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Inferno Sphere. A bomb to end all bombs. The ruthless species of biomechanical aliens known as Vraxar have been driven away from the Confederation planet Atlantis. They are not defeated and their unprovoked attack has given them the means to locate the rest of the Confederation worlds. However, the Vraxar are not predictable and their next move is completely unforeseen. This time, the Juniper orbital is the target. Lieutenant Eric McKinney is onboard, waiting for his next deployment. The arrival of the Vraxar pushes him once more into action and he finds himself in the unenviable position of fighting a battle which is already lost. There is a chance to pull off a victory of sorts – to come back from the brink of total disaster. McKinney must once again team up with Captain Charlie Blake to try and inflict a stunning, unexpected defeat on the Vraxar. It will not be easy. Meanwhile, out on the fringes of Confederation Space further trouble is brewing, adding complications to an already perilous situation. Where there is conflict, there is opportunity. The opening stages of the war have begun and humanity will not sit back tamely and wait for death. Alliances must be formed and ancient, terrible weapons brought out of storage. When it comes to the Vraxar, nothing will be straightforward… Inferno Sphere is a high-action science fiction adventure and the second book in the Obsidiar Fleet series.
Remain permanent within the Western tradition and are accessible in the stream of discourse to modern poets who may never have heard of him. In addition to addressing poems in the short compass of epigram, and ballad, The Reach of Poetry discusses the distinctive achievement of certain lyric poets - among them Wordsworth, Rimbaud, Whitman, Donne, the Shakespeare of the Sonnets, Dante, the troubadours, Catullus, Lucretius, Pindar, and such modern poets as Yeats, Stevens.
Fires have broken out. At first they appear to be natural disasters, but they are spreading globally and into cities. Now, an ultimatum from Faustus has been issued. Dr. Palfrey is completely discredited, but is not prepared to take the situation lying down and is determined to get to Faustus and unlock the secret behind the fires.
When Kanbara Kanata is whisked away from his mundane life to a world of adventure, he inadvertently offends the all-powerful being who brought him there. As punishment, he is sent to the bottom of the most dangerous dungeon without a single special power or ability! He is sure that he's a goner until he meets a lich girl named Lunaère--an undead powerhouse who hates humans, but grudgingly decides to assist him all the same. With Lunaère's help, Kanata may just grow into someone truly incredible!
The Encyclopedia of Cosmology, first published in 1993, recounts the history, philosophical assumptions, methodological ambiguities, and human struggles that have influenced the various responses to the basic questions of cosmology through the ages, as well as referencing important scientific theories. Just as the recognition of social conventions in other cultures can lead to a more productive perspective on our own behaviour, so too a study of the cosmologies of other times and places can enable us recognise elements of our own cosmology that might otherwise pass as inevitable developments. Apart from modern natural science, therefore, this volume incorporates brief treatments of Native American, Cave-Dweller, Chinese, Egyptian, Islamic, Megalithic, Mesopotamian, Greek, Medieval and Copernican cosmology, leading to an appreciation of cosmology as an intellectual creation, not merely a collection of facts. It is a valuable reference tool for any student or academic with an interest in the history of science and cosmology specifically.
Maya San Lucas had been lost in her dreamworld for the better part of five years. Desparia was just a fantasy world for her to explore during stretches of boredom at school and at home. Going to that world let her have adventures, exploring secret locations, and searching through towns and cities for loot to come away with. The life of a thief was so much more exciting than high school, especially with no friends to speak of. After the battle at the museum, Maya returns to her dreamworld, this time in person. But was she really ready for the world of Desparia? Still stuck within the emperor's stronghold, the group continues in their quest to defeat the enemy that threatens the lives of everyone in the world. Everyone that doesn't conform to his idea of normal. But as they go deeper within the magical maze, they're sent straight to the heart of the afterlife. Surrounded by powerful beings, they must confront their own internal demons that rival those that surround them in the flesh. When you're stuck in hell, the only way out is through. When Heather first came into her powers, it wasn't the smoothest of transitions into the role of a mage initiate. Her magic destroyed her childhood home, with her parents along with it. As her powers continued to rage beyond her control, only the help of her new teacher could possibly let her go back to the normal life she so longed for. But when the emperor comes knocking, her choices are stripped from her, and her future is no longer her own.
The aim of this book is to expose readers to architecture’s pretexts that include literary narratives, film, theatre, painting, music, and ritual, as a bridge between diverse intellectual territories and architecture. It introduces a selection of seminal modern and contemporary architectural projects, their situation within the built environment, and their intellectual and formal situation/context as pretexts and design paradigms. Connections between diverse bodies of information will be cultivated along with the ability to posit consequential relationships for the production of architecture. Architecture’s Pretexts seeks to cultivate a vision for architecture that sponsors operative links between the discipline of architecture and those outside of architecture. Exploring the works of various architects including Guiseppe Terragni, Peter Eisenman, Peter Zumthor, Perry Kulper and Smout Allen, and Rem Koolhaas, this book provides the framework to understanding architecture through the lens of art. Key concepts discussed are: allegories, diagrams, form, material, montage, movement, musical ratios, narrative sequence and representation. A valuable tool, with over 75 black and white illustrations, for students and professionals interested in interdisciplinary methods of design thinking.