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In its modern form, the computer is only about 40 years old. And so is the job of the computer programmer. This book is a critical history of programming, written to give programmers and analysts in the commercial application field a more pragmatic insight into the background of their profession. It tells the story of why the technology evolved as it did, and how Fifth Generation techniques are already changing the situation.As well as charting the real advances and the passing fashions, this unusual book looks at the situation in perspective, drawing some sad and maybe surprising conclusions while discussing questions such as ``Is programming a job for human beings?'' ``Is it High Noon for the world of programming?''
Join videogame industry veteran Michael Thornton Wyman on a series of detailed, behind-the-scenes tours with the teams that have made some of the most popular and critically acclaimed videogames of the modern era. Drawing on insider's perspectives from a wide variety of teams, learn about the creation of a tiny, independent game project (World of Goo), casual game classics (Diner Dash, Bejeweled Twist), the world's most popular social game (FarmVille) as well as the world's most popular MMORPG (World of Warcraft), PC titles (Half Life 2) to AAA console games (Madden NFL 10), and modern-day masterpieces (Little Big Planet, Rock Band, Uncharted 2: Among Thieves). Hear directly from the creators about how these games were made, and learn from their stories from the trenches of videogames production. This book is an excellent resource for those working directly on game design or production, for those aspiring to work in the field, or for anyone who has wondered how the world's greatest videogames get made.
A roadmap for parents who want to feel less pressure and more joy during the intense early years of childrearing. Why is it that research suggests people who don’t have kids are happier than people who do? Olivia Scobie provides practical solutions for parents who find themselves pushing beyond their capacity to meet impossible standards, and challenges parents to shift their thinking from child centred to family centred. By naming today’s unrealistic parenting expectations as impossible from the get-go, Impossible Parenting creates the space to acknowledge harmful expectations for new parents and begins a conversation that focuses on healing and doing the best one can with the resources available.
The Reliable Past is the eagerly awaited sequel to Russian Silhouettes, Genna Sosonko's marvellous collection of portraits from the golden age of Soviet chess. In this new book, the author again shows himself a perceptive chronicler of a time when chess occupied a unique position in his native country, but he also wanders across its borders with his memories of Dutch World Champion Max Euwe and a touching tribute to the first ever British grandmaster, Tony Miles. From the preface by Garry Kasparov: The Reliable Past presents the reader with a gallery of wonderful pen-portraits that radiate the author?s love of and devotion to chess, yet are tempered by a due measure of objectivity and detachment. Look, it says ? this is the chess world and its heroes, warts and all!
The spellbinding stories of the scientists whose eureka! breakthroughs in modern physics reveal science's astonishing predictive power.'An excellent popular science book.'DARA Ó BRIAIN'A thoroughly informative and entertaining read.'ANNA BURNS, Booker Prize-winning author of Milkman'One of the best-written books about phsyics I have ever come across.'POPULAR SCIENCE'Highly entertaining and accessible.' IRISH TIMES'Fascinating, life enhancing entertainment.' PROSPECT'Thoroughly enjoyable . . . Chown has down it again.' BBC SKY AT NIGHTBreakthrough takes us on a breathtaking, mind-altering tour of the eureka! moments of modern physics. Charting the spellbinding stories of the scientists who predicted and discovered the existence of unknown planets, black holes, invisible force fields, ripples in the fabric of space-time, unsuspected subatomic particles and even antimatter, Marcus Chown reveals science's greatest mystery: its astonishing predictive power.***Breakthrough was previously published in 2020 in hardback under the title The Magicians.
Are you looking for a career change or a promotion? Trying to win your first job or facing redundancy? Do you feel you need a more positive and successful approach to relationships? Are you stuck in a rut of self-doubt and low self-image? Or are you just a bit fed up with the old you? If so, it's time to change your personal 'brand'! By applying the simple strategies well known to the world's great brands, you can make dramatic, positive and lasting change in every aspect of your life. In this book you'll learn to step outside your own skin to discover and reveal your own authentic brand story – and how to position yourself to achieve your personal and professional brand objectives. Brand New You isn't a book about firm handshakes or dressing appropriately for interviews – it goes much deeper than that. It's about crafting and telling your new life story, and then living it!
""You are cordially invited to the beheading of your worthy friend, Edina Bleake, for the crimes of incitement, conspiracy and treason. Your fellow dignitary's last exit shall take place this Wednesday at two in the afternoon in the market square. Thereafter, her corpse and head shall be paraded through the streets in her honour."" Bleake Rebellion is a captivating fantasy roleplaying game where you create a band of rebels seeking to overthrow the corrupt authorities that rule their beloved city. With its unique system for resolving challenges and building stories, Bleake Rebellion is the must have game for anyone who wants a fair, even-handed and emotionally fulfilling roleplaying experience. This book contains essential rules to get you started on your first story, advanced rules for when you have become an expert and a guide to life in the rebels' city. For 3 to 6 players aged 16 or older. (Customers who buy this product will receive a free PDF version of the game).
"What you need is a good woman." That was my mother's consistent counsel from the time I didn't get asked to play on the neighborhood little league team to when Donna and I broke up in high school. "What you need is a good woman, Don." I believed my mother when she said it. I didn't walk around on a daily basis and repeat the mantra of the good wife, but I did take it to heart. It wasn't until I got married that I realized that although I had a good woman, life wasn't getting easier or more fulfilling--in fact, it was getting much, much harder. One of the goals of Just Love Her is to identify a number of the fallacies that many of us men have hung onto, believing like me in my younger days that when you find the right woman, all your problems will magically disappear. Most of the time (not all, but most) it's after marriage that the real problems begin. It's not that they weren't there before, it's just that our "good woman" turns into a full-length relational mirror exposing the sin and idolatries that were already there, but were easy to run away from, before we got hitched to our eventual "bad" wife. This little book will identify one of the main causes of "bad" marriages: idolatry. Many if not most, men "worship the ground she walks on" instead of just loving her.