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An eminent psychologist explains why dissent should be cherished, not feared We've decided by consensus that consensus is good. In In Defense of Troublemakers, psychologist Charlan Nemeth argues that this principle is completely wrong: left unchallenged, the majority opinion is often biased, unoriginal, or false. It leads planes and markets to crash, causes juries to convict innocent people, and can quite literally make people think blue is green. In the name of comity, we embrace stupidity. We can make better decisions by embracing dissent. Dissent forces us to question the status quo, consider more information, and engage in creative decision-making. From Twelve Angry Men to Edward Snowden, lone objectors who make people question their assumptions bring groups far closer to truth -- regardless of whether they are right or wrong. Essential reading for anyone who works in groups, In Defense of Troublemakers will radically change the way you think, listen, and make decisions.
First paperback printing includes "Bonus chapter."
Acclaimed historian Leslie Berlin’s “deeply researched and dramatic narrative of Silicon Valley’s early years…is a meticulously told…compelling history” (The New York Times) of the men and women who chased innovation, and ended up changing the world. Troublemakers is the gripping tale of seven exceptional men and women, pioneers of Silicon Valley in the 1970s and early 1980s. Together, they worked across generations, industries, and companies to bring technology from Pentagon offices and university laboratories to the rest of us. In doing so, they changed the world. “In this vigorous account…a sturdy, skillfully constructed work” (Kirkus Reviews), historian Leslie Berlin introduces the people and stories behind the birth of the Internet and the microprocessor, as well as Apple, Atari, Genentech, Xerox PARC, ROLM, ASK, and the iconic venture capital firms Sequoia Capital and Kleiner Perkins Caufield & Byers. In the space of only seven years, five major industries—personal computing, video games, biotechnology, modern venture capital, and advanced semiconductor logic—were born. “There is much to learn from Berlin’s account, particularly that Silicon Valley has long provided the backdrop where technology, elite education, institutional capital, and entrepreneurship collide with incredible force” (The Christian Science Monitor). Featured among well-known Silicon Valley innovators are Mike Markkula, the underappreciated chairman of Apple who owned one-third of the company; Bob Taylor, who masterminded the personal computer; software entrepreneur Sandra Kurtzig, the first woman to take a technology company public; Bob Swanson, the cofounder of Genentech; Al Alcorn, the Atari engineer behind the first successful video game; Fawn Alvarez, who rose from the factory line to the executive suite; and Niels Reimers, the Stanford administrator who changed how university innovations reach the public. Together, these troublemakers rewrote the rules and invented the future.
#1 NEW YORK TIMES BESTSELLER • An eye-opening, no-holds-barred memoir about life in the Church of Scientology, now with a new afterword by the author—the outspoken actress and star of the A&E docuseries Leah Remini: Scientology and the Aftermath Leah Remini has never been the type to hold her tongue. That willingness to speak her mind, stand her ground, and rattle the occasional cage has enabled this tough-talking girl from Brooklyn to forge an enduring and successful career in Hollywood. But being a troublemaker has come at a cost. That was never more evident than in 2013, when Remini loudly and publicly broke with the Church of Scientology. Now, in this frank, funny, poignant memoir, the former King of Queens star opens up about that experience for the first time, revealing the in-depth details of her painful split with the church and its controversial practices. Indoctrinated into the church as a child while living with her mother and sister in New York, Remini eventually moved to Los Angeles, where her dreams of becoming an actress and advancing Scientology’s causes grew increasingly intertwined. As an adult, she found the success she’d worked so hard for, and with it a prominent place in the hierarchy of celebrity Scientologists alongside people such as Tom Cruise, Scientology’s most high-profile adherent. Remini spent time directly with Cruise and was included among the guests at his 2006 wedding to Katie Holmes. But when she began to raise questions about some of the church’s actions, she found herself a target. In the end, she was declared by the church to be a threat to their organization and therefore a “Suppressive Person,” and as a result, all of her fellow parishioners—including members of her own family—were told to disconnect from her. Forever. Bold, brash, and bravely confessional, Troublemaker chronicles Leah Remini’s remarkable journey toward emotional and spiritual freedom, both for herself and for her family. This is a memoir designed to reveal the hard-won truths of a life lived honestly—from an author unafraid of the consequences. Praise for Troublemaker “An aggressively honest memoir . . . Troublemaker is the most raw and revealing Scientology memoir to date.”—Entertainment Weekly “Leah’s story is a juicy, inside-Hollywood read, but it’s more than that. It’s a moving story about the value of questioning authority and how one woman survived a profound crisis of faith.”—People
Fans of Jason Reynolds and Sharon M. Draper will love this oh-so-honest middle grade novel from writer and educator Maurice Broaddus. Thelonius Mitchell is tired of being labeled. He’s in special ed, separated from the “normal” kids at school who don’t have any “issues.” That’s enough to make all the teachers and students look at him and his friends with a constant side-eye. (Although his disruptive antics and pranks have given him a rep too.) When a gun is found at a neighborhood hangout, Thelonius and his pals become instant suspects. Thelonius may be guilty of pulling crazy stunts at school, but a criminal? T isn’t about to let that label stick.
