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A fun and creative answer to the question "what would YOU do if you had a jetpack?" perfect for fans of Boy and Bot and How to Train a Train. Having a jetpack is fun--if you know what to do with one. If you had a jetpack, you could: Teach your brother how to build one too. Demonstrate its usefulness at Show and Share Time at school. Give your principal a ride home. Fly south to visit your nana. Visit the astronauts on the space station and help with anything that needed fixing. Join one inventive little rabbit as he and his brother put their new jetpack to good use! "An energetic, crowd-pleasing read-aloud that can be revisited again and again."--SLJ "This vivid picture book will leave kids longing for jetpacks, while taking off on their own flights of fancy."--Booklist
A hilarious pop-socio-cultural history of the greatest invention that never was, the jetpack, and a participatory journey through the bizarre subculture of jetpack enthusiasts in search of a working model
Tracing the remarkable history of a certain kind of flying machine—from the rocket belt to the jet belt to the flying platform and all the way to Yves Rossy's 21st-century free flights using a jet-powered wing—this historical account delves into the technology that made these devices possible and the reasons why they never became commercial successes on a mass scale. These individual lift devices, as they were blandly labeled by the government men who financed much of their development, answered man's desire to simply step outside and take flight. No runways, no wings, no pilot's license were required. But the history of the jet pack did not follow its expected trajectory and the devices that were thought to become as commonplace as cars have instead become one of the most overpromised technologies of all time. This fascinating account profiles the inventors and pilots, the hucksters and cheats, and the businessmen and soldiers who were involved with the machines, and it tells a great American story of a technology whose promise may yet, one day, come to fruition.
Join Carmen Sandiego and decide where in the world to go next in this globe-trotting, daring caper! Stop VILE from stealing the superior jetpack technology you've developed and using it for nefarious deeds. With 20 possible endings, your adventures can take you all over the world--or out of the game. Which will you choose? In this choose-your-own-caper set in the world of Carmen Sandiego, you are unwittingly working as a technician developing a highly maneuverable jetpack for VILE. The prototype is almost complete when Carmen sneaks into your lab to steal it. That's when she tells you about VILE and their dastardly deeds. You decide to help Carmen try to keep this cutting-edge technology away from anyone who'd use it as the ultimate thieving tool. Or do you? Twenty different possible endings keep readers coming back for more adventures with Carmen Sandiego!
In science fiction, jet packs let people zoom through the air at high speeds. Discover the science and technology behind what it would take to make a real-life jet pack!
It's the twenty-first century and let's be honest-things are a little disappointing. Despite every World's Fair prediction, every futuristic ride at Disneyland, and the advertisements on the last page of every comic book, we are not living the future we were promised. By now, life was supposed to be a fully automated, atomic-powered, germ-free Utopia, a place where a grown man could wear a velvet spandex unitard and not be laughed at. Where are the ray guns, the flying cars, and the hoverboards that we expected? What happened to our promised moon colonies? Our servant robots? In Where's My Jetpack?, roboticist Daniel H. Wilson takes a hilarious look at the future we always imagined for ourselves. He exposes technology, spotlights existing prototypes, and reveals drawing-board plans. You will learn which technologies are already available, who made them, and where to find them. If the technology is not public, you will learn how to build, buy, or steal it. And if doesn't yet exist, you will learn what stands in the way of making it real. With thirty entries spanning everything from teleportation to self-contained skyscraper cities, and superbly illustrated by Richard Horne (101 Things to Do Before You Die), Where's My Jetpack? is an endlessly entertaining, one-of-a-kind look at the world that we always wanted. Daniel H. Wilson, Ph.D, has a degree in Robotics from Carnegie-Mellon. He is the author of How to Survive a Robot Uprising. He lives in Portland, Oregon.
A True Tale of Invention, Obsession and Murder. When three men set out on a quest to build a real-life Buck Rogers-style flying machine, their obsession with the Rocketbelt 2000 shattered their friendship and set in motion an astonishing chain of events involving theft, deception, assault, a bizarre kidnapping, a ten million dollar lawsuit and a horrifically brutal murder.
Android Programming: The Big Nerd Ranch Guide is an introductory Android book for programmers with Java experience. Based on Big Nerd Ranch's popular Android Bootcamp course, this guide will lead you through the wilderness using hands-on example apps combined with clear explanations of key concepts and APIs. This book focuses on practical techniques for developing apps compatible with Android 4.1 (Jelly Bean) and up, including coverage of Lollipop and material design. Write and run code every step of the way, creating apps that integrate with other Android apps, download and display pictures from the web, play sounds, and more. Each chapter and app has been designed and tested to provide the knowledge and experience you need to get started in Android development. Big Nerd Ranch specializes in developing and designing innovative applications for clients around the world. Our experts teach others through our books, bootcamps, and onsite training. Whether it's Android, iOS, Ruby and Ruby on Rails, Cocoa, Mac OS X, JavaScript, HTML5 or UX/UI, we've got you covered. The Android team is constantly improving and updating Android Studio and other tools. As a result, some of the instructions we provide in the book are no longer correct. You can find an addendum addressing breaking changes at: https://github.com/bignerdranch/AndroidCourseResources/raw/master/2ndEdition/Errata/2eAddendum.pdf.
The awesome ending to My Little Pony's epic 2nd story arc! The Nightmare forces of the moon descend down on Ponyville! Princess Celestia will try her best to stop the dark forces, but she may be overwhelmed! It'll be up to our favorite ponies to stop the new Nightmare Moon!
New York Times Magazine cartoonist Tom Gauld follows up his widely praised graphic novel Goliath with You’re All Just Jealous of My Jetpack, a collection of cartoons made for The Guardian. Over the past eight years, Gauld has produced a weekly cartoon for the Saturday Review section of Britain’s most well regarded newspaper. Only a handful of comics from this huge and hilarious body of work have ever been printed in North America – exclusively within the pages of the prestigious Believer magazine. You’re All Just Jealous of My Jetpack distils perfectly Gauld’s dark humor, impeccable timing, and distinctive style. Arrests by the fiction police and fictional towns designed by Tom Waits intermingle hilariously with piercing observations about human behavior and whimsical imaginings of the future. Again and again, Tom Gauld reaffirms his position as a first rank cartoonist, creating work infused with a deep understanding of both literary and cartoon history.