss recurrent neural networks and convolutional neural networks. Several advanced topics like deep reinforcement learning, neural Turing machines, Kohonen self-organizing maps, and generative adversarial networks are introduced in Chapters 9 and 10. The book is written for graduate students, researchers, and practitioners. Numerous exercises are available along with a solution manual to aid in classroom teaching. Where possible, an application-centric view is highlighted in order to provide an understanding of the practical uses of each class of techniques.
This book covers both classical and modern models in deep learning. The primary focus is on the theory and algorithms of deep learning. The theory and algorithms of neural networks are particularly important for understanding important concepts, so that one can understand the important design concepts of neural architectures in different applications. Why do neural networks work? When do they work better than off-the-shelf machine-learning models? When is depth useful? Why is training neural networks so hard? What are the pitfalls? The book is also rich in discussing different applications in order to give the practitioner a flavor of how neural architectures are designed for different types of problems. Deep learning methods for various data domains, such as text, images, and graphs are presented in detail. The chapters of this book span three categories: The basics of neural networks: The backpropagation algorithm is discussed in Chapter 2. Many traditional machine learning models can be understood as special cases of neural networks. Chapter 3 explores the connections between traditional machine learning and neural networks. Support vector machines, linear/logistic regression, singular value decomposition, matrix factorization, and recommender systems are shown to be special cases of neural networks. Fundamentals of neural networks: A detailed discussion of training and regularization is provided in Chapters 4 and 5. Chapters 6 and 7 present radial-basis function (RBF) networks and restricted Boltzmann machines. Advanced topics in neural networks: Chapters 8, 9, and 10 discuss recurrent neural networks, convolutional neural networks, and graph neural networks. Several advanced topics like deep reinforcement learning, attention mechanisms, transformer networks, Kohonen self-organizing maps, and generative adversarial networks are introduced in Chapters 11 and 12. The textbook is written for graduate students and upper under graduate level students. Researchers and practitioners working within this related field will want to purchase this as well. Where possible, an application-centric view is highlighted in order to provide an understanding of the practical uses of each class of techniques. The second edition is substantially reorganized and expanded with separate chapters on backpropagation and graph neural networks. Many chapters have been significantly revised over the first edition. Greater focus is placed on modern deep learning ideas such as attention mechanisms, transformers, and pre-trained language models.
Please note this is a Short Discount publication. Neural network technology has been a curiosity since the early days of computing. Research in the area went into a near dormant state for a number of years, but recently there has been a new increased interest in the subject. This has been due to a number of factors: interest in the military, apparent ease of implementation, and the ability of the technology to develop computers which are able to learn from experience. This report summarizes the topic, providing the reader with an overview of the field and its potential direction. Included is an introduction to the technology and its future directions, as well as a set of examples of possible applications and potential implementation technologies.
Neural Networks presents concepts of neural-network models and techniques of parallel distributed processing in a three-step approach: - A brief overview of the neural structure of the brain and the history of neural-network modeling introduces to associative memory, preceptrons, feature-sensitive networks, learning strategies, and practical applications. - The second part covers subjects like statistical physics of spin glasses, the mean-field theory of the Hopfield model, and the "space of interactions" approach to the storage capacity of neural networks. - The final part discusses nine programs with practical demonstrations of neural-network models. The software and source code in C are on a 3 1/2" MS-DOS diskette can be run with Microsoft, Borland, Turbo-C, or compatible compilers.
Though mathematical ideas underpin the study of neural networks, the author presents the fundamentals without the full mathematical apparatus. All aspects of the field are tackled, including artificial neurons as models of their real counterparts; the geometry of network action in pattern space; gradient descent methods, including back-propagation; associative memory and Hopfield nets; and self-organization and feature maps. The traditionally difficult topic of adaptive resonance theory is clarified within a hierarchical description of its operation. The book also includes several real-world examples to provide a concrete focus. This should enhance its appeal to those involved in the design, construction and management of networks in commercial environments and who wish to improve their understanding of network simulator packages. As a comprehensive and highly accessible introduction to one of the most important topics in cognitive and computer science, this volume should interest a wide range of readers, both students and professionals, in cognitive science, psychology, computer science and electrical engineering.
The significantly expanded and updated new edition of a widely used text on reinforcement learning, one of the most active research areas in artificial intelligence. Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives while interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the field's key ideas and algorithms. This second edition has been significantly expanded and updated, presenting new topics and updating coverage of other topics. Like the first edition, this second edition focuses on core online learning algorithms, with the more mathematical material set off in shaded boxes. Part I covers as much of reinforcement learning as possible without going beyond the tabular case for which exact solutions can be found. Many algorithms presented in this part are new to the second edition, including UCB, Expected Sarsa, and Double Learning. Part II extends these ideas to function approximation, with new sections on such topics as artificial neural networks and the Fourier basis, and offers expanded treatment of off-policy learning and policy-gradient methods. Part III has new chapters on reinforcement learning's relationships to psychology and neuroscience, as well as an updated case-studies chapter including AlphaGo and AlphaGo Zero, Atari game playing, and IBM Watson's wagering strategy. The final chapter discusses the future societal impacts of reinforcement learning.
Introduction -- Supervised learning -- Bayesian decision theory -- Parametric methods -- Multivariate methods -- Dimensionality reduction -- Clustering -- Nonparametric methods -- Decision trees -- Linear discrimination -- Multilayer perceptrons -- Local models -- Kernel machines -- Graphical models -- Brief contents -- Hidden markov models -- Bayesian estimation -- Combining multiple learners -- Reinforcement learning -- Design and analysis of machine learning experiments.