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GO Programming in easy steps has an easy-to-follow style that will appeal to anyone who wants to begin coding computer programs with Google’s Go programming language. The code in the listed steps within the book is color-coded making it easier for beginners to grasp. You need have no previous knowledge of any computer programming language so it's ideal for the newcomer. GO Programming in easy steps instructs you how to write code to create your own computer programs. It contains separate chapters demonstrating how to store information in data structures, how to control program flow using control structures, and how to create re-usable blocks of code in program functions. There are complete step-by-step example programs that demonstrate each aspect of coding, together with screenshots that illustrate the actual output when each program is executed. GO Programming in easy steps begins by explaining how to easily create a programming environment on your own computer, so you can quickly begin to create your own working programs by copying the book's examples. After demonstrating the essential building blocks of computer programming it describes how to use data abstraction for object-oriented programming and demonstrates how to code goroutines and channels for concurrency in your programs. Table of Contents 1. Get Started 2. Store Values 3. Perform Operations 4. Control Flow 5. Produce Functions 6. Build Structures 7. Create Arrays 8. Harness Time 9. Manage Data 10. Handle Input 11. Employ Concurrency 12. Request Responses
Learn Golang Programming by "Reading" This Book! Go is one of the most popular programming languages, created by Google. Go is much simpler than most other modern programming languages such as Java or C#. It is easier to learn. It is easier to use. And, it is more fun to use. If you are just starting with programming, then Go is the perfect language to learn programming with. Go is a "backend programming language", and it is different from other popular dynamic languages like Python and Javascript. It requires more discipline. It will make you a better programmer. Once you are comfortable with Go, you can more easily learn other programming languages. The Art of Go - Basics starts from the absolute basics and moves on to more advanced topics. Although it is an introductory book, you will gain sufficient knowledge, after reading this book, that you can venture into a journey of programming in Go on your own. If you are a seasoned developer, then it will provide a good introduction to idiomatic usages of Go in broad contexts. Who is this book for? Anyone who wants to know what programming is and how the code is written. Anyone who has tried to learn programming and given up because it was too hard. Anyone who has some experience in programming and who wants to learn the Go language. The Art of Go - Basics is organized into a series of small lessons. Each lesson starts with simple example programs, and it emphasizes code reading rather than premature writing. You will learn basics of coding, and some intricacies of Golang, just by reading each lesson. The book includes some (optional) exercises, and it ends with a few final projects. The Art of Go - Basics covers the following topics (as of version Go 1.16), among other things: The basic structure of Go programs. Basic constructs of the Go programming language such as expressions and statements. Primitive types, slices, maps, and functions. Go structs, interfaces, and methods. Pointers. Value semantics vs reference semantics. Value receivers vs pointer receivers. Concurrent programming with Goroutines and channels. Simple network programming over TCP. Simple Web programming using the net/http standard package. Go build tools. Go modules. If you are just starting to learn programming, then learn Go. Learn programming with Go. The Art of Go - Basics will guide you through your first steps in the wonderful world of programming! Get this book now and start learning programming in Go today!
The Go Programming Language is the authoritative resource for any programmer who wants to learn Go. It shows how to write clear and idiomatic Go to solve real-world problems. The book does not assume prior knowledge of Go nor experience with any specific language, so you’ll find it accessible whether you’re most comfortable with JavaScript, Ruby, Python, Java, or C++. The first chapter is a tutorial on the basic concepts of Go, introduced through programs for file I/O and text processing, simple graphics, and web clients and servers. Early chapters cover the structural elements of Go programs: syntax, control flow, data types, and the organization of a program into packages, files, and functions. The examples illustrate many packages from the standard library and show how to create new ones of your own. Later chapters explain the package mechanism in more detail, and how to build, test, and maintain projects using the go tool. The chapters on methods and interfaces introduce Go’s unconventional approach to object-oriented programming, in which methods can be declared on any type and interfaces are implicitly satisfied. They explain the key principles of encapsulation, composition, and substitutability using realistic examples. Two chapters on concurrency present in-depth approaches to this increasingly important topic. The first, which covers the basic mechanisms of goroutines and channels, illustrates the style known as communicating sequential processes for which Go is renowned. The second covers more traditional aspects of concurrency with shared variables. These chapters provide a solid foundation for programmers encountering concurrency for the first time. The final two chapters explore lower-level features of Go. One covers the art of metaprogramming using reflection. The other shows how to use the unsafe package to step outside the type system for special situations, and how to use the cgo tool to create Go bindings for C libraries. The book features hundreds of interesting and practical examples of well-written Go code that cover the whole language, its most important packages, and a wide range of applications. Each chapter has exercises to test your understanding and explore extensions and alternatives. Source code is freely available for download from http://gopl.io/ and may be conveniently fetched, built, and installed using the go get command.
This book teaches go programming language. Go was originally designed at Google in 2007. Go is a fast and lightweight programming language. It has a quicker compilation time compared to C/C++. Go has automatic garbage collector that frees up memory when it is no longer needed. Go is a statically typed language, that is, errors can be caught at compile time rather than at runtime. Go was designed to write programs for networking, and cloud-based or server-side applications. Go has cross-platform support property, it can be compiled to run on many platforms, like windows, linux, mac and raspberry pi, etc. The book is neatly written, and includes sufficient number of examples. Author of the book uses his years of teaching experience to serve the topics of go programming in a clean and understandable manner.