Of his own titles this was A.J.P. Taylor's favourite. It is not hard to see why. The title alone provides a strong clue. He would always have an affinity with those engaged in such an activity. Derived from the Ford Lectures of 1956, A.J.P. Taylor in six vivid chapters examines Dissent over British Foreign Policy between 1792 and 1939. In his own words 'it is much the most exciting and interesting book I have written'.
In the months and weeks before the fateful November 22nd, 1963, Dallas was brewing with political passions, a city crammed with larger-than-life characters dead-set against the Kennedy presidency. These included rabid warriors like defrocked military general Edwin A. Walker; the world's richest oil baron, H. L. Hunt; the leader of the largest Baptist congregation in the world, W.A. Criswell; and the media mogul Ted Dealey, who raucously confronted JFK and whose family name adorns the plaza where the president was murdered. On the same stage was a compelling cast of marauding gangsters, swashbuckling politicos, unsung civil rights heroes, and a stylish millionaire anxious to save his doomed city. Bill Minutaglio and Steven L. Davis ingeniously explore the swirling forces that led many people to warn President Kennedy to avoid Dallas on his fateful trip to Texas. Breathtakingly paced, Dallas 1963 presents a clear, cinematic, and revelatory look at the shocking tragedy that transformed America. Countless authors have attempted to explain the assassination, but no one has ever bothered to explain Dallas-until now. With spellbinding storytelling, Minutaglio and Davis lead us through intimate glimpses of the Kennedy family and the machinations of the Kennedy White House, to the obsessed men in Dallas who concocted the climate of hatred that led many to blame the city for the president's death. Here at long last is an accurate understanding of what happened in the weeks and months leading to John F. Kennedy's assassination. Dallas 1963 is not only a fresh look at a momentous national tragedy but a sobering reminder of how radical, polarizing ideologies can poison a city-and a nation. Winner of the PEN Center USA Literary Award for Research Nonfiction Named one of the Top 3 JFK Books by Parade Magazine. Named 1 of The 5 Essential Kennedy assassination books ever written by The Daily Beast. Named one of the Top Nonfiction Books of 2013 by Kirkus Reviews.
Examines the history of the office of national security in the United States from its inception, describing how the role of the national security advisor to the president has evolved between the 1950s and 2000s, and discusses the influence of the national security advisor on the commander in chief's decisions.
“Hard to put down . . . Any book written by Cragg and Sherman is bound to be addictive, and this is the first in what promises to be a great adventure series. First to Fight is rousing, rugged, and just plain fun.”—Ralph Peters, New York Times bestselling author of Red Army “Marines, we have just become a low-tech deep recon patrol . . .” Stranded in a hellish alien desert, stripped of their strategic systems, quick reaction force, and supporting arms, and carrying only a day's water ration, Marine Staff Sergeant Charlie Bass and his seven-man team faced a grim future seventy-five light-years from home. The only thing between his Marines and safety was eighty-five miles of uncharted, waterless terrain and two thousand bloodthirsty savages with state-of-the-art weapons in their hands and murder on their minds. But the enemy didn't reckon on the warrior cunning of Marines’ Marine Charlie Bass and the courage of the few good men who would follow him anywhere--even to death. . .
What if every part of our everyday life was turned into a game? The implications of “gamification.” What if our whole life were turned into a game? What sounds like the premise of a science fiction novel is today becoming reality as “gamification.” As more and more organizations, practices, products, and services are infused with elements from games and play to make them more engaging, we are witnessing a veritable ludification of culture. Yet while some celebrate gamification as a possible answer to mankind's toughest challenges and others condemn it as a marketing ruse, the question remains: what are the ramifications of this “gameful world”? Can game design energize society and individuals, or will algorithmic incentive systems become our new robot overlords? In this book, more than fifty luminaries from academia and industry examine the key challenges of gamification and the ludification of culture—including Ian Bogost, John M. Carroll, Bernie DeKoven, Bill Gaver, Jane McGonigal, Frank Lantz, Jesse Schell, Kevin Slavin, McKenzie Wark, and Eric Zimmerman. They outline major disciplinary approaches, including rhetorics, economics, psychology, and aesthetics; tackle issues like exploitation or privacy; and survey main application domains such as health, education, design, sustainability, or social media.