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This interesting crisp book "Physics Experiments Using Arduino" is a labour of love of Professor H. K. Sahjwani and reflects his keen desire to take Arduino to School Students and teachers and to reveal to them how this platform can be used by schools for learning Physics. Book is an amalgam of two aspects: i) Arduino as a toolbox (using C as programming language) and ii) Physics experiments. Author has followed an approach which makes it a self-learning resource for students, with teacher playing the role of a facilitator. As the National President of the Indian Association of Physics Teachers (IAPT) I have been a witness to this approach during number of workshops which Prof Sahjwani conducted in both online and hybrid modes under the auspices of Delhi and Haryana Regional Council of IAPT (RC-01), felicitated by Prof. Seema Vats President RC-01, Prof. OP Sharma and Prof. V.P. Srivastava. Converting those experiences of the workshop into this book extends the reach of those workshops to thousands of willing teachers and students across the country. This is indeed commendable and is part of the vision of IAPT to facilitate Physics resource generation, using the latest technologies which can be used effectively in Physics classrooms and laboratories in schools and colleges. IAPT has an academic agenda in which this book fits in precisely because of real time experience which Arduino provides with wonderful visualisation through its interface via a laptop or a PC. Through Arduino IDE app. One of the challenging tasks in learning physics is to relate theory with experiments, with the availability of cutting-edge technologies, it requires vision of a willing teacher to do something more for the students, this is where this book speaks volumes of the effort and vision of Professor Sahjwani an acclaimed Physics Teacher and Innovator. Only a decade back we would never ever have hoped such things coming in the hands of a school student. All the physics experiments given in the book have been carried out hands on, using the draft copy of the book to make it an experience without tears, encouraging learners to use Arduino as an exploratory tool for exploring physics. It also has a potential for students to do independent student projects mentored by teachers. I am happy that IAPT has benefitted a lot as a result of this work. I would like to profusely congratulate Professor Hari Sahjwani for adding this valuable learning resource to the arsenal of students, providing them an edge in physical, computational, and experimental thinking. I wish readers of this book a wonderful learning experience.
This interesting crisp book "Physics Experiments Using Arduino" is a labour of love of Professor H. K. Sahjwani and reflects his keen desire to take Arduino to School Students and teachers and to reveal to them how this platform can be used by schools for learning Physics. Book is an amalgam of two aspects: i) Arduino as a toolbox (using C as programming language) and ii) Physics experiments. Author has followed an approach which makes it a self-learning resource for students, with teacher playing the role of a facilitator. As the National President of the Indian Association of Physics Teachers (IAPT) I have been a witness to this approach during number of workshops which Prof Sahjwani conducted in both online and hybrid modes under the auspices of Delhi and Haryana Regional Council of IAPT (RC-01), felicitated by Prof. Seema Vats President RC-01, Prof. OP Sharma and Prof. V.P. Srivastava. Converting those experiences of the workshop into this book extends the reach of those workshops to thousands of willing teachers and students across the country. This is indeed commendable and is part of the vision of IAPT to facilitate Physics resource generation, using the latest technologies which can be used effectively in Physics classrooms and laboratories in schools and colleges. IAPT has an academic agenda in which this book fits in precisely because of real time experience which Arduino provides with wonderful visualisation through its interface via a laptop or a PC. Through Arduino IDE app. One of the challenging tasks in learning physics is to relate theory with experiments, with the availability of cutting-edge technologies, it requires vision of a willing teacher to do something more for the students, this is where this book speaks volumes of the effort and vision of Professor Sahjwani an acclaimed Physics Teacher and Innovator. Only a decade back we would never ever have hoped such things coming in the hands of a school student. All the physics experiments given in the book have been carried out hands on, using the draft copy of the book to make it an experience without tears, encouraging learners to use Arduino as an exploratory tool for exploring physics. It also has a potential for students to do independent student projects mentored by teachers. I am happy that IAPT has benefitted a lot as a result of this work. I would like to profusely congratulate Professor Hari Sahjwani for adding this valuable learning resource to the arsenal of students, providing them an edge in physical, computational, and experimental thinking. I wish readers of this book a wonderful learning experience. Prof. PK Ahluwalia President Indian Association of Physics Teachers
This book on the use of Arduino and Smartphones in physics experiments, with a focus on mechanics, introduces various techniques by way of examples. The main aim is to teach students how to take meaningful measurements and how to interpret them. Each topic is introduced by an experiment. Those at the beginning of the book are rather simple to build and analyze. As the lessons proceed, the experiments become more refined and new techniques are introduced. Rather than providing recipes to be adopted while taking measurements, the need for new concepts is raised by observing the results of an experiment. A formal justification is given only after a concept has been introduced experimentally. The discussion extends beyond the taking of measurements to their meaning in terms of physics, the importance of what is learned from the laws that are derived, and their limits. Stress is placed on the importance of careful design of experiments as to reduce systematic errors and on good practices to avoid common mistakes. Data are always analyzed using computer software. C-like structures are introduced in teaching how to program Arduino, while data collection and analysis is done using Python. Several methods of graphical representation of data are used.
This book covers a broad range of innovations in education, such as flipped classrooms, the educational use of social media, mobile learning, educational resources and massive open online courses, as well as theoretical discussions and practical applications in the use of augmented reality and educational technology to improve student engagement and pave the way for students’ future studies and careers. The case studies and practical applications presented here illustrate the effectiveness of new modes of education in which the latest technologies and innovations are widely used in the global context. Accordingly, the book can help develop readers’ awareness of the potential these innovations hold, thus expanding their expertise and stimulating critical thinking as to how new technologies have made learning and teaching easier in various educational settings.
