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Children will have hours of fun playing this exciting new board game from Adventures In Odyssey "RM" and Focus on the Family. The object of the game is to use the Imagination Station to go to the past, present and future in search of diamond chips that make up one of the Diamonds of Virtues, then be the first to return to the Imagination Station. Players will learn about love, truth, faith, forgiveness, self-control, loyalty, courage and trust.
Over 1 million sold in series! The key to adventure lies within your imagination! Cousins Patrick and Beth go to the Holy Land in the tenth century BC. Their goal is to get back the ring Hugh stole and return him to 1450s England where he belongs. But troubles await them as soon as they step out of the Imagination Station. First they meet an angry bear and later an angry giant. Set against the backdrop of the David and Goliath story, the cousins learn that having a giant faith is more important than having a giant on your side.
Over 1 million sold in series! While visiting Mr. Whittaker at Whit’s Soda Shoppe, Beth and Patrick find a mysterious letter in the Imagination Station requesting a Viking sunstone. The letter is old and says that someone named Albert will be imprisoned if the sunstone isn’t found. Mr. Whittaker sends cousins Patrick and Beth to Greenland circa 1000. On their quest for the sunstone, the cousins meet Vikings Erik the Red and Leif Eriksson—and find the sunstone as they join Leif on his first voyage to North America. But the adventure is just beginning, for when they return to Mr. Whittaker’s workshop with the sunstone, there is another note waiting for them, requesting a silver goblet. Join Patrick and Beth as they continue their travel to various lands and time in the Imagination Station book series.
Over 1 million sold in series! It’s 1852 and cousins Patrick and Beth sail to Fiji on the HMS Calliope under the command of Captain James E. Home. They arrive at the islands to find that the Christian Fijians are at war with the non-Christian Fijians. Missionary James Calvert is trying to make peace and suggests that the captain allow peace negotiations on board the British vessel. Patrick and Beth learn about sacrificial living when they observe Calvert’s determination to live on Fiji despite the dangers and impoverished conditions and that he is willing to risk his life to live as Jesus would.
With the same light touch that made his Draw Squad a resounding success, PBS-TV's Mark Kistler enters the third dimension in these step-by-step drawing lessons for kids. As he explains artistic concepts, Kistler peppers his text with jokes, tips, and silly slogans.
This cross-curricular collection includes ten jam-packed units of unique, creative and diverse possibilities for fun. Whether students are imagining themselves as secret agents, creating The Cicada Dance, or looking at the world from an upside-down perspective, theyll discover that their classroom will never be the same again! Reproduce the 21 pencil-to-paper puzzles, art projects and creative-writing activities, and enjoy the 24 sing-along music tracks featured on the CD that accompanies this book. Bring out your students talents, imagination, and self-expression with "The Imagination Station!"
Discusses the cultural and social effect that the railway had on nineteenth century society in Great Britain
The third book in Kistler's ever-popular series takes children to a new level of adventure and creativity as they join public television's favorite drawing teacher on an A-to-Z journey through the art and fun of making 3-D cartoons. 1,000+ illustrations.
THE ESCAPE FROM MR. LEMONCELLO'S LIBRARY MCQ (MULTIPLE CHOICE QUESTIONS) SERVES AS A VALUABLE RESOURCE FOR INDIVIDUALS AIMING TO DEEPEN THEIR UNDERSTANDING OF VARIOUS COMPETITIVE EXAMS, CLASS TESTS, QUIZ COMPETITIONS, AND SIMILAR ASSESSMENTS. WITH ITS EXTENSIVE COLLECTION OF MCQS, THIS BOOK EMPOWERS YOU TO ASSESS YOUR GRASP OF THE SUBJECT MATTER AND YOUR PROFICIENCY LEVEL. BY ENGAGING WITH THESE MULTIPLE-CHOICE QUESTIONS, YOU CAN IMPROVE YOUR KNOWLEDGE OF THE SUBJECT, IDENTIFY AREAS FOR IMPROVEMENT, AND LAY A SOLID FOUNDATION. DIVE INTO THE ESCAPE FROM MR. LEMONCELLO'S LIBRARY MCQ TO EXPAND YOUR ESCAPE FROM MR. LEMONCELLO'S LIBRARY KNOWLEDGE AND EXCEL IN QUIZ COMPETITIONS, ACADEMIC STUDIES, OR PROFESSIONAL ENDEAVORS. THE ANSWERS TO THE QUESTIONS ARE PROVIDED AT THE END OF EACH PAGE, MAKING IT EASY FOR PARTICIPANTS TO VERIFY THEIR ANSWERS AND PREPARE EFFECTIVELY.