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Now it's simple to make Algebra and Geometry fun and exciting. Includes background information, extension activities, group learning, school-home connections, and student activities for a variety of teaching units. An easy-to-use teacher resource that makes learning fun!
Now it's simple to make Algebra and Geometry fun and exciting. Includes background information, extension activities, group learning, school-home connections, and student activities for a variety of teaching units. An easy-to-use teacher resource that makes learning fun!
Geometry is brought to life as Euclid explains principles of Geometry to his friends. With jokes and lots of illustrations, discover the beauty of geometry and, before you know it, you too will soon be a friend of Euclid! Shoo Rayner adds humour and simplicity to a tricky subject. A perfect introduction.
From the reviews: "This book offers a coherent treatment, at the graduate textbook level, of the field that has come to be known in the last decade or so as computational geometry. ... ... The book is well organized and lucidly written; a timely contribution by two founders of the field. It clearly demonstrates that computational geometry in the plane is now a fairly well-understood branch of computer science and mathematics. It also points the way to the solution of the more challenging problems in dimensions higher than two." #Mathematical Reviews#1 "... This remarkable book is a comprehensive and systematic study on research results obtained especially in the last ten years. The very clear presentation concentrates on basic ideas, fundamental combinatorial structures, and crucial algorithmic techniques. The plenty of results is clever organized following these guidelines and within the framework of some detailed case studies. A large number of figures and examples also aid the understanding of the material. Therefore, it can be highly recommended as an early graduate text but it should prove also to be essential to researchers and professionals in applied fields of computer-aided design, computer graphics, and robotics." #Biometrical Journal#2
Learning geometry doesn’t have to hurt. With a little bit of friendly guidance, it can even be fun! Geometry For Dummies, 2nd Edition, helps you make friends with lines, angles, theorems and postulates. It eases you into all the principles and formulas you need to analyze two- and three-dimensional shapes, and it gives you the skills and strategies you need to write geometry proofs. Before you know it, you’ll be devouring proofs with relish. You’ll find out how a proof’s chain of logic works and discover some basic secrets for getting past rough spots. Soon, you’ll be proving triangles congruent, calculating circumferences, using formulas, and serving up pi. The non-proof parts of the book contain helpful formulas and tips that you can use anytime you need to shape up your knowledge of shapes. You’ll even get a feel for why geometry continues to draw people to careers in art, engineering, carpentry, robotics, physics, and computer animation, among others.You’ll discover how to: Identify lines, angles, and planes Measure segments and angles Calculate the area of a triangle Use tips and strategies to make proofs easier Figure the volume and surface area of a pyramid Bisect angles and construct perpendicular lines Work with 3-D shapes Work with figures in the x-y coordinate system So quit scratching your head. Geometry For Dummies, 2nd Edition, gets you un-stumped in a hurry.
This volume completes the English adaptation of a classical Russian textbook in elementary Euclidean geometry. The 1st volume subtitled "Book I. Planimetry" was published in 2006 (ISBN 0977985202). This 2nd volume (Book II. Stereometry) covers solid geometry, and contains a chapter on vectors, foundations, and introduction in non-Euclidean geometry added by the translator. The book intended for high-school and college students, and their teachers. Includes 317 exercises, index, and bibliography.
An interactive guide to shapes for 5 to 8 year olds, this bright and bold lift-the-flap activity book helps children understand the properties of 2-D and 3-D shapes. Shapes are an important topic for early learners, and this visually appealing book will make it a lot of fun, too! Geometry Genius features fun geometric characters, like Fox and Lion, and lift-the-flap activities that help kids relate shapes to everyday life. Characters pose key questions, such as "What's special about a sphere?," "What is an equilateral triangle?," and "How many lines of symmetry does a hexagon have?" Children can then lift the flaps and find the answers. An interactive pop-up will also bring learning to life by encouraging kids to spot different shapes within the scene. Geometry Genius helps kids identify and describe 2-D and 3-D shapes, compare and contrast features of regular and irregular shapes, discuss the size and orientation of shapes, understand nets, identify and count lines of symmetry, and more! It gets kids thinking about shapes in their world and not just on the pages of a math book. Quiz questions and fun activities are found sprinkled throughout the book, encouraging kids to lift the flaps and find out more. Learning shapes is a highly visual topic, and this book tackles the subject in a visually appealing, fully interactive, and playful way.
The standard university-level text for decades, this volume offers exercises in construction problems, harmonic division, circle and triangle geometry, and other areas. 1952 edition, revised and enlarged by the author.
Harold Jacobs’s Geometry created a revolution in the approach to teaching this subject, one that gave rise to many ideas now seen in the NCTM Standards. Since its publication nearly one million students have used this legendary text. Suitable for either classroom use or self-paced study, it uses innovative discussions, cartoons, anecdotes, examples, and exercises that unfailingly capture and hold student interest. This edition is the Jacobs for a new generation. It has all the features that have kept the text in class by itself for nearly 3 decades, all in a thoroughly revised, full-color presentation that shows today’s students how fun geometry can be. The text remains proof-based although the presentation is in the less formal paragraph format. The approach focuses on guided discovery to help students develop geometric intuition.