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Unrest on the Orpheus, an entity from beyond reality itself, and a therapy session gone horribly awry Security Director Deva KarrellÕs investigation turns up few clues but many fresh horrors
The universe ended, but onboard the void station Orpheus, a skeleton crew of humanity survived: the last two thousand souls, waiting for a second big bang that may never come. Now, two years into their voyage, Security Director Deva Karrell investigates the station's first murderÑand the otherworldly motives behind it.
Aboard the void ship Orpheus, the last remnants of humanity escaped the end of the universe, thwarted a conspiracy to destroy their home, and thanks to Security Director Deva Karrell outwitted a cosmic entity determined to devour them all. Now, alone in the black nothingness beyond reality, they'll face a more familiar monster each other. Collects INFINITE DARK #5-8
Recipient of a Coretta Scott King Illustrator Honor Award Recipient of a Bologna Ragazzi Non-Fiction Special Mention Honor Award A Kirkus Reviews Best Middle Grade Book of 2019 From celebrated author and illustrator Ashley Bryan comes a deeply moving picture book memoir about serving in the segregated army during World War II, and how love and the pursuit of art sustained him. In May of 1942, at the age of eighteen, Ashley Bryan was drafted to fight in World War II. For the next three years, he would face the horrors of war as a black soldier in a segregated army. He endured the terrible lies white officers told about the black soldiers to isolate them from anyone who showed kindness—including each other. He received worse treatment than even Nazi POWs. He was assigned the grimmest, most horrific tasks, like burying fallen soldiers…but was told to remove the black soldiers first because the media didn’t want them in their newsreels. And he waited and wanted so desperately to go home, watching every white soldier get safe passage back to the United States before black soldiers were even a thought. For the next forty years, Ashley would keep his time in the war a secret. But now, he tells his story. The story of the kind people who supported him. The story of the bright moments that guided him through the dark. And the story of his passion for art that would save him time and time again. Filled with never-before-seen artwork and handwritten letters and diary entries, this illuminating and moving memoir by Newbery Honor–winning illustrator Ashley Bryan is both a lesson in history and a testament to hope.
Sterling Monedero is not your typical necromancer. Even with the game system and mancer class forced onto him by the alien monoliths known as Godwalkers, Sterling just wants to farm his peppers in peace and live out the rest of his troubled existence in quiet. He did that whole 'trying to get revenge on the Godwalkers' thing five years ago, and failed miserably. But when the Godwalkers show back up for their own bit of revenge - and Killbilly bandits appear trying to impose a pepper tax - the tough-as-bones loner decides enough is enough. It's time to reassemble the team, kick some much needed ass, and put an end to the alien threat once and for all. Or die trying. Set in a richly imagined post-apocalyptic New Mexico, this gritty LitRPG western features superpowered mancers, terrifying animal-skeletal hybrids, an intricate game system, and a big dose of Southwestern mysticism. Inspired by The Dark Tower, Old Man Logan, and Red Dead Redemption, best-selling author Harmon Cooper takes you on a high-octane thrill ride through desolate landscapes and dystopian urban decay, on an adventure that doesn't know how to back down from a challenge.
Beyond today's horizons lie uncountable wars still to be fought by mankind – on battlefields, against foes, and with weapons that can only be imagined. With Horizon Wars, wargamers can bring these future conflicts to the tabletop, no matter their exact vision of the future of warfare. Combining the feel of real-world combat and tactics with versatile and quick-to-learn rules, Horizon Wars is a 6mm company-level game that incorporates ground forces, aircraft and the titans of the battlefield – mechs. Whether you want to pit a handful of mechs against each other in quick clash of patrols, or line up combined-arms forces for a huge battle, the game remains fast-moving and enjoyable. Also included are full rules for building units from the ground up, allowing players to tailor their forces to suit the mission objectives or their figure collections.
In Light after Dark II: The Large and the Small, Dr Francis explores the physics and the philosophy pertinent to the conceptual foundations of modern physical theory, avoiding equations and with sufficient explanation to be accessible to general readers. A comprehensive rationale is described for the theories of Einstein, Heisenberg, Dirac, von Neumann, Feynman, and others. Spacetime curvature is elucidated. The meanings of Schrödinger’s cat, Bell’s theorem and Bertlmann’s socks are explained. Implications for determinism, free will, and the nature of space and time are examined. This is a book of well-established but up-to-date science, focussing on the concepts behind the mathematics of modern physical theory and covering the special and general theories of relativity, relativistic quantum mechanics, and particle physics. It describes both what we know and how we know it, and explains the thought that underlies modern physics. It includes explanation as to how infinities and other undefined quantities can be avoided. Contrary to widespread belief, there are no unresolved paradoxes or inconsistencies in either relativity or quantum mechanics (either separately or together), but understanding them requires a willingness to let go of common misconceptions concerning the character of space, time, and spacetime. Light after Dark II will appeal to students of physics and philosophy and anyone interested in the workings of reality.
ICE CREAM MAN writer W. MAXWELL PRINCE brings his signature style of one-shot storytelling to the world of clowns—and he’s invited SOME OF THE COMIC INDUSTRY’S BEST ARTISTS to join him for the ride. HAHA is a genre-jumping, throat-lumping look at the sad, scary, hilarious life of those who get paid to play the fool—but these ain’t your typical jokers. With issues drawn by VANESA DEL REY (REDLANDS), GABRIEL WALTA (Vision), ROGER LANGRIDGE (Thor), and more, HAHA peeks under the big top, over the rainbow, and even inside a balloon to tell a wide-ranging slew of stories about “funny” men and women, proving that some things are so sad you just have to laugh.
When the Anti-Monitor’s deadly grudge match with the Multiverse was finally foiled, there was only one Earth left! But which Earth? That was crucial to what would happen next. In one timeline, Earth-1’s Superman stopped the Superman of Earth-2 from going into final battle, but in the Dark Multiverse, it’s Jor-L of Earth-2 who survives, changing the landscape for all that follows. When Surtur comes looking to crush all life, the beleaguered heroes jump into their next big battle, jumping from one Crisis to the next...but will the last days of the Justice Society of America play out differently if Green Lantern Alan Scott can step into the darkness?
Explore a story told across the millennia that delves deep into a pair of fascinating necron characters, their relationship and their plans for the galaxy. Before the being called the Emperor revealed Himself, before the rise of the aeldari, before the necrontyr traded their flesh for immortal metal, the world was born in violence.Even when they inhabited bodies of flesh, Trazyn the Infinite and Orikan the Diviner were polar opposites. Trazyn, a collector of historical oddities, presides over a gallery full of the most dangerous artefacts – and people – of the galactic past. Orikan, a chronomancer without peer, draws zodiacs that predict and manipulate the future. But when an artefact emerges that may hold the key to the necrons’ next evolution, these two obsessives enter a multi-millennia game of cat and mouse that ends civilisations, reshapes timelines, and changes both forever. As riddles unwind and ancient secrets are revealed, the question remains: will their feud save the necron race or destroy it?