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Ever have one of those days where you're talking to a smokin' hot chick online and she turns out to be a robot working for an evil cult... and that hot chick sends a computer virus masked as dirty pictures... and that computer virus allows Satan to come through everyone's computers and hypnotise them... but the family computer has parental locks on it so you don't get the virus... and then God messages you to say you're the only person on earth who can save human existence? Anyway, that's the set up for this part art book, part graphic novel and 100% true, deep dive into early internet culture from creator of 'Ghosts, Etc.' George Wylesol! "yo. ur abt to read 1 of the greatest storys ever told. its the story abt how i went on the internet and single handedly saved the world, killed the devil and made friends w god. i call this story Internet Crusader." - BSKskator191
Ghosts, Etc is a collection of graphic short stories from Baltimore-based illustrator, designer and writer George Wylesol. His work deals with environments, his 'characters' are objects or abstract shapes. In these stories, a nameless speaker works night in the tunnels beneath a hospital where he sees glimpses of ghosts; a stranger in a wooden mask wanders around a forest where he meets a rabbit; three teenagers hear a disembodied voice coming from a pipe that leads to a trippy journey through heaven and hell.
Meet a secret superhero with CAT-ITUDE--Max Meow, Cat Crusader--in this purr-fectly awesome, hiss-sterically funny graphic novel series just right for fans of Dog Man and InvestiGators! Max is just a regular cat in Kittyopolis, trying to make it big as a podcaster UNTIL he accidentally takes a bite of an RADIOACTIVE SPACE MEATBALL at his best friend Mindy's SECRET LAB. Then before you can say MEOWZA, Max becomes...The CAT CRUSADER! Being a super hero is fun--but not if you get so cocky, you forget your best friend! Will Max and Mindy make up? And together, can they save Kittyopolis from the evil Agent M and BIG BOSS?! Find out in this furr-ociously funny series! BONUS: Includes how to draw Max Meow! And look for the next books—Max Meow: Donuts and Danger, Max Meow Meow: Pugs from Planet X, and Max Meow: Taco Time Machine! "Funny, furry and fantastic!" --Judd Winick, New York Times Bestselling Creator of the Hilo series "Max Meow's super heroics will have kids meow-ling with laughter!" --John Patrick Green, creator of the InvestiGators series
This is a general account of the history and architecture of Crusader castles in the Kingdom of Jerusalem, County of Tripoli and Principality of Antioch between 1099 and 1291, the years during which the Crusaders had a permanent presence on the Levantine coast. Extensive use is made of contemporary chronicles to show the reasons why castles were built and how they were used in peace and war. The book is fully illustrated by photographs, drawings and plans, and contains a comprehensive bibliography.
A paperback of John France's new analysis of the strategies and battles of the First Crusade.
With emphasis on the personal, business, and technology aspects that make using the Internet so unique, this handy reference presents more than 2,500 computer-related terms and industry-specific jargon for anyone who needs to learn the new language of the Net. Newbies as well as techies will find commonly used shorthand, modern office phrases, and a large collection of emoticons and ASII art. An index sorts the terms into 10 popular categories with a complete list of international country codes and file extensions.
"Very short, highly anecdotal memoir of a machine gun officer's WWI adventures in France, the Balkans, and finally with Allenby across Arabia. Many of the anecdotes are entertaining, even moving. This book does a decent job reminding us that Allenby's army did most of the heavy lifting, while the threat of Lawrence's band on the flanks or cutting down a column on the move made the Turks quick to retreat rather than get boxed in at the end of the campaign. One is left wondering how many men from Gilbert's unit survived the whole war, first in the trenches of France, a few months of combat near Salonika, and finally enduring the very harsh conditions and lack of supply in the Middle East." --
This smart, “riveting” (Los Angeles Times) history of the Internet free culture movement and its larger effects on society—and the life and shocking suicide of Aaron Swartz, a founding developer of Reddit and Creative Commons—written by Slate correspondent Justin Peters “captures Swartz flawlessly” (The New York Times Book Review). Aaron Swartz was a zealous young advocate for the free exchange of information and creative content online. He committed suicide in 2013 after being indicted by the government for illegally downloading millions of academic articles from a nonprofit online database. From the age of fifteen, when Swartz, a computer prodigy, worked with Lawrence Lessig to launch Creative Commons, to his years as a fighter for copyright reform and open information, to his work leading the protests against the Stop Online Piracy Act (SOPA), to his posthumous status as a cultural icon, Swartz’s life was inextricably connected to the free culture movement. Now Justin Peters examines Swartz’s life in the context of 200 years of struggle over the control of information. In vivid, accessible prose, The Idealist situates Swartz in the context of other “data moralists” past and present, from lexicographer Noah Webster to ebook pioneer Michael Hart to NSA whistleblower Edward Snowden. In the process, the book explores the history of copyright statutes and the public domain; examines archivists’ ongoing quest to build the “library of the future”; and charts the rise of open access, the copyleft movement, and other ideologies that have come to challenge protectionist intellectual property policies. Peters also breaks down the government’s case against Swartz and explains how we reached the point where federally funded academic research came to be considered private property, and downloading that material in bulk came to be considered a federal crime. The Idealist is “an excellent survey of the intellectual property battlefield, and a sobering memorial to its most tragic victim” (The Boston Globe) and an essential look at the impact of the free culture movement on our daily lives and on generations to come.
You're Wade, a schlubby middle-aged computer repairman, sent to fix a computer in a vacant, nondescript ofice building. When you get inside the door locks behind you, and you can't get out. Now the adventure begins! You have to explore this building and try to find your way home. The building is huge on the inside with a lot of sprawling hallways and empty rooms, and your only hope is to uncover clues and try to work out the mystery this whole experience hangs on. Presented as a blend of classic 'choose your own adventure' stories and point and click escape games, 2120 offers readers the chance to explore these liminal spaces and, at the same time, take an existential journey of discovery.
The essays in this volume demonstrate that on the eastern shores of the Mediterranean there were rich, variegated, and important phenomena associated with the Crusades, and that a full understanding of the significance of the movement and its impact on both the East and West must take these phenomena into account.