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Vol. 2: CD-ROM contains student editions of: ProcessModel, LINGO, Premium Solver, DecisionTools Suite including @RISK AND RISKOptimizer, Data files.
CD-ROM contains LINDO 6.1, LINGO 7.0, NeuralWorks Predict, Premium Solver for Education and examples files.
Mathematical programming: an overview; solving linear programs; sensitivity analysis; duality in linear programming; mathematical programming in practice; integration of strategic and tactical planning in the aluminum industry; planning the mission and composition of the U.S. merchant Marine fleet; network models; integer programming; design of a naval tender job shop; dynamic programming; large-scale systems; nonlinear programming; a system for bank portfolio planning; vectors and matrices; linear programming in matrix form; a labeling algorithm for the maximun-flow network problem.
The student solutions manual provides worked out solutions to 1/3 of the problems in the text.
This book serves as an introductory text in mathematical programming and optimization for students having a mathematical background that includes one semester of linear algebra and a complete calculus sequence. It includes computational examples to aid students develop computational skills.
Mathematical elegance is a constant theme in this treatment of linear programming and matrix games. Condensed tableau, minimal in size and notation, are employed for the simplex algorithm. In the context of these tableau the beautiful termination theorem of R.G. Bland is proven more simply than heretofore, and the important duality theorem becomes almost obvious. Examples and extensive discussions throughout the book provide insight into definitions, theorems, and applications. There is considerable informal discussion on how best to play matrix games. The book is designed for a one-semester undergraduate course. Readers will need a degree of mathematical sophistication and general tools such as sets, functions, and summation notation. No single college course is a prerequisite, but most students will do better with some prior college mathematics. This thorough introduction to linear programming and game theory will impart a deep understanding of the material and also increase the student's mathematical maturity.
A Programmer's Introduction to Mathematics uses your familiarity with ideas from programming and software to teach mathematics. You'll learn about the central objects and theorems of mathematics, including graphs, calculus, linear algebra, eigenvalues, optimization, and more. You'll also be immersed in the often unspoken cultural attitudes of mathematics, learning both how to read and write proofs while understanding why mathematics is the way it is. Between each technical chapter is an essay describing a different aspect of mathematical culture, and discussions of the insights and meta-insights that constitute mathematical intuition. As you learn, we'll use new mathematical ideas to create wondrous programs, from cryptographic schemes to neural networks to hyperbolic tessellations. Each chapter also contains a set of exercises that have you actively explore mathematical topics on your own. In short, this book will teach you to engage with mathematics. A Programmer's Introduction to Mathematics is written by Jeremy Kun, who has been writing about math and programming for 10 years on his blog "Math Intersect Programming." As of 2020, he works in datacenter optimization at Google.The second edition includes revisions to most chapters, some reorganized content and rewritten proofs, and the addition of three appendices.
Mathematical Programming, a branch of Operations Research, is perhaps the most efficient technique in making optimal decisions. It has a very wide application in the analysis of management problems, in business and industry, in economic studies, in military problems and in many other fields of our present day activities. In this keen competetive world, the problems are getting more and more complicated ahnd efforts are being made to deal with these challenging problems. This book presents from the origin to the recent developments in mathematical programming. The book has wide coverage and is self-contained. It is suitable both as a text and as a reference.* A wide ranging all encompasing overview of mathematical programming from its origins to recent developments* A result of over thirty years of teaching experience in this feild* A self-contained guide suitable both as a text and as a reference