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Gain mastery of the next generation modeling and animation software with this revised edition, chocked full of hands-on, real-world examples, insider tips, and inspirational graphics that go beyond the basics to help users create professional-level scenes and animations. The CD guides users through the features and provides dozens of sample files and demo versions of plug-ins.
This best-selling guide to NewTek's LightWave 3D animation software has now been completely updated for LightWave v10 by award-winning animator and trainer Dan Ablan. This down-to-earth, easy-to-follow guide offers an invaluable set of real-world project tutorials that teach you the ins and outs of LightWave and show you the techniques you need to master this powerful 3D software. Inside LightWave 3D v10's accompanying DVD features hours of high quality video training tutorials that will help you go further with each chapter. No other book has taught more LightWave 3D users than Inside LightWave. Featured tutorials cover: In-depth tour of the new LightWave v10 interface Powerful surfacing with the Node Editor Bones and rigging for character animation Particle animation Hard body and soft body dynamics Rendering concepts Advanced camera tools All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.
You hold in your hands the best-selling guide to NewTek's LightWave 3D animation software, completely updated for LightWave v9 by award-winning animator and trainer Dan Ablan. Rather than rehash the documentation like other books, this down-to-earth, easy-to-follow guide offers an invaluable set of project tutorials that teach you the ins and outs of LightWave and show you the techniques you need to master this powerful 3D software. Inside LightWave v9's accompanying DVD features hours of high- quality video training tutorials that will help you take the projects in the book to new heights. No other book has taught more LightWave 3D users than Inside LightWave. Featured tutorials cover: Insights into the new LightWave v9 workflow Powerful new surfacing with the Node Editor Character modeling Bones and rigging for character animation Particle animation Hard body and soft body dynamics Rendering concepts with the new Global Render options Advanced camera tools Accompanying DVD-ROM offers hours of unique training videos created just for this book, exclusively from 3DGarage.com (requires QuickTime); a demo of LightWave v9 for Mac OS and Windows; all of the projects from the book; royalty-free textures and reference images; and full-color screenshots from the book!
Light Wave is an easy-to-use rendering and animation package increasingly being used to create effects for commercials, television and movies. This book presents the latest techniques for readers to build high-quality characters, with special focus on facial animation and walking.
Based on the principle that people learn by doing, this hands-on tutorial follows a detailed method of instruction for this animation program. Readers are given step-by-step instructions that teach how to build a medieval castle, the Mercury Space Capsule, and more.
The state of the art of modern lightwave system design Recent advances in lightwave technology have led to an explosion ofhigh-speed global information systems throughout the world.Responding to the growth of this exciting new technology, LightwaveTechnology provides a comprehensive and up-to-date account of theunderlying theory, development, operation, and management of thesesystems from the perspective of both physics and engineering. The first independent volume of this two-volume set, Components andDevices, deals with the multitude of silica- andsemiconductor-based optical devices. This second volume,Telecommunication Systems, helps readers understand the design ofmodern lightwave systems, with an emphasis on wavelength-divisionmultiplexing (WDM) systems. * Two introductory chapters cover topics such as modulation formatsand multiplexing techniques used to create optical bitstreams * Chapters 3 to 5 consider degradation of optical signals throughloss, dispersion, and nonlinear impairment during transmission andits corresponding impact on system performance * Chapters 6 to 8 provide readers with strategies for managingdegradation induced by amplifier noise, fiber dispersion, andvarious nonlinear effects * Chapters 9 and 10 discuss the engineering issues involved in thedesign of WDM systems and optical networks Each chapter includes problems that enable readers to engage andtest their new knowledge to solve problems. A CD containingilluminating examples based on RSoft Design Group's award-winningOptSim optical communication system simulation software is includedwith the book to assist readers in understanding design issues.Finally, extensive, up-to-date references at the end of eachchapter enable students and researchers to gather more informationabout the most recent technology breakthroughs andapplications. With its extensive problem sets and straightforward writing style,this is an excellent textbook for upper-level undergraduate andgraduate students. Research scientists and engineers working inlightwave technology will use this text as a problem-solvingresource and a reference to additional research papers in thefield.
Computer Graphics & Graphics Applications
Character design, modeling, and texturing are the fundamental building blocks of character animation. LightWave 3D [8] Cartoon Character Creation Volume 1: Modeling & Texturing includes both general theory and comprehensive tutorials for every aspect of modeling and texturing 3D characters. Learn how, why, and when to use the most efficient techniques so you can have fun creating your own fantastic 3D characters. Book jacket.
CD-ROM contains: Examples for text -- Toon3DCreator 1.7 with full source code.
This book gives a solution to the problem of constructing lightwave paths in free spaces by proposing the concept of a Self-Organized Lightwave Network (SOLNET). This concept enables us to form self-aligned coupling optical waveguides automatically. SOLNETs are fabricated by self-focusing of lightwaves in photosensitive media, in which the refractive index increases upon light beam exposure, to realize the following functions: 1) Optical solder: Self-aligned optical couplings between misaligned devices with different core sizes 2) Three-dimensional optical wiring 3) Targeting lightwaves onto specific objects SOLNETs are expected to reduce the efforts to implement lightwaves into electronic systems and allow us to create new architectures, thus reducing costs and energy dissipation and improving overall system performance. SOLNETs are also expected to be applied to a wide range of fields where lightwaves are utilized, for example, solar energy conversion systems and biomedical technologies, especially photo-assisted cancer therapies. Readers will systematically learn concepts and features of SOLNETs, SOLNET performance predicted by computer simulations, experimental demonstrations for the proof of concepts, and expected applications. They will also be prepared for future challenges of the applications. This book is intended to be read by scientists, engineers, and graduate students who study advanced optoelectronic systems such as optical interconnects within computers and optical networking systems, and those who produce new ideas or strategies on lightwave-related subjects.