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Liam and Grace travel to Shanghai to investigate a lead on the Orb – and hopefully their own pasts. At the Night Market, where dragons dance in the sky, both find the remnants of their old teams...but can you ever truly return home? This episode is brought to you by Max Gladstone, who has a thing or two to say about a certain hedgehog. Magic is real, and hungry—trapped in ancient texts and artifacts, only a few who discover it survive to fight back. Detective Sal Brooks is a survivor. Freshly awake to just what dangers are lurking, she joins a Vatican-backed black-ops anti-magic squad: Team Three of the Societas Librorum Occultorum. Together they stand between humanity and magical apocalypse. Some call them the Bookburners. They don’t like the label. "Incognita" is the sixth episode of Bookburners Season 2, presented by Serial Box Publishing. This serial will unfold in 13 episodes.
Magic is real, and hungry--trapped in ancient texts and artifacts. Only a few who discover it survive to fight back. Join Detective Sal Brooks, newest recruit to a black-ops magic hunting team backed by the Vatican, as she travels the world to keep the supernatural in check. Just remember: watch your back and don't touch anything. Fans of Supernatural, The X-Files, Buffy the Vampire Slayer, and The Da Vinci Code will love this epic urban fantasy. Bookburners Season 2 is written by Max Gladstone, Margaret Dunlap, Brian Francis Slattery, Andrea Phillips, Mur Lafferty, and Amal El-Mohtar and presented by Serial Box Publishing.
During the Cold War, freedom of expression was vaunted as liberal democracy’s most cherished possession—but such freedom was put in service of a hidden agenda. In The Cultural Cold War, Frances Stonor Saunders reveals the extraordinary efforts of a secret campaign in which some of the most vocal exponents of intellectual freedom in the West were working for or subsidized by the CIA—whether they knew it or not. Called "the most comprehensive account yet of the [CIA’s] activities between 1947 and 1967" by the New York Times, the book presents shocking evidence of the CIA’s undercover program of cultural interventions in Western Europe and at home, drawing together declassified documents and exclusive interviews to expose the CIA’s astonishing campaign to deploy the likes of Hannah Arendt, Isaiah Berlin, Leonard Bernstein, Robert Lowell, George Orwell, and Jackson Pollock as weapons in the Cold War. Translated into ten languages, this classic work—now with a new preface by the author—is "a real contribution to popular understanding of the postwar period" (The Wall Street Journal), and its story of covert cultural efforts to win hearts and minds continues to be relevant today.
This pioneering volume of essays explores the destruction of great libraries since ancient times and examines the intellectual, political and cultural consequences of loss. Fourteen original contributions, introduced by a major re-evaluative history of lost libraries, offer the first ever comparative discussion of the greatest catastrophes in book history from Mesopotamia and Alexandria to the dispersal of monastic and monarchical book collections, the Nazi destruction of Jewish libraries, and the recent horrifying pillage and burning of books in Tibet, Bosnia and Iraq.
An Emperor Asoka started a project around 260 BC to collate and guard advanced knowledge gathered from around the world over the years. The project ended with making the nine books of secret knowledge and from then on, the nine different men are assigned to guard the nine books. Father Cyprian, a Christian priest, believes that their contents total tip the almost absolute of evil, and wants to burn them, so he invites Jimgrim and his faithful compatriots Ramsden and Ross to help him bring down the secret society that holds the nine books.
Xtremus is a dystopian satire about the aftermath of a cataclysmic demise of technology that takes place in post-apocalyptic Southern California. Eco terrorists have unleashed a computer virus killing the ruling class whose power and life force were dependent on sophisticated brain implants through which they communicated and held sway. The story follows the quest of Condor, leader of a group of "hackers" who survived Cybergeddon because of the immunities they received, albeit without the firepower of the halcyon days of techno splendor. Condor and other "hackers" are sworn to protect The Well, the only remaining database from the high-technology past that now resides in brains of the Bionicans. Condor's mission is to determine whether The Well's secret database could be hacked by other survivors outside of Bionica to develop weapons of mass destruction and wreak havoc again. Condor's quest obliges him to deal with all three surviving clans in Southern California, each bent on imposing their unique ideology in this post-apocalyptic world: his fellow Bionicans, a drug besotted lot who communicate telepathically through The Well; the crude and romantic Goths, who love gladiatorial combat and motorcycles, and treat bad poetry as a capital crime; and the decadent Greeks whose work to revive of the Classics from Homer to Plato is supported by slavery and guided by sexual politics. Condor's quest is transformed many times by the women he conquers and manipulated by the woman who finally conquers him. His exploits turn into a power-grabbing adventure of murder, intrigue, and betrayal. By the time he learns about the true nature of his quest, it is too late for our hero to prevail. Xtremus is a morality tale and a satire of the Information Age, as we now know it. It pokes fun at the ideological melange of the 1960's that gave rise to environmental awareness, consumerism, sexual freedom, gay liberation, vegans, Eastern religion, mythology, New Age healing, motorcycle-based rebellion, and drug-induced alternate states of consciousness. It also takes on those whose blue-sky tunnel vision of technology is painting our future into a corner where wildlife and civil society cannot thrive."
"Originally published in e-serial format online"--Colophon.
Ben Hatke brings back our intrepid space heroine for another delightful sci-fi/fantasy adventure. Zita is determined to find her way home to earth, following the events of the first book. But things are never simple, and certainly never easy, in space. Zita's exploits from her first adventure have made her an intergalactic megastar! But she's about to find out that fame doesn't come without a price. And who can you trust when your true self is being eclipsed by your public persona, and you've got a robot doppelganger wreaking havoc . . . while wearing your face? Still, if anyone can find their way through this intractible mess of mistaken identity and alien invaders, it's the indomitable Zita, in Legends of Zita the Spacegirl. Legends of Zita the Spacegirl is one of Kirkus Reviews' Best Children's Books of 2012.
A tale of intrigue, a murdered god, and the business of necromancy: an urban fantasy set in an alternate reality