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The explosive finale to Scholastic's mega-selling series. Throughout the hunt for the 39 Clues, Amy and Dan Cahill have uncovered history's greatest mysteries and their family's deadliest secrets. But are they ready to face the truth about the Cahills and the key to their unmatched power? After a whirlwind race that's taken them across five continents, Amy and Dan face the most the difficult challenge yet - a task no Cahill dared to imagine. When faced with a choice that could change the future of the world, can two kids succeed where 500 years worth of famous ancestors failed?
Minutes before she died Grace Cahill changed her will, leaving her descendants an impossible decision: "You have a choice - one million dollars or a clue." Grace is the last matriarch of the Cahills, the world's most powerful family. Everyone from Napoleon to Houdini is related to the Cahills, yet the source of the family power is lost. 39 Clues hidden around the world will reveal the family's secret, but no one has been able to assemble them. Now the clues race is on, and young Amy and Dan must decide what's important: hunting clues or uncovering what REALLY happened to their parents. The 39 Clues is Scholastic's groundbreaking new series, spanning 10 adrenaline-charged books, 355 trading cards, and an online game where readers play a part in the story and compete for over $100,000 in prizes. The 39 Clues books set the story, and the cards, website and game allow kids to participate in it. Kids visit the website - www.the39clues.com - and discover they are lost members of the Cahill family.Experience the complete adventure with Dan and Amy Cahill in this fantastic 10 book series collection - including the finale 39 Clues Book 10: Into the Gauntlet!
Gordon Korman’s uproarious, outrageous, and all-too-familiar summer camp adventure is BACK! Rudy Miller really isn’t into the whole camping thing. So when his parents send him to Camp Algonkian “for his own good” all he wants to do is go home. Rudy teams up with his cabin-mate Mike for a series of carefully planned — yet hilariously bungled — escape attempts. Unfortunately, their counsellor (and nemesis) Chip is as determined to keep them there as they are to get away. Rudy and Mike spend their days plotting, playing chess, and working off punishments for their failed escapes. Hmmm, maybe it isn’t such a bad way to spend the summer after all . . .
An escalating race to find the 39 Clues finds Amy and Dan pursuing a Clue guarded by thousands of the world's best-trained soldiers, an effort that separates them in explosively dangerous ways.
The explosive finale to the #1 bestselling series! Fourteen-year-old Amy Cahill and her younger brother, Dan, have had enough. Not only do they have to find the 39 Clues first, they're expected to reunite their backstabbing family - the same people who killed their parents. But Amy and Dan haven't survived explosions and assassination attempts for nothing. They have a plan to finish the Clue hutn on their own terms. Too bad there's a final, fatal secret the Madrigals haven't told them. A secret that could cost Amy and Dan - and the world - everything . . .
A guide to the characters and situations in "The 39 Clues" outlines the Cahills' secrets, including hidden facts, strategies, agents, lost founders, secret bases, and scandals, as well as information about all branches of the family.
Examines the life and accomplishments of the bestselling author of two young adult series, "The Missing" and "The Shadow Children." --Publisher's description.
Teaching Young Adult Literature Today introduces the reader to what is current and relevant in the plethora of good books available for adolescents. More importantly, literary experts illustrate how teachers everywhere can help their students become lifelong readers by simply introducing them to great reads—smart, insightful, and engaging books that are specifically written for adolescents. Hayn, Kaplan, and their contributors address a wide range of topics: how to avoid common obstacles to using YAL; selecting quality YAL for classrooms while balancing these with curriculum requirements; engaging disenfranchised readers; pairing YAL with technology as an innovative way to teach curriculum standards across all content areas. Contributors also discuss more theoretical subjects, such as the absence of lesbian, gay, bisexual, transgender and questioning (LGBTQ) young adult literature in secondary classrooms; and contemporary YAL that responds to the changing expectations of digital generation readers who want to blur the boundaries between page and screen. This book has been updated to reflect the wealth of new YA literature that has been published since the first edition appeared in March 2012, and to reflect new trends in technology that influences how adolescents are reading and responding to literature.
Serious games provide a unique opportunity to engage students more fully than traditional teaching approaches. Understanding the best way to utilize games and play in an educational setting is imperative for effectual learning in the twenty-first century. Gamification: Concepts, Methodologies, Tools, and Applications investigates the use of games in education, both inside and outside of the classroom, and how this field once thought to be detrimental to student learning can be used to augment more formal models. This four-volume reference work is a premier source for educators, administrators, software designers, and all stakeholders in all levels of education.