This open access book contains observations, outlines, and analyses of educational robotics methodologies and activities, and developments in the field of educational robotics emerging from the findings presented at FabLearn Italy 2019, the international conference that brought together researchers, teachers, educators and practitioners to discuss the principles of Making and educational robotics in formal, non-formal and informal education. The editors’ analysis of these extended versions of papers presented at FabLearn Italy 2019 highlight the latest findings on learning models based on Making and educational robotics. The authors investigate how innovative educational tools and methodologies can support a novel, more effective and more inclusive learner-centered approach to education. The following key topics are the focus of discussion: Makerspaces and Fab Labs in schools, a maker approach to teaching and learning; laboratory teaching and the maker approach, models, methods and instruments; curricular and non-curricular robotics in formal, non-formal and informal education; social and assistive robotics in education; the effect of innovative spaces and learning environments on the innovation of teaching, good practices and pilot projects.
This is an open access book. The universe and society, both macro and micro, were created based on the laws of order which in principle have something in common. For example, the Milky Way solar system in which the center of the solar system is the sun, is surrounded by planets in its orbit. These planets, like Earth, are surrounded by their moons. It turns out that even very small objects such as atomic molecules have a circular model. The aims of research is to find these regularities to facilitate and improve the quality of life.The advancement of science and technology, sport, languages and arts are dedicated not only to facilitate the human life but also educate human being themselves. Arts is the highest achievement that contain values of life that highly respected by a nation. It can be said that arts are reflection of the civilization including moral, and vise versa; civilization as the representation of the advancement of moral, science, technology, cultures, languages, and arts by human being.The viruses that cause the Covid 19 pandemic are hard to anticipate. Everything must be changed. This means that it is necessary to strive for innovative methods to STRENGTHEN EDUCATIONAL RESEARCH AND INNOVATION BASED ON MORAL, SCIENCES, AND ART IN NEW ERAICERI is an international conference that accomodates research and innovation in educational practices in various fields of study. For this reason, ICERI is held in conjunction with other international conferences that fall under the scope of educational practices. This includes INTERCOME which is a conference in music education, ICoPCoSE which is a conference on teacher education (the teaching practicum, industrial practicum, and students community service in education).
This book is the proceeding of the International Conference Jakarta International on Multidisciplinary Studies towards Creative Industries (JICOMS 2022) that was successfully held on 16 November 2022 using an hybrid platform. The conference was Encouraging the creative industry as the alternative of a global economic backbone, the First Jakarta International on Multidisciplinary Studies towards Creative Industries (JICOMS) 2022 is hosted by Center for Research and Community Service, Politeknik Negeri Media Kreatif (Polimedia). The technical program of JICOMS 2022 consisted of 52 full papers, including 4 invited papers in oral presentation sessions at the main conference tracks. We have invited prominent speakers with expertise in the field of multidisciplinary studies. The keynote speakers was presented by Sandiaga Salahuddin Uno, B.B.A., M.B.A. as Minister of Tourism and Creative Economy of Indonesia and Benny Bandanadjaja as Deputation from Ministry of Education, Culture, Research, and Technology of Indonesia). The invited talk was presented Prof. Daniel Punday from Mississipi State University, USA; Prof. Yuh Wen Chen from Da-Yeh University, Taiwan; Ruanni Tupas, Ph.D from University College London, UK and Indra Kesuma Nasution, P.hD from ANC Japan Co, LTd Japan). This conference will give an excellent discussion and a future insight for developing our community. Taking Collaboration of Cross-Disciplinary Research to Develop Creative Industries as its theme, the forum welcomes academia, professionals, researchers, practitioners, students, and civil society organization representatives to share ideas and current studies in the fields of sciences and social sciences. By this improvement we can increase our economic growth to compete in global arena which starts moving to society 5.0. To support above theme, JICOMS 2022 should be related to Creative Industries with sub theme Learning Technology; Publishing Technology; Tourism & Creative Economics; Humanities & Applied Linguistic; Advertising & Marketing; Film, Media and Communication; Game and Aplication Design; Applied Engineering; Computing Technology; Pulp & Paper Technologies; Printing process and applications and Applied Physics & Chemistry. This conference has multidisciplinary topic, it gives opportunity to make a global collaboration between academician, industry and public government. We also expect that the future JICOMS conference will be as successful and stimulating, as indicated by the contributions presented in this volume.
Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.
This book provides an archival forum for researchers, academics, practitioners and industry professionals interested and/or engaged in the reform of the ways of teaching and learning through advancing current learning environments towards smart learning environments. The contributions of this book are submitted to the International Conference on Smart Learning Environments (ICSLE 2014). The focus of this proceeding is on the interplay of pedagogy, technology and their fusion towards the advancement of smart learning environments. Various components of this interplay include but are not limited to: Pedagogy- learning paradigms, assessment paradigms, social factors, policy; Technology- emerging technologies, innovative uses of mature technologies, adoption, usability, standards and emerging/new technological paradigms (open educational resources, cloud computing, etc.)
The HackingPhysics Journal is a periodic publication of the HackingPhysics lab (www.HackingPhysics.com). This issue of the HackingPhysics Journal introduces seven Arduino projects with sensors and actuators with no wiring required. You can literally just "plug" the components in the Arduino header sockets and "play". This frees you up to instantly write sketches and begin exploring some pretty cool experiments. We take full advantage of the of General Purpose Input Output (GPIO) pins' properties to act as sources, sinks and analog inputs. Each issue of the Hacking Physics Journal includes all the details about the hardware and software tools, enough of the principles to use them efficiency and experiments to try yourself. You can literally copy and paste the example sketches into a blank Arduino sketch and they will run. This is the missing manual to get you started. Subscribe to www.HackingPhysics.com to receive future issues for free