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Bring out the artistic side of your students with these 10 activities. Creative outlets are used to help your students bond with each other through the power of their own imaginations! They are great for back to school or to incorporate into your daily lessons.
IDEO founder and Stanford d.school creator David Kelley and his brother Tom Kelley, IDEO partner and the author of the bestselling The Art of Innovation, have written a powerful and compelling book on unleashing the creativity that lies within each and every one of us. Too often, companies and individuals assume that creativity and innovation are the domain of the "creative types." But two of the leading experts in innovation, design, and creativity on the planet show us that each and every one of us is creative. In an incredibly entertaining and inspiring narrative that draws on countless stories from their work at IDEO, the Stanford d.school, and with many of the world's top companies, David and Tom Kelley identify the principles and strategies that will allow us to tap into our creative potential in our work lives, and in our personal lives, and allow us to innovate in terms of how we approach and solve problems. It is a book that will help each of us be more productive and successful in our lives and in our careers.
Bring out the artistic side of your students with this second set of 10 activities. Creative outlets are used to help your students bond with each other through the power of their own imaginations! They are great for back to school or to incorporate into your daily lessons.
55 short, easy-to-prepare tasks that strengthen communication skills while building respect, tolerance, and understanding. Many of the icebreakers include extension activities to further incorporate them into daily lessons.
This incredible resource is a guide to facilitating powerful activities to create more connected and more engaged teams.
If you're passionate about using interactive group games to help people interact, share and connect - and have no equipment whatsoever - this book is for you.Interactive group games and activities are one of the most powerful (and attractive) ways to help people connect. And research clearly shows that the most successful programs in the world are those which intentionally build trusting and healthy relationships.In this entertaining and simple how-to guide, Mark Collard distils 30+ years of experience to help you harness the power of group games to have fun and leave your group feeling engaged, valued and meaningfully connected to one another. All without props.This book will help you:Learn 150+ interactive group games & activities that people love, are universally appealing & require no props to play;Know the difference between an 'ice-breaker' and an 'ice-maker;'Understand why the latest research demands that we help our groups connect first before we deliver our content;Use five powerful tools to engage unwilling participants, create productive teams & exceed your group's expectations; andApply a simple four-step program design model that is guaranteed to invite your group to play, interact, trust & learn.Exclusive BonusesTo help you make all of this super-easy, No Props No Problem comes with four unique, value-added resources:QR code for every activity to access online video tutorials, leadership tips, variations & so much more;30-Days Free access to playmeo's ever-expanding activity database (premium subscribers already have immediate access);Free Group Games App to access everything in the palm of your hand; andForty Ready-to-Play Program Templates for 12 to 100+ people.This book makes no props, no problem, and will help you squeeze more than just fun out of your programs.Grab your copy of No Props No Problem today.Written by Mark Collard, 2018 (272 pages)
Trainers have to be creative if they want their participants to feel excited, challenged, and involved. The Creative Training Idea Book is packed with instructions for using activities, games, puzzles, toys, and props to increase energy and active participation in the classroom, and reveals how to think creatively about training in any situation. Based on the author’s nearly three decades of training experience, this invaluable resource gives trainers the tools to adopt a fun, energetic approach that will make for a stimulating learning environment. Readers will learn new methods for: * setting the right tone * uncovering participant needs * grouping participants and selecting leaders * avoiding and reclaiming turned-off learners * encouraging and rewarding participation * and much more! Filled with checklists, forms, resources, and dozens of ""Bright Idea"" blurbs, The Creative Training Idea Book will help trainers and their learners achieve maximum learning results.
How can you encourage people to be motivated? How can you create that sense of yearning to achieve or reach a goal? How can you energise and inspire group members? The exercises and activities in this resource will help you to motivate your team or the group with which you are working. The activities are organised in sections from which you can choose to meet particular group needs. These include: Ice breakers and warm ups; Trust building; Building self-esteem; Inspiring creativity; Aligning values; Creating an inspiring environment; Becoming solution focused; Perception; Resilience; Team building; Visualising and setting goals; Energy boosters; Overcoming anxiety and fear; Managing stress; Stopping procrastination; and; Using competition. Whether your group is small or large you will find something for any setting. Many of the activities can also be used on a one-to-one basis in supervision, with clients or students. The activities are interactive and fun. Trainers, youth leaders, counsellors, group leaders, team managers, teachers, care workers and probation officers will find the resource one in which they constantly dip for inspiration. Robin Dynes is the Social Inclusion Officer for Skills & Learning in his local authority. His main role has been to develop an innovative outreach curriculum that is accessible and meets the needs of people with disabilities, older people and others who are vulnerable. The aim is to ensure that people with disabilities have equal opportunity and an active and fulfilling role within the community.
The first five minutes of a classroom experience are critical. The tone set in a session’s opening minutes can significantly impact and influence, in both positive and negative ways, the quality and nature of the subsequent learning experience. How students spend that time can also have a positive impact on their learning in both the short and long term. When the opening minutes of a class are approached as an opportunity to build student connections, collaboration, and community, all learners benefit. As more and more learning experiences occur in synchronous and asynchronous online learning environments, strategies that both welcome students to online sessions and support student learning are increasingly important. Traditional ice breakers, while typically shared with a goal of building community and student engagement, can sometimes have unintended or even negative consequences on students. This text shares a collection of powerful, opening activities that are designed to simultaneously engage students, build safe and connected classroom communities, and support student learning. All strategies are easily adapted and personalized to fit individual course and content needs including face-to-face, synchronous online, and asynchronous online learning contexts. Shared activities are aligned with associated learning-science research and incorporate strategies that have been shown to support student engagement and learning such as retrieval practice, active recall, spaced practice, and interleaving, among other evidence-based instructional strategies.
The Handbook of Culture and Creativity is a collaborative effort to provide readers with an in-depth and systematic inquiry into the cultural processes of creativity and innovation, as well as the creative processes of cultural transformation.As the editors acknowledge, creativity emerges from dialogical interaction with cultural imperatives, norms, and artifacts, but culture also evolves and transforms through a generative process fueled by creativity. In order to illuminate nuanced insights on the complex culture-creativity nexus, this volume is organized into four broad sections: reciprocal relationships, socio-cultural contexts, diversifying experiences and creativity, and policy and applied perspectives.Edited by Angela K.-Y. Leung, Letty Kwan, and Shyhnan Liou, this cogent volume features cutting-edge evidence and research, and lays the groundwork for pursuing a new science for integrating the study of culture and creativity.