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Mathematical modelling of systems constituted by many agents using kinetic theory is a new tool that has proved effective in predicting the emergence of collective behaviours and self-organization. This idea has been applied by the authors to various problems which range from sociology to economics and life sciences.
This book mainly aims at solving the problems in both cooperative and competitive multi-agent systems (MASs), exploring aspects such as how agents can effectively learn to achieve the shared optimal solution based on their local information and how they can learn to increase their individual utility by exploiting the weakness of their opponents. The book describes fundamental and advanced techniques of how multi-agent systems can be engineered towards the goal of ensuring fairness, social optimality, and individual rationality; a wide range of further relevant topics are also covered both theoretically and experimentally. The book will be beneficial to researchers in the fields of multi-agent systems, game theory and artificial intelligence in general, as well as practitioners developing practical multi-agent systems.
The study of multi-agent systems (MAS) focuses on systems in which many intelligent agents interact with each other. These agents are considered to be autonomous entities such as software programs or robots. Their interactions can either be cooperative (for example as in an ant colony) or selfish (as in a free market economy). This book assumes only basic knowledge of algorithms and discrete maths, both of which are taught as standard in the first or second year of computer science degree programmes. A basic knowledge of artificial intelligence would useful to help understand some of the issues, but is not essential. The book’s main aims are: To introduce the student to the concept of agents and multi-agent systems, and the main applications for which they are appropriate To introduce the main issues surrounding the design of intelligent agents To introduce the main issues surrounding the design of a multi-agent society To introduce a number of typical applications for agent technology After reading the book the student should understand: The notion of an agent, how agents are distinct from other software paradigms (e.g. objects) and the characteristics of applications that lend themselves to agent-oriented software The key issues associated with constructing agents capable of intelligent autonomous action and the main approaches taken to developing such agents The key issues in designing societies of agents that can effectively cooperate in order to solve problems, including an understanding of the key types of multi-agent interactions possible in such systems The main application areas of agent-based systems
This book will introduce students to intelligent agents, explain what these agents are, how they are constructed and how they can be made to co-operate effectively with one another in large-scale systems.
Multiagent systems (MAS) are one of the most exciting and the fastest growing domains in the intelligent resource management and agent-oriented technology, which deals with modeling of autonomous decisions making entities. Recent developments have produced very encouraging results in the novel approach of handling multiplayer interactive systems. In particular, the multiagent system approach is adapted to model, control, manage or test the operations and management of several system applications including multi-vehicles, microgrids, multi-robots, where agents represent individual entities in the network. Each participant is modeled as an autonomous participant with independent strategies and responses to outcomes. They are able to operate autonomously and interact pro-actively with their environment. In recent works, the problem of information consensus is addressed, where a team of vehicles communicate with each other to agree on key pieces of information that enable them to work together in a coordinated fashion. The problem is challenging because communication channels have limited range and there are possibilities of fading and dropout. The book comprises chapters on synchronization and consensus in multiagent systems. It shows that the joint presentation of synchronization and consensus enables readers to learn about similarities and differences of both concepts. It reviews the cooperative control of multi-agent dynamical systems interconnected by a communication network topology. Using the terminology of cooperative control, each system is endowed with its own state variable and dynamics. A fundamental problem in multi-agent dynamical systems on networks is the design of distributed protocols that guarantee consensus or synchronization in the sense that the states of all the systems reach the same value. It is evident from the results that research in multiagent systems offer opportunities for further developments in theoretical, simulation and implementations. This book attempts to fill this gap and aims at presenting a comprehensive volume that documents theoretical aspects and practical applications.
This is the first comprehensive introduction to multiagent systems and contemporary distributed artificial intelligence that is suitable as a textbook.
Mark d'Inverno and Michael Luck present a formal approach to dealing with agents and agent systems in this second edition of Understanding Agent Systems. The Z specification language is used to establish an accessible and unified formal account of agent systems and inter-agent relationships. In particular, the framework provides precise and unambiguous meanings for common concepts and terms for agent systems, allows for the description of alternative agent models and architectures, and serves as a foundation for subsequent development of increasingly refined agent concepts. The practicability of this approach is verified by applying the formal framework to three detailed case studies. The book will appeal equally to researchers, students, and professionals in industry.
Multiagent systems is an expanding field that blends classical fields like game theory and decentralized control with modern fields like computer science and machine learning. This monograph provides a concise introduction to the subject, covering the theoretical foundations as well as more recent developments in a coherent and readable manner. The text is centered on the concept of an agent as decision maker. Chapter 1 is a short introduction to the field of multiagent systems. Chapter 2 covers the basic theory of singleagent decision making under uncertainty. Chapter 3 is a brief introduction to game theory, explaining classical concepts like Nash equilibrium. Chapter 4 deals with the fundamental problem of coordinating a team of collaborative agents. Chapter 5 studies the problem of multiagent reasoning and decision making under partial observability. Chapter 6 focuses on the design of protocols that are stable against manipulations by self-interested agents. Chapter 7 provides a short introduction to the rapidly expanding field of multiagent reinforcement learning. The material can be used for teaching a half-semester course on multiagent systems covering, roughly, one chapter per lecture.
In this book, Jacques Ferber has brought together all the recent developments in the field of multi-agent systems - an area that has seen increasing interest and major developments over the last few years. The author draws on work carried out in various disciplines, including information technology, sociology and cognitive psychology to provide a coherent and instructive picture of the current state-of-the-art. The book introduces and defines the fundamental concepts that need to be understood, clearly describes the work that has been done, and invites readers to reflect upon the possibilities of the future.
This textbook teaches control theory for multi-agent systems. Readers will learn the basics of linear algebra and graph theory, which are then developed to describe and solve multi-agent control problems. The authors address important and fundamental problems including: • consensus control; • coverage control; • formation control; • distributed optimization; and • the viral spreading phenomenon. Students' understanding of the core theory for multi-agent control is enhanced through worked examples and programs in the popular Python language. End-of-chapter exercises are provided to help assess learning progress. Instructors who adopt the book for their courses can download a solutions manual and the figures in the book for lecture slides. Additionally, the Python programs are available for download and can be used for experiments by students in advanced undergraduate or graduate courses based on this text. The broad spectrum of applications relevant to this material includes the Internet of Things, cyber-physical systems, robot swarms, communications networks, smart grids, and truck platooning. Additionally, in the spheres of social science and public health, it applies to opinion dynamics and the spreading of viruses in social networks. Students interested in learning about such applications, or in pursuing further research in multi-agent systems from a theoretical perspective, will find much to gain from Control of Multi-agent Systems. Instructors wishing to teach the subject will also find it beneficial.