This book provides the reader with a comprehensive overview of the new open source programming language Go (in its first stable and maintained release Go 1) from Google. The language is devised with Java / C#-like syntax so as to feel familiar to the bulk of programmers today, but Go code is much cleaner and simpler to read, thus increasing the productivity of developers. You will see how Go: simplifies programming with slices, maps, structs and interfaces incorporates functional programming makes error-handling easy and secure simplifies concurrent and parallel programming with goroutines and channels And you will learn how to: make use of Go's excellent standard library program Go the idiomatic way using patterns and best practices in over 225 working examples and 135 exercises This book focuses on the aspects that the reader needs to take part in the coming software revolution using Go.
Go programming language You may have heard in the last few years about a new programming language that originated from within Google called Go (or Golang as a searchable term for search engines), through this book we will try to identify this language, its advantages, disadvantages and what makes it different from others. The first chapter of this book will be a verbal lesson only, focusing on the points of difference of language with the rest of the languages, and is directed to those with some programming background with the rest of the languages, but the rest of the lessons will be directed to beginners.
You Are About To Learn How To Build Simple, Reliable And Efficient Software With Golang Programming Language! If you are looking to add a programming language to your skillset, it makes sense to make Golang or simply Go, your programming language of choice. Developed by engineers at Google, you can rest assured that, just like Google, Go delivers much more than you can imagine in making the software development process easy, efficient, reliable, scalable, fast and simple! Developed with the idea of resolving the inadequacies that come with C programming language, you can be assured that Go is just as powerful as the most popular programming languages, if not more powerful, and won't limit you as to what you can do. With a rich standard library, dynamic-typing capability, garbage collection, type safety and many other advanced built-in-types such as key-value maps, Go will amaze you as to what you can do with it! So, what makes Go programming special compared to programming in other languages? How do you get started with Go? How can you compose reliable applications using Go's high power functions? How can you create and initialize maps with Go? And how to effectively use Go programming for doing projects? If you have any of these and other related questions, this book is for you so keep reading, as it covers everything about Golang, from A-Z using simple language that you will understand and apply with ease. Inside this book, you will learn: The basics of Go programming language, including what it is, how it works, how it was developed, and why you should consider it How to write your first program with Go How to write command-line arguments, find duplicate lines, create animated GIFs, fetch a URL and a web page by URL using Go The ins and outs of Go's program structure, including Go-assignment operators, the types of declaration, and everything about packages and files The basic data types, integers, floating point numbers, complex type numbers, Booleans, interpreted string literals, strings with UTF- 8 characters and constants in Go Everything you need to know about composite type and numeric constant How to create and initialize maps and important points The ins and outs of struct and parsing templates in Golang The ins and outs of functions in Golang, including how to call a function, the different function arguments - recursion, anonymous functions, defer and recover An understanding of methods, the different types of embedding and encapsulation Some references to help you with Go programming And much more Even if you've never come across Golang before, this book's beginner friendly approach will open your mind to the endless sea of possibilities in the world of Go programming! It is designed for software programmers with a need to learn Go programming from scratch. It does not make any assumptions that you have prior knowledge of Go or any specific language so you will find it comprehensive, irrespective of your skills level.
• Introduction to Go Programming • Go Programming Fundamentals • Concurrency and Parallelism in Go • Web Development with Go • Advanced Go Programming • Real-World Applications with Go • Collaboration and Version Control with Go • Using Go’s Standard Library to Build Web Applications
Perfect for beginners familiar with programming basics, this hands-on guide provides an easy introduction to Go, the general-purpose programming language from Google. Author Caleb Doxsey covers the language’s core features with step-by-step instructions and exercises in each chapter to help you practice what you learn. Go is a general-purpose programming language with a clean syntax and advanced features, including concurrency. This book provides the one-on-one support you need to get started with the language, with short, easily digestible chapters that build on one another. By the time you finish this book, not only will you be able to write real Go programs, you'll be ready to tackle advanced techniques. Jump into Go basics, including data types, variables, and control structures Learn complex types, such as slices, functions, structs, and interfaces Explore Go’s core library and learn how to create your own package Write tests for your code by using the language’s go test program Learn how to run programs concurrently with goroutines and channels Get suggestions to help you master the craft of programming
This book teaches go programming language. Go was originally designed at Google in 2007. After its introduction, go quickly gained popularity among programming languages. It is fast and lightweight programming language. It has a quicker compilation time compared to C/C++. Go has automatic garbage collector that frees up memory when it is no longer needed. Go is a statically typed language, that is, errors can be caught at compile time rather than at runtime. Go was designed to write programs for networking, and cloud-based or server-side applications. Go has cross-platform support property, it can be compiled to run on many platforms, like windows, linux, mac and raspberry pi, etc. The book is neatly written, and includes sufficient number of examples. Author of the book uses his years of teaching experience to serve the topics of go programming in a clean and understandable manner.