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Written in verse and filled with full-color illustrations drawn by the author, this book invites young readers inside the minds of great inventors, encouraging them to think imaginatively as it offers the origins of items such as roller skates, potato chips, eyeglasses, the vacuum cleaner, and more.
Join Sophie on her journey of innovation and discovery – and get ready to step into your own adventure! Sophie, a young girl with a passion for innovation, loved shoes! From a young age, Sophie was fascinated by shoes. She put them in her mouth, on her head, and even used them as a bowl for snacks. But as she grew older, Sophie's love for shoes led her down a path of creativity and innovation. She began working with tools, collecting litter to use in her inventions, and dreaming about designing her own shoes. With a growth mindset, Sophie set out to make her dream a reality. She learned how to sew, designed her favourite pair of shoes, and started her own pet-walking business to earn money for materials. And when she faced obstacles along the way, she didn't give up – instead, she persevered and came up with creative solutions to make her shoes a reality. So come along and see Sophie's imaginative creations!
The dialectic between reason and imagination forms a key element in Romantic and post-Romantic philosophy, science, literature, and art. This book explores the diverse theories and assessments of this dialectic in a collection of essays by philosophers and literary and cultural critics.
The dialectic between reason and imagination forms a key element in Romantic and post- Romantic philosophy, science, literature, and art. Inventions of the Imagination explores the diverse theories and assessments of this dialectic in essays by philosophers and literary and cultural critics. By the end of the eighteenth century, reason as the predominant human faculty had run its course, and imagination emerged as another force whose contributions to human intellectual existence and productivity had to be newly calculated and constantly recalibrated. The attempt to establish a universal form of reason alongside a plurality of imaginative capacities describes the ideological program of modernism from the end of the eighteenth century to the present day. This collection chronicles some of the vicissitudes in the conceptualization and evaluation of the imagination across time and in various disciplines.
Welcome to the world of that archetypal American, Reuben Lucius Goldberg, the dean of American cartoonists for most of the twentieth century. For more than sixty-five years, Rube Goldberg's syndicated cartoons -- he produced more than fifty strips -- appeared in as many as a thousand newspapers annually He was earning a hundred thousand dollars a year...in 1915. He wrote hit songs and stories and was, in succession, a star in vaudeville, motion pictures, newsreels, radio, and, finally, television. He even, at the age of eighty, began an entirely new career as a sculptor, and, in inimitable Goldberg fashion, was soon selling his work to galleries, collectors, and museums all over the world. Sure, Rube won the Pulitzer Prize. Every yearsomecartoonist wins the Pulitzer Prize. But the National Cartoonists Societynamedits award -- the Reuben -- after you-know-who. But it was Rube's "Inventions," those drawings of intricate and whimsical machines, that earned Rube his very own entry inWebster's New World Dictionary: Rube Goldberg...adjective...Designating any very complicated invention, machine, scheme, etc. laboriously contrived to perform a seemingly simple operation. "Inventions," even the earliest ones that date from 1914, are still being republished and recycled today as they have been over the last eighty-five years. New generations rediscover and enjoy them every day, even though their creator cleaned his pens, put the cap on his bottle of Higgins Black India Ink, and cleared his drawing board for the last time almost thirty years ago. The inventions inspired the National Rube Goldberg™ Machine Contest, held annually at Purdue University, an "Olympics of complexity" in which hundreds of engineering students from American universities and colleges -- and even middle and high schools -- compete to build and run Rube Goldberg invention machines that perform, in twenty or more steps, the annual challenge. In 1970 the Smithsonian Institution hosted a show honoring Rube Goldberg's lifework. In a life filled with superlatives, it hardly needs mentioning that Rube is the only living cartoonist and humorist to have been so honored. In his speech at the show's opening, Rube said, "Many of the younger generation know my name in a vague way and connect it with grotesque inventions, but don't believe that I ever existed as a person. They think I am a nonperson, just a name that signifies a tangled web of pipes or wires or strings that suggest machinery. My name to them is like spiral staircase, veal cutlets, barber's itch -- terms that give you an immediate picture of what they mean..." So welcome to a collection of spiral staircases and veal cutlets -- to the inventions of an American original, a creative genius named Rube Goldberg.
Bringing together the results of experiments on discovery and invention in visualization conducted by the author over a three year period, this book reports new findings on the generation of creative inventions and concepts using mental imagery, and proposes a reconceptualization of the creative process. Creative Imagery introduces the concept of “preinventive forms” and describes an approach to creative invention differing from those typically used in problem-solving studies. There are two unique features of this book. First, it combines the experimental methods of cognitive science with the opportunity to explore and discover creative inventions in imagination. Second, it provides readers with numerous opportunities to use the creative imagery techniques to develop their own inventions and conceptual discoveries. This text is of particular interest to scientists working in the fields of experimental psychology, cognitive psychology, and cognitive science. The techniques for generating creative inventions will also be of interest to people working in engineering, architectural design, and the visual arts.
Inventions can be big, like roller coasters, or small, like crayons. And inventors can be scientists or athletes or even boys and girls! It's hard to imagine life without Popsicles, basketball, or Band-Aids, but they all started with just one person and a little imagination. With sixteen original poems selected by Lee Bennett Hopkins and Julia Sarcone-Roach's imaginative artwork, Incredible Inventions celebrates creativity that comes in all shapes and sizes. What will you invent today?
Previously published in English in 2017. Originally published in Poland in 2014.
How many black inventors do you know? These are some of the unsung heroes throughout history that have changed the world. Whether in technology, medicine or science. These Inventors have paved the way for exploration and progression for the human race. Inventors like: HENRIETTA BRADBERRY ALFRED J BEARD SOLOMON HARPER DAVID A FISHER... Find the answers to WHO invented the lawn mower? WHO invented the hair curlers? WHO invented the urinalysis machine? Use your journal to research the inventors and jot down what, when and why they did what they did! Be informed, be inspired. A great gift for Home-schoolers, college resources, personal or group projects or just for fun. MORE BOOKS BY PUDDY PHATT PUBLISHING: - 50 Black inventors not recognized - The Art of a Minute-Taker - My Adinkra Colouring Book: For Conscious Folk - So what did you learn Book Review & Study Notebook - My journey Journal
Join Sophie on her journey of innovation and discovery – and get ready to step into your own adventure! Sophie, a young girl with a passion for innovation, loved shoes! From a young age, Sophie was fascinated by shoes. She put them in her mouth, on her head, and even used them as a bowl for snacks. But as she grew older, Sophie's love for shoes led her down a path of creativity and innovation. She began working with tools, collecting litter to use in her inventions, and dreaming about designing her own shoes. With a growth mindset, Sophie set out to make her dream a reality. She learned how to sew, designed her favourite pair of shoes, and started her own pet-walking business to earn money for materials. And when she faced obstacles along the way, she didn't give up – instead, she persevered and came up with creative solutions to make her shoes a reality. So come along and see Sophie's imaginative creations!